From 34bd8aefca7cf1ac64b88f6f413bc05ee49e4e58 Mon Sep 17 00:00:00 2001 From: LevelX2 Date: Sun, 19 Apr 2015 16:17:57 +0200 Subject: [PATCH] * Painful Quandary - Fixed that the triggered effect did not work. --- Mage.Sets/src/mage/sets/scarsofmirrodin/PainfulQuandary.java | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/Mage.Sets/src/mage/sets/scarsofmirrodin/PainfulQuandary.java b/Mage.Sets/src/mage/sets/scarsofmirrodin/PainfulQuandary.java index 5444eecf2a0..7fb923d0381 100644 --- a/Mage.Sets/src/mage/sets/scarsofmirrodin/PainfulQuandary.java +++ b/Mage.Sets/src/mage/sets/scarsofmirrodin/PainfulQuandary.java @@ -37,6 +37,9 @@ import mage.cards.CardImpl; import mage.constants.CardType; import mage.constants.Outcome; import mage.constants.Rarity; +import mage.constants.SetTargetPointer; +import mage.constants.Zone; +import mage.filter.FilterSpell; import mage.game.Game; import mage.players.Player; import mage.target.common.TargetCardInHand; @@ -52,7 +55,7 @@ public class PainfulQuandary extends CardImpl { this.expansionSetCode = "SOM"; // Whenever an opponent casts a spell, that player loses 5 life unless he or she discards a card. - this.addAbility(new SpellCastOpponentTriggeredAbility(new PainfulQuandryEffect(), false)); + this.addAbility(new SpellCastOpponentTriggeredAbility(Zone.BATTLEFIELD, new PainfulQuandryEffect(), new FilterSpell(), false, SetTargetPointer.PLAYER)); } public PainfulQuandary(final PainfulQuandary card) {