forked from External/mage
fixed bug in pvp phase stops (now based on uuid, not player's name)
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5df3a6e488
commit
33d29bcdac
4 changed files with 31 additions and 8 deletions
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@ -36,6 +36,7 @@ import javax.swing.JOptionPane;
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import mage.client.MageFrame;
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import mage.client.chat.ChatPanel;
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import mage.client.plugins.impl.Plugins;
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import mage.client.util.GameManager;
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import mage.interfaces.callback.CallbackClient;
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import mage.interfaces.callback.ClientCallback;
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import mage.util.Logging;
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@ -73,6 +74,7 @@ public class Client implements CallbackClient {
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try {
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if (callback.getMethod().equals("startGame")) {
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UUID[] data = (UUID[]) callback.getData();
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GameManager.getInstance().setCurrentPlayerUUID(data[1]);
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gameStarted(data[0], data[1]);
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}
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else if (callback.getMethod().equals("replayGame")) {
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