Remove an unused argument to Player.putInGraveyard

This commit is contained in:
Samuel Sandeen 2016-09-05 11:47:52 -04:00
parent db3c2e9d8c
commit 34846170c4
8 changed files with 18 additions and 20 deletions

View file

@ -69,8 +69,8 @@ public class PermanentMeld extends PermanentCard {
Card bottomHalfCard = meldCard.getBottomHalfCard();
switch (event.getToZone()) {
case GRAVEYARD:
game.getPlayer(this.getOwnerId()).putInGraveyard(topHalfCard, game, true);
game.getPlayer(this.getOwnerId()).putInGraveyard(bottomHalfCard, game, true);
game.getPlayer(this.getOwnerId()).putInGraveyard(topHalfCard, game);
game.getPlayer(this.getOwnerId()).putInGraveyard(bottomHalfCard, game);
break;
case HAND:
game.getPlayer(this.getOwnerId()).getHand().add(topHalfCard);
@ -118,8 +118,8 @@ public class PermanentMeld extends PermanentCard {
Card bottomHalfCard = meldCard.getBottomHalfCard();
switch (event.getToZone()) {
case GRAVEYARD:
game.getPlayer(this.getOwnerId()).putInGraveyard(topHalfCard, game, true);
game.getPlayer(this.getOwnerId()).putInGraveyard(bottomHalfCard, game, true);
game.getPlayer(this.getOwnerId()).putInGraveyard(topHalfCard, game);
game.getPlayer(this.getOwnerId()).putInGraveyard(bottomHalfCard, game);
break;
case HAND:
game.getPlayer(this.getOwnerId()).getHand().add(topHalfCard);