forked from External/mage
* Redirection effect - Added possibility to last for one applyEffect cycle instead of only one absolute use.
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parent
b3d62865d9
commit
29605bc5ae
26 changed files with 149 additions and 99 deletions
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@ -30,7 +30,6 @@ package mage.game;
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import java.io.Serializable;
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import java.util.*;
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import java.util.stream.Collectors;
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import mage.MageObject;
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import mage.abilities.*;
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import mage.abilities.effects.ContinuousEffect;
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@ -121,6 +120,8 @@ public class GameState implements Serializable, Copyable<GameState> {
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private Map<UUID, Card> copiedCards = new HashMap<>();
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private int permanentOrderNumber;
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private int applyEffectsCounter; // Upcounting number of each applyEffects execution
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public GameState() {
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players = new Players();
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playerList = new PlayerList();
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@ -137,6 +138,7 @@ public class GameState implements Serializable, Copyable<GameState> {
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combat = new Combat();
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turnMods = new TurnMods();
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watchers = new Watchers();
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applyEffectsCounter = 0;
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}
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public GameState(final GameState state) {
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@ -193,6 +195,7 @@ public class GameState implements Serializable, Copyable<GameState> {
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this.zoneChangeCounter.putAll(state.zoneChangeCounter);
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this.copiedCards.putAll(state.copiedCards);
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this.permanentOrderNumber = state.permanentOrderNumber;
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this.applyEffectsCounter = state.applyEffectsCounter;
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}
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public void restoreForRollBack(GameState state) {
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@ -210,7 +213,7 @@ public class GameState implements Serializable, Copyable<GameState> {
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this.command = state.command;
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this.isPlaneChase = state.isPlaneChase;
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this.seenPlanes = state.seenPlanes;
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this.designations = state.designations;
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this.designations = state.designations;
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this.exile = state.exile;
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this.battlefield = state.battlefield;
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this.turnNum = state.turnNum;
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@ -237,6 +240,7 @@ public class GameState implements Serializable, Copyable<GameState> {
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this.zoneChangeCounter = state.zoneChangeCounter;
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this.copiedCards = state.copiedCards;
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this.permanentOrderNumber = state.permanentOrderNumber;
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this.applyEffectsCounter = state.applyEffectsCounter;
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}
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@Override
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@ -466,12 +470,12 @@ public class GameState implements Serializable, Copyable<GameState> {
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}
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}
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return null;
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}
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}
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public List<String> getSeenPlanes() {
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return seenPlanes;
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}
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public boolean isPlaneChase() {
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return isPlaneChase;
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}
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@ -574,6 +578,7 @@ public class GameState implements Serializable, Copyable<GameState> {
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}
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public void applyEffects(Game game) {
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applyEffectsCounter++;
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for (Player player : players.values()) {
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player.reset();
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}
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@ -881,13 +886,13 @@ public class GameState implements Serializable, Copyable<GameState> {
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addAbility(ability, designation.getId(), null);
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}
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}
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public void addSeenPlane(Plane plane, Game game, UUID controllerId) {
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if (plane != null) {
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getSeenPlanes().add(plane.getName());
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}
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}
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public void resetSeenPlanes() {
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getSeenPlanes().clear();
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}
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@ -1169,4 +1174,9 @@ public class GameState implements Serializable, Copyable<GameState> {
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public int getNextPermanentOrderNumber() {
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return permanentOrderNumber++;
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}
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public int getApplyEffectsCounter() {
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return applyEffectsCounter;
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}
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}
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