forked from External/mage
Fixed some more exception and/or logging problems.
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parent
9268281c4b
commit
2f016c8ea6
11 changed files with 63 additions and 47 deletions
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@ -668,17 +668,20 @@ public abstract class GameImpl implements Game, Serializable {
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if (!simulation && !this.hasEnded()) { // if player left or game is over no undo is possible - this could lead to wrong winner
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if (bookmark != 0) {
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if (!savedStates.contains(bookmark - 1)) {
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throw new UnsupportedOperationException("It was not possible to do the requested undo operation (bookmark " + (bookmark - 1) + " does not exist) context: " + context);
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}
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int stateNum = savedStates.get(bookmark - 1);
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removeBookmark(bookmark);
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GameState restore = gameStates.rollback(stateNum);
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if (restore != null) {
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state.restore(restore);
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playerList.setCurrent(state.getPlayerByOrderId());
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logger.error("It was not possible to do the requested undo operation (bookmark " + (bookmark - 1) + " does not exist) context: " + context);
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logger.info("Saved states: " + savedStates.toString());
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} else {
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int stateNum = savedStates.get(bookmark - 1);
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removeBookmark(bookmark);
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GameState restore = gameStates.rollback(stateNum);
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if (restore != null) {
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state.restore(restore);
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playerList.setCurrent(state.getPlayerByOrderId());
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}
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}
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}
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}
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}
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@Override
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@ -1355,7 +1358,7 @@ public abstract class GameImpl implements Game, Serializable {
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logger.fatal(ex.getStackTrace());
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}
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this.fireErrorEvent("Game exception occurred: ", ex);
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restoreState(bookmark, "");
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restoreState(bookmark, "Game exception: " + ex.getMessage());
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bookmark = 0;
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Player activePlayer = this.getPlayer(getActivePlayerId());
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if (errorContinueCounter > 15) {
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