From 3206cb75e7dee07d39cbbb599b537d13d1c4d11f Mon Sep 17 00:00:00 2001 From: Jason Wall Date: Fri, 19 Jun 2015 00:48:30 -0600 Subject: [PATCH] get last known info so creatures get reanimated when equipped creature dies in combat --- Mage.Sets/src/mage/sets/mirrodin/ScytheOfTheWretched.java | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) diff --git a/Mage.Sets/src/mage/sets/mirrodin/ScytheOfTheWretched.java b/Mage.Sets/src/mage/sets/mirrodin/ScytheOfTheWretched.java index f90d0a851a4..6000151549e 100644 --- a/Mage.Sets/src/mage/sets/mirrodin/ScytheOfTheWretched.java +++ b/Mage.Sets/src/mage/sets/mirrodin/ScytheOfTheWretched.java @@ -113,11 +113,10 @@ class ScytheOfTheWretchedTriggeredAbility extends TriggeredAbilityImpl { ZoneChangeEvent zoneChange = (ZoneChangeEvent) event; if (zoneChange.isDiesEvent() && zoneChange.getTarget().getCardType().contains(CardType.CREATURE)) { Permanent equippedCreature = getEquippedCreature(game); - if (equippedCreature == null) { - return false; - } for (MageObjectReference mor : zoneChange.getTarget().getDealtDamageByThisTurn()) { - if (mor.refersTo(equippedCreature, game)) { + Permanent permanent = (Permanent) game.getLastKnownInformation(mor.getSourceId(), Zone.BATTLEFIELD); + if((equippedCreature != null && mor.refersTo(equippedCreature, game)) + || (permanent != null && permanent.getAttachments().contains(getSourceId()))) { setTarget(new FixedTarget(event.getTargetId())); return true; }