forked from External/mage
* Brigid, Hero of Kinsbaile - Fixed that the activated ability did also damage to creatures of the controller of Brigid.
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310627c924
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2eaac70b03
1 changed files with 5 additions and 21 deletions
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@ -39,11 +39,7 @@ import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.constants.Zone;
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import mage.filter.FilterPermanent;
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import mage.filter.predicate.Predicates;
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import mage.filter.predicate.mageobject.CardTypePredicate;
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import mage.filter.predicate.permanent.AttackingPredicate;
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import mage.filter.predicate.permanent.BlockingPredicate;
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import mage.filter.common.FilterAttackingOrBlockingCreature;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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@ -68,7 +64,7 @@ public class BrigidHeroOfKinsbaile extends CardImpl {
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// First strike
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this.addAbility(FirstStrikeAbility.getInstance());
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// {t}: Brigid, Hero of Kinsbaile deals 2 damage to each attacking or blocking creature target player controls.
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// {T}: Brigid, Hero of Kinsbaile deals 2 damage to each attacking or blocking creature target player controls.
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Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new BrigidHeroOfKinsbaileEffect(), new TapSourceCost());
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ability.addTarget(new TargetPlayer());
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this.addAbility(ability);
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@ -87,16 +83,6 @@ public class BrigidHeroOfKinsbaile extends CardImpl {
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class BrigidHeroOfKinsbaileEffect extends OneShotEffect {
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private static final FilterPermanent filter = new FilterPermanent("each attacking or blocking creature target player controls");
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static {
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filter.add(new CardTypePredicate(CardType.CREATURE));
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filter.add(Predicates.or(
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new AttackingPredicate(),
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new BlockingPredicate()));
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}
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public BrigidHeroOfKinsbaileEffect() {
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super(Outcome.Damage);
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staticText = "{this} deals 2 damage to each attacking or blocking creature target player controls";
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@ -108,12 +94,10 @@ class BrigidHeroOfKinsbaileEffect extends OneShotEffect {
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@Override
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public boolean apply(Game game, Ability source) {
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Player targetPlayer = game.getPlayer(targetPointer.getFirst(game, source));
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Player targetPlayer = game.getPlayer(getTargetPointer().getFirst(game, source));
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if (targetPlayer != null) {
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for (Permanent creature : game.getBattlefield().getActivePermanents(filter, targetPlayer.getId(), game)) {
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if (creature != null) {
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creature.damage(2, source.getSourceId(), game, false, true);
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}
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for (Permanent creature : game.getBattlefield().getAllActivePermanents(new FilterAttackingOrBlockingCreature(), targetPlayer.getId(), game)) {
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creature.damage(2, source.getSourceId(), game, false, true);
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}
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return true;
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}
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