Refactored counters on permanents counting

Added BecomeMonstrousTriggeredAbility 
Added Target and Filter class for creature an opponent controls
This commit is contained in:
Styxo 2016-09-03 12:38:58 +02:00
parent 0c89b81da0
commit 2aec9f2ca7
77 changed files with 331 additions and 172 deletions

View file

@ -24,8 +24,7 @@
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
*/
package mage.target.common;
import mage.constants.Zone;
@ -57,7 +56,11 @@ public class TargetCreatureOrPlayer extends TargetImpl {
public TargetCreatureOrPlayer(int numTargets) {
this(numTargets, numTargets, new FilterCreatureOrPlayer());
}
public TargetCreatureOrPlayer(FilterCreatureOrPlayer filter) {
this(1, 1, filter);
}
public TargetCreatureOrPlayer(int numTargets, int maxNumTargets) {
this(numTargets, maxNumTargets, new FilterCreatureOrPlayer());
}
@ -123,8 +126,9 @@ public class TargetCreatureOrPlayer extends TargetImpl {
}
/**
* Checks if there are enough {@link Permanent} or {@link Player} that can be chosen. Should only be used
* for Ability targets since this checks for protection, shroud etc.
* Checks if there are enough {@link Permanent} or {@link Player} that can
* be chosen. Should only be used for Ability targets since this checks for
* protection, shroud etc.
*
* @param sourceId - the target event source
* @param sourceControllerId - controller of the target event source
@ -135,7 +139,7 @@ public class TargetCreatureOrPlayer extends TargetImpl {
public boolean canChoose(UUID sourceId, UUID sourceControllerId, Game game) {
int count = 0;
MageObject targetSource = game.getObject(sourceId);
for (UUID playerId: game.getState().getPlayersInRange(sourceControllerId, game)) {
for (UUID playerId : game.getState().getPlayersInRange(sourceControllerId, game)) {
Player player = game.getPlayer(playerId);
if (player != null && player.canBeTargetedBy(targetSource, sourceControllerId, game) && filter.match(player, game)) {
count++;
@ -144,7 +148,7 @@ public class TargetCreatureOrPlayer extends TargetImpl {
}
}
}
for (Permanent permanent: game.getBattlefield().getActivePermanents(filter.getCreatureFilter(), sourceControllerId, game)) {
for (Permanent permanent : game.getBattlefield().getActivePermanents(filter.getCreatureFilter(), sourceControllerId, game)) {
if (permanent.canBeTargetedBy(targetSource, sourceControllerId, game) && filter.match(permanent, sourceId, sourceControllerId, game)) {
count++;
if (count >= this.minNumberOfTargets) {
@ -156,8 +160,9 @@ public class TargetCreatureOrPlayer extends TargetImpl {
}
/**
* Checks if there are enough {@link Permanent} or {@link Player} that can be selected. Should not be used
* for Ability targets since this does not check for protection, shroud etc.
* Checks if there are enough {@link Permanent} or {@link Player} that can
* be selected. Should not be used for Ability targets since this does not
* check for protection, shroud etc.
*
* @param sourceControllerId - controller of the select event
* @param game
@ -166,7 +171,7 @@ public class TargetCreatureOrPlayer extends TargetImpl {
@Override
public boolean canChoose(UUID sourceControllerId, Game game) {
int count = 0;
for (UUID playerId: game.getState().getPlayersInRange(sourceControllerId, game)) {
for (UUID playerId : game.getState().getPlayersInRange(sourceControllerId, game)) {
Player player = game.getPlayer(playerId);
if (player != null && filter.match(player, game)) {
count++;
@ -175,7 +180,7 @@ public class TargetCreatureOrPlayer extends TargetImpl {
}
}
}
for (Permanent permanent: game.getBattlefield().getActivePermanents(filter.getCreatureFilter(), sourceControllerId, game)) {
for (Permanent permanent : game.getBattlefield().getActivePermanents(filter.getCreatureFilter(), sourceControllerId, game)) {
if (filter.match(permanent, null, sourceControllerId, game)) {
count++;
if (count >= this.minNumberOfTargets) {
@ -190,7 +195,7 @@ public class TargetCreatureOrPlayer extends TargetImpl {
public Set<UUID> possibleTargets(UUID sourceId, UUID sourceControllerId, Game game) {
Set<UUID> possibleTargets = new HashSet<>();
MageObject targetSource = game.getObject(sourceId);
for (UUID playerId: game.getState().getPlayersInRange(sourceControllerId, game)) {
for (UUID playerId : game.getState().getPlayersInRange(sourceControllerId, game)) {
Player player = game.getPlayer(playerId);
if (player != null
&& player.canBeTargetedBy(targetSource, sourceControllerId, game)
@ -198,7 +203,7 @@ public class TargetCreatureOrPlayer extends TargetImpl {
possibleTargets.add(playerId);
}
}
for (Permanent permanent: game.getBattlefield().getActivePermanents(filter.getCreatureFilter(), sourceControllerId, game)) {
for (Permanent permanent : game.getBattlefield().getActivePermanents(filter.getCreatureFilter(), sourceControllerId, game)) {
if (permanent.canBeTargetedBy(targetSource, sourceControllerId, game)
&& filter.getCreatureFilter().match(permanent, sourceId, sourceControllerId, game)) {
possibleTargets.add(permanent.getId());
@ -210,13 +215,13 @@ public class TargetCreatureOrPlayer extends TargetImpl {
@Override
public Set<UUID> possibleTargets(UUID sourceControllerId, Game game) {
Set<UUID> possibleTargets = new HashSet<>();
for (UUID playerId: game.getState().getPlayersInRange(sourceControllerId, game)) {
for (UUID playerId : game.getState().getPlayersInRange(sourceControllerId, game)) {
Player player = game.getPlayer(playerId);
if (player != null && filter.getPlayerFilter().match(player, game)) {
possibleTargets.add(playerId);
}
}
for (Permanent permanent: game.getBattlefield().getActivePermanents(filter.getCreatureFilter(), sourceControllerId, game)) {
for (Permanent permanent : game.getBattlefield().getActivePermanents(filter.getCreatureFilter(), sourceControllerId, game)) {
if (filter.getCreatureFilter().match(permanent, null, sourceControllerId, game)) {
possibleTargets.add(permanent.getId());
}
@ -227,12 +232,11 @@ public class TargetCreatureOrPlayer extends TargetImpl {
@Override
public String getTargetedName(Game game) {
StringBuilder sb = new StringBuilder();
for (UUID targetId: getTargets()) {
for (UUID targetId : getTargets()) {
Permanent permanent = game.getPermanent(targetId);
if (permanent != null) {
sb.append(permanent.getLogName()).append(" ");
}
else {
} else {
Player player = game.getPlayer(targetId);
if (player != null) {
sb.append(player.getLogName()).append(" ");

