Fix doOnlyOnce clause on triggered abilities

This commit is contained in:
PurpleCrowbar 2023-03-01 10:06:43 +00:00
parent 242490373e
commit 2b77d53f81
2 changed files with 4 additions and 3 deletions

View file

@ -91,7 +91,7 @@ public class TriggeredAbilities extends ConcurrentHashMap<String, TriggeredAbili
}
}
if (ability.checkTrigger(event, game) && ability.checkTriggeredAlready(game) && ability.checkUsedAlready(game)) {
if (ability.checkTrigger(event, game) && ability.checkTriggeredAlready(game) && !ability.checkUsedAlready(game)) {
NumberOfTriggersEvent numberOfTriggersEvent = new NumberOfTriggersEvent(ability, event);
if (!game.replaceEvent(numberOfTriggersEvent)) {
for (int i = 0; i < numberOfTriggersEvent.getAmount(); i++) {