forked from External/mage
Improved server's reconnection and drafts stability:
* draft: fixed miss or empty draft panels on reconnect; * draft: fixed tourney freezes for richman drafts on disconnects; * draft: fixed tourney freezes on rare use cases with bad connection;
This commit is contained in:
parent
5e27be4dfa
commit
30d44ce869
17 changed files with 201 additions and 133 deletions
|
|
@ -1,13 +1,12 @@
|
|||
package mage.game.draft;
|
||||
|
||||
import java.util.*;
|
||||
|
||||
import mage.cards.Card;
|
||||
import mage.cards.ExpansionSet;
|
||||
import mage.game.draft.DraftCube.CardIdentity;
|
||||
|
||||
import java.util.*;
|
||||
|
||||
/**
|
||||
*
|
||||
* @author spjspj
|
||||
*/
|
||||
public class RichManCubeBoosterDraft extends DraftImpl {
|
||||
|
|
@ -36,6 +35,7 @@ public class RichManCubeBoosterDraft extends DraftImpl {
|
|||
}
|
||||
boosterNum++;
|
||||
}
|
||||
this.boosterSendingEnd();
|
||||
this.fireEndDraftEvent();
|
||||
}
|
||||
|
||||
|
|
@ -65,7 +65,7 @@ public class RichManCubeBoosterDraft extends DraftImpl {
|
|||
}
|
||||
|
||||
List<Card> nextBooster = draftCube.createBooster();
|
||||
next.setBooster(nextBooster);
|
||||
next.setBoosterAndLoad(nextBooster);
|
||||
if (Objects.equals(nextId, startId)) {
|
||||
break;
|
||||
}
|
||||
|
|
@ -77,22 +77,21 @@ public class RichManCubeBoosterDraft extends DraftImpl {
|
|||
|
||||
@Override
|
||||
protected boolean pickCards() {
|
||||
for (DraftPlayer player : players.values()) {
|
||||
if (cardNum > 36) {
|
||||
return false;
|
||||
}
|
||||
player.setPicking();
|
||||
player.getPlayer().pickCard(player.getBooster(), player.getDeck(), this);
|
||||
}
|
||||
cardNum++;
|
||||
synchronized (this) {
|
||||
while (!donePicking()) {
|
||||
try {
|
||||
this.wait();
|
||||
} catch (InterruptedException ex) {
|
||||
synchronized (players) {
|
||||
for (DraftPlayer player : players.values()) {
|
||||
if (cardNum > 36) {
|
||||
return false;
|
||||
}
|
||||
player.setPickingAndSending();
|
||||
}
|
||||
}
|
||||
|
||||
while (!donePicking()) {
|
||||
boosterSendingStart();
|
||||
picksWait();
|
||||
}
|
||||
|
||||
cardNum++;
|
||||
return true;
|
||||
}
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue