forked from External/mage
- Fixed #6056. Please test when you can. Now you will see other abilities/spellAbilities from cards presented during the cast from exile. Overload, Emerge, Surge, etc.
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76da8dd539
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2de7c136ea
11 changed files with 135 additions and 66 deletions
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@ -75,7 +75,7 @@ public interface Player extends MageItem, Copyable<Player> {
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void setLife(int life, Game game, UUID sourceId);
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/**
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* @param amount amount of life loss
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* @param amount amount of life loss
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* @param game
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* @param atCombat was the source combat damage
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* @return
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@ -311,7 +311,7 @@ public interface Player extends MageItem, Copyable<Player> {
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void useDeck(Deck deck, Game game);
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/**
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* Called before each applyEffects, to rest all what can be applyed by
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* Called before each applyEffects, to rest all what can be applied by
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* continuous effects
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*/
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void reset();
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@ -326,6 +326,8 @@ public interface Player extends MageItem, Copyable<Player> {
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SpellAbility chooseSpellAbilityForCast(SpellAbility ability, Game game, boolean noMana);
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SpellAbility chooseAbilityForCast(Card card, Game game, boolean noMana);
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boolean putInHand(Card card, Game game);
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boolean removeFromHand(Card card, Game game);
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@ -349,14 +351,15 @@ public interface Player extends MageItem, Copyable<Player> {
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* @param source
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* @param game
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* @param targetPlayerId player whose library will be searched
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* @param triggerEvents whether searching will trigger any game events
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* @param triggerEvents whether searching will trigger any game events
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* @return true if search was successful
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*/
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boolean searchLibrary(TargetCardInLibrary target, Ability source, Game game, UUID targetPlayerId, boolean triggerEvents);
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/**
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* Reveals all players' libraries. Useful for abilities like Jace, Architect of Thought's -8
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* that have effects that require information from all libraries.
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* Reveals all players' libraries. Useful for abilities like Jace, Architect
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* of Thought's -8 that have effects that require information from all
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* libraries.
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*
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* @param source
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* @param game
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@ -369,23 +372,23 @@ public interface Player extends MageItem, Copyable<Player> {
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/**
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* Plays a card if possible
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*
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* @param card the card that can be cast
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* @param card the card that can be cast
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* @param game
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* @param noMana if it's a spell i can be cast without paying mana
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* @param noMana if it's a spell i can be cast without paying mana
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* @param ignoreTiming if it's cast during the resolution of another spell
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* no sorcery or play land timing restriction are checked. For a land it has
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* to be the turn of the player playing that card.
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* @param reference mage object that allows to play the card
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* no sorcery or play land timing restriction are checked. For a land it has
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* to be the turn of the player playing that card.
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* @param reference mage object that allows to play the card
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* @return
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*/
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boolean playCard(Card card, Game game, boolean noMana, boolean ignoreTiming, MageObjectReference reference);
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/**
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* @param card the land card to play
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* @param card the land card to play
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* @param game
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* @param ignoreTiming false - it won't be checked if the stack is empty and
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* you are able to play a Sorcery. It's still checked, if you are able to
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* play a land concerning the number of lands you already played.
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* you are able to play a Sorcery. It's still checked, if you are able to
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* play a land concerning the number of lands you already played.
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* @return
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*/
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boolean playLand(Card card, Game game, boolean ignoreTiming);
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@ -531,11 +534,11 @@ public interface Player extends MageItem, Copyable<Player> {
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/**
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* Moves the cards from cards to the bottom of the players library.
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*
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* @param cards - list of cards that have to be moved
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* @param game - game
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* @param cards - list of cards that have to be moved
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* @param game - game
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* @param anyOrder - true if player can determine the order of the cards
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* else random order
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* @param source - source ability
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* else random order
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* @param source - source ability
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* @return
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*/
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boolean putCardsOnBottomOfLibrary(Cards cards, Game game, Ability source, boolean anyOrder);
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@ -556,10 +559,10 @@ public interface Player extends MageItem, Copyable<Player> {
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/**
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* Moves the cards from cards to the top of players library.
