[SNC] Implemented Professional Face-Breaker

This commit is contained in:
Evan Kranzler 2022-04-09 10:57:01 -04:00
parent 20a577fc5a
commit 32f12d3508
12 changed files with 82 additions and 26 deletions

View file

@ -0,0 +1,93 @@
package mage.abilities.common;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.effects.Effect;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.events.DamagedPlayerEvent;
import mage.game.events.GameEvent;
import mage.game.events.GameEvent.EventType;
import mage.game.permanent.Permanent;
import mage.target.targetpointer.FixedTarget;
import java.util.HashSet;
import java.util.Set;
import java.util.UUID;
/**
* @author LevelX2
*/
public class DealCombatDamageControlledTriggeredAbility extends TriggeredAbilityImpl {
private final Set<UUID> damagedPlayerIds = new HashSet<>();
private final boolean setTargetPointer;
private final boolean onlyOpponents;
public DealCombatDamageControlledTriggeredAbility(Effect effect) {
this(Zone.BATTLEFIELD, effect);
}
public DealCombatDamageControlledTriggeredAbility(Zone zone, Effect effect) {
this(zone, effect, false);
}
public DealCombatDamageControlledTriggeredAbility(Zone zone, Effect effect, boolean setTargetPointer) {
this(zone, effect, setTargetPointer, false);
}
public DealCombatDamageControlledTriggeredAbility(Zone zone, Effect effect, boolean setTargetPointer, boolean onlyOpponents) {
super(zone, effect, false);
this.setTargetPointer = setTargetPointer;
this.onlyOpponents = onlyOpponents;
}
public DealCombatDamageControlledTriggeredAbility(final DealCombatDamageControlledTriggeredAbility ability) {
super(ability);
this.setTargetPointer = ability.setTargetPointer;
this.onlyOpponents = ability.onlyOpponents;
}
@Override
public DealCombatDamageControlledTriggeredAbility copy() {
return new DealCombatDamageControlledTriggeredAbility(this);
}
@Override
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == GameEvent.EventType.DAMAGED_PLAYER
|| event.getType() == GameEvent.EventType.COMBAT_DAMAGE_STEP_PRIORITY
|| event.getType() == GameEvent.EventType.ZONE_CHANGE;
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (event.getType() == GameEvent.EventType.COMBAT_DAMAGE_STEP_PRIORITY ||
(event.getType() == GameEvent.EventType.ZONE_CHANGE && event.getTargetId().equals(getSourceId()))) {
damagedPlayerIds.clear();
return false;
}
if (event.getType() != EventType.DAMAGED_PLAYER) {
return false;
}
DamagedPlayerEvent damageEvent = (DamagedPlayerEvent) event;
Permanent p = game.getPermanent(event.getSourceId());
if (!damageEvent.isCombatDamage()
|| p == null
|| !p.isControlledBy(this.getControllerId())
|| damagedPlayerIds.contains(event.getPlayerId())
|| (onlyOpponents && !game.getOpponents(getControllerId()).contains(event.getPlayerId()))) {
return false;
}
damagedPlayerIds.add(event.getPlayerId());
if (setTargetPointer) {
this.getEffects().setTargetPointer(new FixedTarget(event.getPlayerId()));
}
return true;
}
@Override
public String getTriggerPhrase() {
return "Whenever one or more creatures you control deal combat damage to "
+ (onlyOpponents ? "an opponent" : "a player") + ", " ;
}
}