diff --git a/Mage.Sets/src/mage/sets/morningtide/RoarOfTheCrowd.java b/Mage.Sets/src/mage/sets/morningtide/RoarOfTheCrowd.java index 6f45c8f7503..7cb24d5c101 100644 --- a/Mage.Sets/src/mage/sets/morningtide/RoarOfTheCrowd.java +++ b/Mage.Sets/src/mage/sets/morningtide/RoarOfTheCrowd.java @@ -31,9 +31,7 @@ import java.util.UUID; import mage.abilities.Ability; import mage.abilities.dynamicvalue.common.PermanentsOnBattlefieldCount; import mage.abilities.effects.OneShotEffect; -import mage.abilities.effects.common.DamageAllControlledTargetEffect; import mage.abilities.effects.common.DamageTargetEffect; -import mage.abilities.effects.common.GainLifeEffect; import mage.cards.CardImpl; import mage.cards.repository.CardRepository; import mage.choices.Choice; @@ -58,7 +56,6 @@ public class RoarOfTheCrowd extends CardImpl { this.expansionSetCode = "MOR"; // Choose a creature type. Roar of the Crowd deals damage to target creature or player equal to the number of permanents you control of the chosen type. - TargetCreatureOrPlayer target = new TargetCreatureOrPlayer(); this.getSpellAbility().addTarget(target); this.getSpellAbility().addEffect(new RoarOfTheCrowdEffect()); @@ -103,10 +100,7 @@ class RoarOfTheCrowdEffect extends OneShotEffect { } FilterControlledPermanent filter = new FilterControlledPermanent(); filter.add(new SubtypePredicate(typeChoice.getChoice())); - PermanentsOnBattlefieldCount count = new PermanentsOnBattlefieldCount(filter); - DamageTargetEffect effect = new DamageTargetEffect(count); - - return effect.apply(game, source); + return new DamageTargetEffect(new PermanentsOnBattlefieldCount(filter)).apply(game, source); } return false; }