* Replaced some card.putOntoBattlefield by player.moveCard... methods (#4866). Added new player.shuffleCardsToLibrary method.

This commit is contained in:
LevelX2 2020-06-20 08:58:29 +02:00
parent 52579fd1f3
commit 305dab90b5
23 changed files with 217 additions and 306 deletions

View file

@ -613,9 +613,9 @@ public abstract class PlayerImpl implements Player, Serializable {
&& this.hasOpponent(sourceControllerId, game)
&& game.getContinuousEffects().asThough(this.getId(), AsThoughEffectType.HEXPROOF, null, sourceControllerId, game) == null
&& abilities.stream()
.filter(HexproofBaseAbility.class::isInstance)
.map(HexproofBaseAbility.class::cast)
.anyMatch(ability -> ability.checkObject(source, game))) {
.filter(HexproofBaseAbility.class::isInstance)
.map(HexproofBaseAbility.class::cast)
.anyMatch(ability -> ability.checkObject(source, game))) {
return false;
}
@ -655,7 +655,7 @@ public abstract class PlayerImpl implements Player, Serializable {
game.informPlayers(getLogName() + " discards down to "
+ this.maxHandSize
+ (this.maxHandSize == 1
? " hand card" : " hand cards"));
? " hand card" : " hand cards"));
}
discard(hand.size() - this.maxHandSize, false, null, game);
}
@ -804,7 +804,7 @@ public abstract class PlayerImpl implements Player, Serializable {
}
GameEvent gameEvent = GameEvent.getEvent(GameEvent.EventType.DISCARD_CARD,
card.getId(), source == null
? null : source.getSourceId(), playerId);
? null : source.getSourceId(), playerId);
gameEvent.setFlag(source != null); // event from effect or from cost (source == null)
if (game.replaceEvent(gameEvent, source)) {
return false;
@ -966,6 +966,27 @@ public abstract class PlayerImpl implements Player, Serializable {
return true;
}
@Override
public boolean shuffleCardsToLibrary(Cards cards, Game game, Ability source) {
if (cards.isEmpty()) {
return true;
}
game.informPlayers(getName() + " shuffels " + CardUtil.numberToText(cards.size(), "a")
+ " card" + (cards.size() == 1 ? "" : "s")
+ " into their library.");
boolean status = moveCards(cards, Zone.LIBRARY, source, game);
shuffleLibrary(source, game);
return status;
}
@Override
public boolean shuffleCardsToLibrary(Card card, Game game, Ability source) {
if (card == null) {
return true;
}
return shuffleCardsToLibrary(new CardsImpl(card), game, source);
}
@Override
public boolean putCardOnTopXOfLibrary(Card card, Game game, Ability source, int xFromTheTop) {
if (card.isOwnedBy(getId())) {
@ -1005,7 +1026,6 @@ public abstract class PlayerImpl implements Player, Serializable {
public boolean putCardsOnTopOfLibrary(Cards cardsToLibrary, Game game, Ability source, boolean anyOrder) {
if (cardsToLibrary != null && !cardsToLibrary.isEmpty()) {
Cards cards = new CardsImpl(cardsToLibrary); // prevent possible ConcurrentModificationException
UUID sourceId = (source == null ? null : source.getSourceId());
if (!anyOrder) {
// random order
List<UUID> ids = new ArrayList<>(cards);
@ -1039,6 +1059,14 @@ public abstract class PlayerImpl implements Player, Serializable {
return true;
}
@Override
public boolean putCardsOnTopOfLibrary(Card cardToLibrary, Game game, Ability source, boolean anyOrder) {
if (cardToLibrary != null) {
return putCardsOnTopOfLibrary(new CardsImpl(cardToLibrary), game, source, anyOrder);
}
return true;
}
private boolean moveObjectToLibrary(UUID objectId, UUID sourceId, Game game, boolean toTop, boolean withName) {
MageObject mageObject = game.getObject(objectId);
if (mageObject != null) {
@ -1813,9 +1841,9 @@ public abstract class PlayerImpl implements Player, Serializable {