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*
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* @param cards - list of cards that have to be moved
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* @param game - game
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* @param cards - list of cards that have to be moved
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* @param game - game
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* @param anyOrder - true if player can determine the order of the cards
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* @param source - source ability
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* @param source - source ability
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* @return
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*/
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boolean putCardsOnTopOfLibrary(Cards cards, Game game, Ability source, boolean anyOrder);
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@ -590,8 +593,8 @@ public interface Player extends MageItem, Copyable<Player> {
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/**
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* Choose the order in which blockers get damage assigned to
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*
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* @param blockers list of blockers where to choose the next one from
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* @param combatGroup the concerning combat group
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* @param blockers list of blockers where to choose the next one from
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* @param combatGroup the concerning combat group
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* @param blockerOrder the already set order of blockers
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* @param game
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* @return blocker next to add to the blocker order
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@ -660,7 +663,8 @@ public interface Player extends MageItem, Copyable<Player> {
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*
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* @param card
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* @param game
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* @param abilitiesToActivate extra info about abilities that can be activated on NO option
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* @param abilitiesToActivate extra info about abilities that can be
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* activated on NO option
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* @return player looked at the card
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*/
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boolean lookAtFaceDownCard(Card card, Game game, int abilitiesToActivate);
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@ -700,8 +704,8 @@ public interface Player extends MageItem, Copyable<Player> {
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void addCommanderId(UUID commanderId);
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/**
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* Get the commanderIds of the player
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* Deprecated, use game.getCommandersIds(xxx) instead
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* Get the commanderIds of the player Deprecated, use
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* game.getCommandersIds(xxx) instead
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*
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* @return
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*/
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@ -733,11 +737,11 @@ public interface Player extends MageItem, Copyable<Player> {
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* @param toZone
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* @param source
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* @param game
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* @param tapped the cards are tapped on the battlefield
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* @param faceDown the cards are face down in the to zone
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* @param byOwner the card is moved (or put onto battlefield) by the owner
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* of the card and if target zone is battlefield controls the permanent
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* (instead of the controller of the source)
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* @param tapped the cards are tapped on the battlefield
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* @param faceDown the cards are face down in the to zone
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* @param byOwner the card is moved (or put onto battlefield) by the owner
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* of the card and if target zone is battlefield controls the permanent
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* (instead of the controller of the source)
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* @param appliedEffects
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* @return
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*/
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@ -773,7 +777,7 @@ public interface Player extends MageItem, Copyable<Player> {
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* list of applied effects is not saved
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*
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* @param card
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* @param exileId exile zone id (optional)
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* @param exileId exile zone id (optional)
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* @param exileName name of exile zone (optional)
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* @param sourceId
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* @param game
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@ -815,7 +819,7 @@ public interface Player extends MageItem, Copyable<Player> {
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* @param sourceId
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* @param game
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* @param fromZone if null, this info isn't postet
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* @param toTop to the top of the library else to the bottom
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* @param toTop to the top of the library else to the bottom
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* @param withName show the card name in the log
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* @return
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*/
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@ -840,10 +844,10 @@ public interface Player extends MageItem, Copyable<Player> {
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* without mana (null) or the mana set to manaCosts instead of its normal
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* mana costs.
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*
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* @param sourceId the source that can be cast without mana
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* @param sourceId the source that can be cast without mana
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* @param manaCosts alternate ManaCost, null if it can be cast without mana
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* cost
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* @param costs alternate other costs you need to pay
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* cost
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* @param costs alternate other costs you need to pay
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*/
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void setCastSourceIdWithAlternateMana(UUID sourceId, ManaCosts<ManaCost> manaCosts, Costs<Cost> costs);
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@ -900,4 +904,5 @@ public interface Player extends MageItem, Copyable<Player> {
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void removePhyrexianFromColors(FilterMana colors);
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FilterMana getPhyrexianColors();
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}
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