forked from External/mage
* Some standardisation of dies trigger handling (fixes #7063 Midnight Reaper triggers when dies face down).
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17 changed files with 720 additions and 710 deletions
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@ -13,6 +13,8 @@ import mage.util.CardUtil;
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import java.util.Locale;
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import java.util.UUID;
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import mage.game.permanent.Permanent;
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import mage.game.permanent.PermanentToken;
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/**
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* @author BetaSteward_at_googlemail.com
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@ -222,4 +224,37 @@ public abstract class TriggeredAbilityImpl extends AbilityImpl implements Trigge
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return optional;
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}
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public static boolean isInUseableZoneDiesTrigger(TriggeredAbility source, GameEvent event, Game game) {
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// Get the source permanent of the ability
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MageObject sourceObject = null;
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if (game.getState().getZone(source.getSourceId()) == Zone.BATTLEFIELD) {
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sourceObject = game.getPermanent(source.getSourceId());
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} else {
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if (game.getShortLivingLKI(source.getSourceId(), Zone.BATTLEFIELD)) {
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sourceObject = (Permanent) game.getLastKnownInformation(source.getSourceId(), Zone.BATTLEFIELD);
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}
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}
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if (sourceObject == null) { // source is no permanent
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sourceObject = game.getObject(source.getSourceId());
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if (sourceObject == null || sourceObject.isPermanent()) {
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return false; // No source object found => ability is not valid
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}
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}
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if (!source.hasSourceObjectAbility(game, sourceObject, event)) {
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return false; // the permanent does currently not have or before it dies the ability so no trigger
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}
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// check now it is in graveyard (only if it is no token and was the target itself)
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if (source.getSourceId().equals(event.getTargetId()) // source is also the target
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&& !(sourceObject instanceof PermanentToken) // it's no token
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&& sourceObject.getZoneChangeCounter(game) + 1 == game.getState().getZoneChangeCounter(source.getSourceId())) { // It's in the next zone
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Zone after = game.getState().getZone(source.getSourceId());
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if (after == null || !Zone.GRAVEYARD.match(after)) { // Zone is not the graveyard
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return false; // Moving to graveyard was replaced so no trigger
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}
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}
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return true;
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}
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}
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