}
private List<Permanent> getPermanentsThatCanBeUntapped(Game game,
List<Permanent> canBeUntapped,
RestrictionUntapNotMoreThanEffect handledEffect,
Map<Entry<RestrictionUntapNotMoreThanEffect, Set<Ability>>, Integer> notMoreThanEffectsUsage) {
List<Permanent> canBeUntapped,
RestrictionUntapNotMoreThanEffect handledEffect,
Map<Entry<RestrictionUntapNotMoreThanEffect, Set<Ability>>, Integer> notMoreThanEffectsUsage) {
List<Permanent> leftForUntap = new ArrayList<>();
// select permanents that can still be untapped
for (Permanent permanent : canBeUntapped) {
@ -2524,7 +2552,7 @@ public abstract class PlayerImpl implements Player, Serializable {
@Override
public boolean searchLibrary(TargetCardInLibrary target, Ability source, Game game, UUID targetPlayerId,
boolean triggerEvents) {
boolean triggerEvents) {
//20091005 - 701.14c
Library searchedLibrary = null;
String searchInfo = null;
@ -2726,7 +2754,7 @@ public abstract class PlayerImpl implements Player, Serializable {
/**
* @param game
* @param appliedEffects
* @param numSides Number of sides the dice has
* @param numSides Number of sides the dice has
* @return the number that the player rolled
*/
@Override
@ -2763,16 +2791,16 @@ public abstract class PlayerImpl implements Player, Serializable {
/**
* @param game
* @param appliedEffects
* @param numberChaosSides The number of chaos sides the planar die
* currently has (normally 1 but can be 5)
* @param numberChaosSides The number of chaos sides the planar die
* currently has (normally 1 but can be 5)
* @param numberPlanarSides The number of chaos sides the planar die
* currently has (normally 1)
* currently has (normally 1)
* @return the outcome that the player rolled. Either ChaosRoll, PlanarRoll
* or NilRoll
*/
@Override
public PlanarDieRoll rollPlanarDie(Game game, List<UUID> appliedEffects, int numberChaosSides,
int numberPlanarSides) {
int numberPlanarSides) {
int result = RandomUtil.nextInt(9) + 1;
PlanarDieRoll roll = PlanarDieRoll.NIL_ROLL;
if (numberChaosSides + numberPlanarSides > 9) {
@ -2929,7 +2957,7 @@ public abstract class PlayerImpl implements Player, Serializable {
/**
* @param ability
* @param available if null, it won't be checked if enough mana is available
* @param available if null, it won't be checked if enough mana is available
* @param sourceObject
* @param game
* @return
@ -3652,7 +3680,7 @@ public abstract class PlayerImpl implements Player, Serializable {
@Override
public boolean canPaySacrificeCost(Permanent permanent, UUID sourceId,
UUID controllerId, Game game
UUID controllerId, Game game
) {
return sacrificeCostFilter == null || !sacrificeCostFilter.match(permanent, sourceId, controllerId, game);
}
@ -3805,8 +3833,8 @@ public abstract class PlayerImpl implements Player, Serializable {
@Override
public boolean moveCards(Card card, Zone toZone,
Ability source, Game game,
boolean tapped, boolean faceDown, boolean byOwner, List<UUID> appliedEffects
Ability source, Game game,
boolean tapped, boolean faceDown, boolean byOwner, List<UUID> appliedEffects
) {
Set<Card> cardList = new HashSet<>();
if (card != null) {
@ -3817,22 +3845,22 @@ public abstract class PlayerImpl implements Player, Serializable {
@Override
public boolean moveCards(Cards cards, Zone toZone,
Ability source, Game game
Ability source, Game game
) {
return moveCards(cards.getCards(game), toZone, source, game);
}
@Override
public boolean moveCards(Set<Card> cards, Zone toZone,
Ability source, Game game
Ability source, Game game
) {
