From 29dfe89fe512f49750623fb6bbd9d3ae4272ce15 Mon Sep 17 00:00:00 2001 From: LevelX2 Date: Sun, 14 Dec 2014 15:12:47 +0100 Subject: [PATCH] * Hallowed Spiritkeeper - Fixed that all cards in graveyard were count instead of only creature cards. --- .../src/mage/sets/commander2014/HallowedSpiritkeeper.java | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/Mage.Sets/src/mage/sets/commander2014/HallowedSpiritkeeper.java b/Mage.Sets/src/mage/sets/commander2014/HallowedSpiritkeeper.java index cb71a5eac08..1af1ad92336 100644 --- a/Mage.Sets/src/mage/sets/commander2014/HallowedSpiritkeeper.java +++ b/Mage.Sets/src/mage/sets/commander2014/HallowedSpiritkeeper.java @@ -38,6 +38,7 @@ import mage.abilities.keyword.VigilanceAbility; import mage.cards.CardImpl; import mage.constants.CardType; import mage.constants.Rarity; +import mage.filter.common.FilterCreatureCard; import mage.game.permanent.token.Token; /** @@ -59,7 +60,7 @@ public class HallowedSpiritkeeper extends CardImpl { this.addAbility(VigilanceAbility.getInstance()); // When Hallowed Spiritkeeper dies, put X 1/1 white Spirit creature tokens with flying onto the battlefield, where X is the number of creature cards in your graveyard. - Effect effect = new CreateTokenEffect(new HallowedSpiritkeeperSpiritToken(), new CardsInControllerGraveyardCount()); + Effect effect = new CreateTokenEffect(new HallowedSpiritkeeperSpiritToken(), new CardsInControllerGraveyardCount(new FilterCreatureCard("creature cards"))); effect.setText("put X 1/1 white Spirit creature tokens with flying onto the battlefield, where X is the number of creature cards in your graveyard"); this.addAbility(new DiesTriggeredAbility(effect, false));