diff --git a/Mage.Sets/src/mage/cards/e/EvieFrye.java b/Mage.Sets/src/mage/cards/e/EvieFrye.java new file mode 100644 index 00000000000..c33bc90dfc6 --- /dev/null +++ b/Mage.Sets/src/mage/cards/e/EvieFrye.java @@ -0,0 +1,90 @@ +package mage.cards.e; + +import mage.MageInt; +import mage.abilities.Ability; +import mage.abilities.common.SimpleActivatedAbility; +import mage.abilities.common.delayed.ReflexiveTriggeredAbility; +import mage.abilities.costs.common.TapSourceCost; +import mage.abilities.costs.mana.GenericManaCost; +import mage.abilities.effects.OneShotEffect; +import mage.abilities.effects.common.combat.CantBeBlockedTargetEffect; +import mage.abilities.keyword.PartnerWithAbility; +import mage.cards.Card; +import mage.cards.CardImpl; +import mage.cards.CardSetInfo; +import mage.constants.CardType; +import mage.constants.Outcome; +import mage.constants.SubType; +import mage.constants.SuperType; +import mage.game.Game; +import mage.players.Player; +import mage.target.common.TargetControlledCreaturePermanent; + +import java.util.UUID; + +/** + * @author TheElk801 + */ +public final class EvieFrye extends CardImpl { + + public EvieFrye(UUID ownerId, CardSetInfo setInfo) { + super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{1}{U}"); + + this.supertype.add(SuperType.LEGENDARY); + this.subtype.add(SubType.HUMAN); + this.subtype.add(SubType.ASSASSIN); + this.power = new MageInt(2); + this.toughness = new MageInt(1); + + // Partner with Jacob Frye + this.addAbility(new PartnerWithAbility("Jacob Frye")); + + // {1}, {T}: Draw a card, then discard a card. When you discard a creature card this way, target creature you control can't be blocked this turn. + Ability ability = new SimpleActivatedAbility(new EvieFryeEffect(), new GenericManaCost(1)); + ability.addCost(new TapSourceCost()); + this.addAbility(ability); + } + + private EvieFrye(final EvieFrye card) { + super(card); + } + + @Override + public EvieFrye copy() { + return new EvieFrye(this); + } +} + +class EvieFryeEffect extends OneShotEffect { + + EvieFryeEffect() { + super(Outcome.Benefit); + staticText = "draw a card, then discard a card. When you discard a creature card this way, " + + "target creature you control can't be blocked this turn"; + } + + private EvieFryeEffect(final EvieFryeEffect effect) { + super(effect); + } + + @Override + public EvieFryeEffect copy() { + return new EvieFryeEffect(this); + } + + @Override + public boolean apply(Game game, Ability source) { + Player player = game.getPlayer(source.getControllerId()); + if (player == null) { + return false; + } + player.drawCards(1, source, game); + Card card = player.discardOne(false, false, source, game); + if (card != null && card.isCreature(game)) { + ReflexiveTriggeredAbility ability = new ReflexiveTriggeredAbility(new CantBeBlockedTargetEffect(), false); + ability.addTarget(new TargetControlledCreaturePermanent()); + game.fireReflexiveTriggeredAbility(ability, source); + } + return true; + } +} diff --git a/Mage.Sets/src/mage/sets/AssassinsCreed.java b/Mage.Sets/src/mage/sets/AssassinsCreed.java index 82ec9dd4849..3e821586600 100644 --- a/Mage.Sets/src/mage/sets/AssassinsCreed.java +++ b/Mage.Sets/src/mage/sets/AssassinsCreed.java @@ -47,6 +47,7 @@ public final class AssassinsCreed extends ExpansionSet { cards.add(new SetCardInfo("Eivor, Battle-Ready", 274, Rarity.MYTHIC, mage.cards.e.EivorBattleReady.class)); cards.add(new SetCardInfo("Escape Detection", 18, Rarity.UNCOMMON, mage.cards.e.EscapeDetection.class)); cards.add(new SetCardInfo("Escarpment Fortress", 278, Rarity.RARE, mage.cards.e.EscarpmentFortress.class)); + cards.add(new SetCardInfo("Evie Frye", 19, Rarity.RARE, mage.cards.e.EvieFrye.class)); cards.add(new SetCardInfo("Ezio, Blade of Vengeance", 275, Rarity.MYTHIC, mage.cards.e.EzioBladeOfVengeance.class)); cards.add(new SetCardInfo("Fatal Push", 90, Rarity.UNCOMMON, mage.cards.f.FatalPush.class)); cards.add(new SetCardInfo("Fiery Islet", 112, Rarity.RARE, mage.cards.f.FieryIslet.class));