From 3347bf4c2dd3e084a97046ff954da56ef46b23d7 Mon Sep 17 00:00:00 2001 From: LevelX2 Date: Sun, 9 Dec 2012 23:13:02 +0100 Subject: [PATCH] Minor change to Arumbling Aftershocks. --- Mage.Sets/src/mage/sets/worldwake/RumblingAftershocks.java | 4 ---- 1 file changed, 4 deletions(-) diff --git a/Mage.Sets/src/mage/sets/worldwake/RumblingAftershocks.java b/Mage.Sets/src/mage/sets/worldwake/RumblingAftershocks.java index 76e11f7c7dc..74f9ef0755b 100644 --- a/Mage.Sets/src/mage/sets/worldwake/RumblingAftershocks.java +++ b/Mage.Sets/src/mage/sets/worldwake/RumblingAftershocks.java @@ -46,7 +46,6 @@ import mage.game.events.GameEvent; import mage.game.permanent.Permanent; import mage.game.stack.Spell; import mage.players.Player; -import mage.target.Target; import mage.target.common.TargetCreatureOrPlayer; /** @@ -149,9 +148,6 @@ class RumblingAftershocksDealDamageEffect extends OneShotEffect 0) { -// Target target = new TargetCreatureOrPlayer(true); -// player.chooseTarget(Outcome.Damage, target, source, game); - Player targetPlayer = game.getPlayer(targetPointer.getFirst(game, source)); if (targetPlayer != null) { targetPlayer.damage(damageAmount.intValue(), source.getSourceId(), game, false, true);