diff --git a/Mage.Sets/src/mage/cards/b/BloatedProcessor.java b/Mage.Sets/src/mage/cards/b/BloatedProcessor.java new file mode 100644 index 00000000000..9245e7e6da5 --- /dev/null +++ b/Mage.Sets/src/mage/cards/b/BloatedProcessor.java @@ -0,0 +1,83 @@ +package mage.cards.b; + +import mage.MageInt; +import mage.abilities.Ability; +import mage.abilities.common.DiesSourceTriggeredAbility; +import mage.abilities.common.SimpleActivatedAbility; +import mage.abilities.costs.common.SacrificeTargetCost; +import mage.abilities.effects.OneShotEffect; +import mage.abilities.effects.common.counter.AddCountersSourceEffect; +import mage.abilities.effects.keyword.IncubateEffect; +import mage.cards.CardImpl; +import mage.cards.CardSetInfo; +import mage.constants.CardType; +import mage.constants.Outcome; +import mage.constants.SubType; +import mage.counters.CounterType; +import mage.filter.common.FilterControlledPermanent; +import mage.filter.predicate.mageobject.AnotherPredicate; +import mage.game.Game; +import mage.game.permanent.Permanent; + +import java.util.UUID; + +/** + * @author TheElk801 + */ +public final class BloatedProcessor extends CardImpl { + + private static final FilterControlledPermanent filter + = new FilterControlledPermanent(SubType.PHYREXIAN, "another Phyrexian"); + + static { + filter.add(AnotherPredicate.instance); + } + + public BloatedProcessor(UUID ownerId, CardSetInfo setInfo) { + super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{2}{B}"); + + this.subtype.add(SubType.PHYREXIAN); + this.power = new MageInt(3); + this.toughness = new MageInt(2); + + // Sacrifice another Phyrexian: Put a +1/+1 counter on Bloated Processor. + this.addAbility(new SimpleActivatedAbility( + new AddCountersSourceEffect(CounterType.P1P1.createInstance()), new SacrificeTargetCost(filter) + )); + + // When Bloated Processor dies, incubate X, where X is its power. + this.addAbility(new DiesSourceTriggeredAbility(new BloatedProcessorEffect())); + } + + private BloatedProcessor(final BloatedProcessor card) { + super(card); + } + + @Override + public BloatedProcessor copy() { + return new BloatedProcessor(this); + } +} + +class BloatedProcessorEffect extends OneShotEffect { + + BloatedProcessorEffect() { + super(Outcome.Benefit); + staticText = "incubate X, where X is its power"; + } + + private BloatedProcessorEffect(final BloatedProcessorEffect effect) { + super(effect); + } + + @Override + public BloatedProcessorEffect copy() { + return new BloatedProcessorEffect(this); + } + + @Override + public boolean apply(Game game, Ability source) { + Permanent permanent = source.getSourcePermanentOrLKI(game); + return permanent != null && new IncubateEffect(permanent.getPower().getValue()).apply(game, source); + } +} diff --git a/Mage.Sets/src/mage/sets/MarchOfTheMachine.java b/Mage.Sets/src/mage/sets/MarchOfTheMachine.java index 9b266a1f9d9..b940e616f82 100644 --- a/Mage.Sets/src/mage/sets/MarchOfTheMachine.java +++ b/Mage.Sets/src/mage/sets/MarchOfTheMachine.java @@ -39,6 +39,7 @@ public final class MarchOfTheMachine extends ExpansionSet { cards.add(new SetCardInfo("Beamtown Beatstick", 131, Rarity.COMMON, mage.cards.b.BeamtownBeatstick.class)); cards.add(new SetCardInfo("Bladed Battle-Fan", 91, Rarity.COMMON, mage.cards.b.BladedBattleFan.class)); cards.add(new SetCardInfo("Blighted Burgeoning", 177, Rarity.COMMON, mage.cards.b.BlightedBurgeoning.class)); + cards.add(new SetCardInfo("Bloated Processor", 93, Rarity.RARE, mage.cards.b.BloatedProcessor.class)); cards.add(new SetCardInfo("Bloodfell Caves", 267, Rarity.COMMON, mage.cards.b.BloodfellCaves.class)); cards.add(new SetCardInfo("Blossoming Sands", 268, Rarity.COMMON, mage.cards.b.BlossomingSands.class)); cards.add(new SetCardInfo("Bonded Herdbeast", 178, Rarity.COMMON, mage.cards.b.BondedHerdbeast.class));