View file

@ -0,0 +1,45 @@
/*
* To change this license header, choose License Headers in Project Properties.
* To change this template file, choose Tools | Templates
* and open the template in the editor.
*/
package mage.target.common;
import mage.filter.common.FilterOpponentsCreaturePermanent;
/**
*
* @author Styxo
*/
public class TargetOpponentsCreaturePermanent extends TargetCreaturePermanent {
public TargetOpponentsCreaturePermanent() {
this(1, 1, new FilterOpponentsCreaturePermanent(), false);
}
public TargetOpponentsCreaturePermanent(int numTargets) {
this(numTargets, numTargets, new FilterOpponentsCreaturePermanent(), false);
}
public TargetOpponentsCreaturePermanent(int minNumTargets, int maxNumTargets) {
this(minNumTargets, maxNumTargets, new FilterOpponentsCreaturePermanent(), false);
}
public TargetOpponentsCreaturePermanent(FilterOpponentsCreaturePermanent filter) {
super(1, 1, filter, false);
}
public TargetOpponentsCreaturePermanent(int minNumTargets, int maxNumTargets, FilterOpponentsCreaturePermanent filter, boolean notTarget) {
super(minNumTargets, maxNumTargets, filter, notTarget);
this.targetName = filter.getMessage();
}
public TargetOpponentsCreaturePermanent(final TargetOpponentsCreaturePermanent target) {
super(target);
}
@Override
public TargetOpponentsCreaturePermanent copy() {
return new TargetOpponentsCreaturePermanent(this);
}
}