forked from External/mage
Improve CrackInTimeTest to check both trigger conditions
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1 changed files with 16 additions and 8 deletions
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@ -19,21 +19,29 @@ public class CrackInTimeTest extends CardTestPlayerBase {
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addCard(Zone.HAND, playerA, "Crack in Time"); // {3}{W}
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addCard(Zone.BATTLEFIELD, playerA, "Plains", 4);
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addCard(Zone.BATTLEFIELD, playerB, "Balduvian Bears", 1);
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addCard(Zone.BATTLEFIELD, playerB, "Grizzly Bears", 1);
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// exile
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// exile on etb
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Crack in Time");
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addTarget(playerA, "Balduvian Bears"); // exile on etb
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waitStackResolved(1, PhaseStep.PRECOMBAT_MAIN);
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checkExileCount("on exile", 1, PhaseStep.PRECOMBAT_MAIN, playerB, "Balduvian Bears", 1);
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checkExileCount("on etb Balduvian", 1, PhaseStep.POSTCOMBAT_MAIN, playerB, "Balduvian Bears", 1);
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checkExileCount("on etb Grizzly", 1, PhaseStep.POSTCOMBAT_MAIN, playerB, "Grizzly Bears", 0);
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// exile on next precombat main
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addTarget(playerA, "Grizzly Bears"); // exile on etb
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checkExileCount("on main Balduvian", 3, PhaseStep.BEGIN_COMBAT, playerB, "Balduvian Bears", 1);
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checkExileCount("on main Grizzly", 3, PhaseStep.BEGIN_COMBAT, playerB, "Grizzly Bears", 1);
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// destroy and return
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activateAbility(1, PhaseStep.POSTCOMBAT_MAIN, playerA, "target destroy", "Crack in Time");
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waitStackResolved(1, PhaseStep.POSTCOMBAT_MAIN);
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checkExileCount("on return", 1, PhaseStep.POSTCOMBAT_MAIN, playerB, "Balduvian Bears", 0);
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checkPermanentCount("on return", 1, PhaseStep.POSTCOMBAT_MAIN, playerB, "Balduvian Bears", 1);
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activateAbility(3, PhaseStep.POSTCOMBAT_MAIN, playerA, "target destroy", "Crack in Time");
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setStrictChooseMode(true);
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setStopAt(1, PhaseStep.END_TURN);
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setStopAt(3, PhaseStep.END_TURN);
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execute();
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assertExileCount(playerB, "Balduvian Bears", 0);
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assertPermanentCount(playerB, "Balduvian Bears", 1);
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assertExileCount(playerB, "Grizzly Bears", 0);
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assertPermanentCount(playerB, "Grizzly Bears", 1);
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}
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}
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