Some fixes/changes to set cards.

This commit is contained in:
LevelX2 2014-12-06 18:30:05 +01:00
parent 2fae97be63
commit 2faafbe370
19 changed files with 34 additions and 28 deletions

View file

@ -35,7 +35,7 @@ import mage.constants.Duration;
import mage.constants.Rarity;
import mage.ObjectColor;
import mage.abilities.effects.common.combat.AttacksIfAbleTargetEffect;
import mage.abilities.effects.common.continious.SetCardColorTargetEffect;
import mage.abilities.effects.common.continious.BecomesColorTargetEffect;
import mage.cards.CardImpl;
import mage.target.common.TargetCreaturePermanent;
@ -52,7 +52,7 @@ public class Incite extends CardImpl {
// Target creature becomes red until end of turn and attacks this turn if able.
this.getSpellAbility().addTarget(new TargetCreaturePermanent());
this.getSpellAbility().addEffect(new SetCardColorTargetEffect(ObjectColor.RED, Duration.EndOfTurn, "Target creature becomes red until end of turn"));
this.getSpellAbility().addEffect(new BecomesColorTargetEffect(ObjectColor.RED, Duration.EndOfTurn, "Target creature becomes red until end of turn"));
this.getSpellAbility().addEffect(new AttacksIfAbleTargetEffect(Duration.EndOfTurn));
}