return moveCards(cards, toZone, source, game, false, false, false, null);
}
@Override
public boolean moveCards(Set<Card> cards, Zone toZone,
Ability source, Game game,
boolean tapped, boolean faceDown, boolean byOwner, List<UUID> appliedEffects
Ability source, Game game,
boolean tapped, boolean faceDown, boolean byOwner, List<UUID> appliedEffects
) {
if (cards.isEmpty()) {
return true;
@ -3934,8 +3962,8 @@ public abstract class PlayerImpl implements Player, Serializable {
@Override
public boolean moveCardsToExile(Card card, Ability source,
Game game, boolean withName, UUID exileId,
String exileZoneName
Game game, boolean withName, UUID exileId,
String exileZoneName
) {
Set<Card> cards = new HashSet<>();
cards.add(card);
@ -3944,8 +3972,8 @@ public abstract class PlayerImpl implements Player, Serializable {
@Override
public boolean moveCardsToExile(Set<Card> cards, Ability source,
Game game, boolean withName, UUID exileId,
String exileZoneName
Game game, boolean withName, UUID exileId,
String exileZoneName
) {
if (cards.isEmpty()) {
return true;
@ -3961,14 +3989,14 @@ public abstract class PlayerImpl implements Player, Serializable {
@Override
public boolean moveCardToHandWithInfo(Card card, UUID sourceId,
Game game
Game game
) {
return this.moveCardToHandWithInfo(card, sourceId, game, true);
}
@Override
public boolean moveCardToHandWithInfo(Card card, UUID sourceId,
Game game, boolean withName
Game game, boolean withName
) {
boolean result = false;
Zone fromZone = game.getState().getZone(card.getId());
@ -3993,7 +4021,7 @@ public abstract class PlayerImpl implements Player, Serializable {
@Override
public Set<Card> moveCardsToGraveyardWithInfo(Set<Card> allCards, Ability source,
Game game, Zone fromZone
Game game, Zone fromZone
) {
UUID sourceId = source == null ? null : source.getSourceId();
Set<Card> movedCards = new LinkedHashSet<>();
@ -4001,7 +4029,7 @@ public abstract class PlayerImpl implements Player, Serializable {
// identify cards from one owner
Cards cards = new CardsImpl();
UUID ownerId = null;
for (Iterator<Card> it = allCards.iterator(); it.hasNext(); ) {
for (Iterator<Card> it = allCards.iterator(); it.hasNext();) {
Card card = it.next();
if (cards.isEmpty()) {
ownerId = card.getOwnerId();
@ -4064,7 +4092,7 @@ public abstract class PlayerImpl implements Player, Serializable {
@Override
public boolean moveCardToGraveyardWithInfo(Card card, UUID sourceId,
Game game, Zone fromZone
Game game, Zone fromZone
) {
if (card == null) {
return false;
@ -4093,8 +4121,8 @@ public abstract class PlayerImpl implements Player, Serializable {
@Override
public boolean moveCardToLibraryWithInfo(Card card, UUID sourceId,
Game game, Zone fromZone,
boolean toTop, boolean withName
Game game, Zone fromZone,
boolean toTop, boolean withName
) {
if (card == null) {
return false;
@ -4159,7 +4187,7 @@ public abstract class PlayerImpl implements Player, Serializable {
@Override
public boolean moveCardToExileWithInfo(Card card, UUID exileId, String exileName, UUID sourceId,
Game game, Zone fromZone, boolean withName) {
Game game, Zone fromZone, boolean withName) {
if (card == null) {
return false;
}
@ -4182,7 +4210,7 @@ public abstract class PlayerImpl implements Player, Serializable {
game.informPlayers(this.getLogName() + " moves " + (withName ? card.getLogName()
+ (card.isCopy() ? " (Copy)" : "") : "a card face down") + ' '
+ (fromZone != null ? "from " + fromZone.toString().toLowerCase(Locale.ENGLISH)
+ ' ' : "") + "to the exile zone");
+ ' ' : "") + "to the exile zone");
}
result = true;