diff --git a/Mage.Sets/src/mage/cards/s/SuppressorSkyguard.java b/Mage.Sets/src/mage/cards/s/SuppressorSkyguard.java new file mode 100644 index 00000000000..1c8289f4c59 --- /dev/null +++ b/Mage.Sets/src/mage/cards/s/SuppressorSkyguard.java @@ -0,0 +1,89 @@ +package mage.cards.s; + +import mage.MageInt; +import mage.abilities.TriggeredAbilityImpl; +import mage.abilities.effects.common.PreventDamageToControllerEffect; +import mage.abilities.keyword.FlyingAbility; +import mage.cards.CardImpl; +import mage.cards.CardSetInfo; +import mage.constants.*; +import mage.game.Game; +import mage.game.combat.CombatGroup; +import mage.game.events.GameEvent; + +import java.util.Objects; +import java.util.Set; +import java.util.UUID; + +public class SuppressorSkyguard extends CardImpl { + public SuppressorSkyguard(UUID ownerId, CardSetInfo setInfo) { + super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{2}{W}{U}"); + + this.addSubType(SubType.HUMAN); + this.addSubType(SubType.KNIGHT); + + this.power = new MageInt(2); + this.toughness = new MageInt(4); + + // Flying + this.addAbility(FlyingAbility.getInstance()); + + // whenever a player attacks you, if that player has another opponent who isn't being attacked, prevent all combat damage that would be dealt to you this combat + this.addAbility(new SuppressorSkyguardTriggerAttackYou()); + } + + public SuppressorSkyguard(SuppressorSkyguard card) { + super(card); + } + + @Override + public SuppressorSkyguard copy() { + return new SuppressorSkyguard(this); + } + + class SuppressorSkyguardTriggerAttackYou extends TriggeredAbilityImpl { + SuppressorSkyguardTriggerAttackYou() { + super(Zone.BATTLEFIELD, new PreventDamageToControllerEffect(Duration.EndOfCombat, true, false, Integer.MAX_VALUE), false); + this.setTriggerPhrase("whenever a player attacks you, "); + } + + private SuppressorSkyguardTriggerAttackYou(final SuppressorSkyguardTriggerAttackYou ability) { + super(ability); + } + + @Override + public SuppressorSkyguardTriggerAttackYou copy() { + return new SuppressorSkyguardTriggerAttackYou(this); + } + + @Override + public boolean checkEventType(GameEvent event, Game game) { + return event.getType() == GameEvent.EventType.DEFENDER_ATTACKED; + } + + @Override + public boolean checkTrigger(GameEvent event, Game game) { + return getControllerId().equals(event.getTargetId()); + } + + @Override + public boolean checkInterveningIfClause(Game game) { + UUID activePlayerId = game.getActivePlayerId(); + Set opponents = game.getOpponents(activePlayerId); + game.getCombat() + .getGroups() + .stream() + .map(CombatGroup::getDefenderId) + .filter(Objects::nonNull) + .distinct() + .forEach(opponents::remove); + + return !opponents.isEmpty(); + } + + @Override + public String getRule() { + return "Whenever a player attacks you, if that player has another opponent who isn't being attacked, prevent all combat damage that would be dealt to you this combat."; + } + } +} diff --git a/Mage.Sets/src/mage/sets/RavnicaClueEdition.java b/Mage.Sets/src/mage/sets/RavnicaClueEdition.java index 982b9ff303d..e2a5ab8397e 100644 --- a/Mage.Sets/src/mage/sets/RavnicaClueEdition.java +++ b/Mage.Sets/src/mage/sets/RavnicaClueEdition.java @@ -253,7 +253,7 @@ public final class RavnicaClueEdition extends ExpansionSet { cards.add(new SetCardInfo("Stunt Double", 101, Rarity.RARE, mage.cards.s.StuntDouble.class)); cards.add(new SetCardInfo("Sumala Rumblers", 45, Rarity.UNCOMMON, mage.cards.s.SumalaRumblers.class)); cards.add(new SetCardInfo("Sunhome Stalwart", 73, Rarity.UNCOMMON, mage.cards.s.SunhomeStalwart.class)); - //cards.add(new SetCardInfo("Suppressor Skyguard", 46, Rarity.RARE, mage.cards.s.SuppressorSkyguard.class)); + cards.add(new SetCardInfo("Suppressor Skyguard", 46, Rarity.RARE, mage.cards.s.SuppressorSkyguard.class)); cards.add(new SetCardInfo("Supreme Verdict", 211, Rarity.RARE, mage.cards.s.SupremeVerdict.class)); cards.add(new SetCardInfo("Swamp", 262, Rarity.LAND, mage.cards.basiclands.Swamp.class, NON_FULL_USE_VARIOUS)); cards.add(new SetCardInfo("Swamp", 263, Rarity.LAND, mage.cards.basiclands.Swamp.class, NON_FULL_USE_VARIOUS));