diff --git a/Mage.Sets/src/mage/cards/m/MutalithVortexBeast.java b/Mage.Sets/src/mage/cards/m/MutalithVortexBeast.java new file mode 100644 index 00000000000..bc8b858c739 --- /dev/null +++ b/Mage.Sets/src/mage/cards/m/MutalithVortexBeast.java @@ -0,0 +1,83 @@ +package mage.cards.m; + +import mage.MageInt; +import mage.abilities.Ability; +import mage.abilities.common.EntersBattlefieldTriggeredAbility; +import mage.abilities.effects.OneShotEffect; +import mage.abilities.keyword.TrampleAbility; +import mage.cards.CardImpl; +import mage.cards.CardSetInfo; +import mage.constants.CardType; +import mage.constants.Outcome; +import mage.constants.SubType; +import mage.game.Game; +import mage.players.Player; + +import java.util.UUID; + +/** + * @author TheElk801 + */ +public final class MutalithVortexBeast extends CardImpl { + + public MutalithVortexBeast(UUID ownerId, CardSetInfo setInfo) { + super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{4}{U}{R}"); + + this.subtype.add(SubType.MUTANT); + this.subtype.add(SubType.BEAST); + this.power = new MageInt(6); + this.toughness = new MageInt(6); + + // Trample + this.addAbility(TrampleAbility.getInstance()); + + // Warp Vortex -- When Mutalith Vortex Beast enters the battlefield, flip a coin for each opponent you have. For each flip you win, draw a card. For each flip you lose, Mutalith Vortex Beast deals 3 damage to that player. + this.addAbility(new EntersBattlefieldTriggeredAbility(new MutalithVortexBeastEffect()).withFlavorWord("Warp Vortex")); + } + + private MutalithVortexBeast(final MutalithVortexBeast card) { + super(card); + } + + @Override + public MutalithVortexBeast copy() { + return new MutalithVortexBeast(this); + } +} + +class MutalithVortexBeastEffect extends OneShotEffect { + + MutalithVortexBeastEffect() { + super(Outcome.Benefit); + staticText = "flip a coin for each opponent you have. For each flip you win, draw a card. " + + "For each flip you lose, {this} deals 3 damage to that player"; + } + + private MutalithVortexBeastEffect(final MutalithVortexBeastEffect effect) { + super(effect); + } + + @Override + public MutalithVortexBeastEffect copy() { + return new MutalithVortexBeastEffect(this); + } + + @Override + public boolean apply(Game game, Ability source) { + Player player = game.getPlayer(source.getControllerId()); + if (player == null) { + return false; + } + for (UUID opponentId : game.getOpponents(source.getControllerId())) { + if (player.flipCoin(source, game, true)) { + player.drawCards(1, source, game); + continue; + } + Player opponent = game.getPlayer(opponentId); + if (opponent != null) { + opponent.damage(3, source, game); + } + } + return true; + } +} diff --git a/Mage.Sets/src/mage/sets/Warhammer40000.java b/Mage.Sets/src/mage/sets/Warhammer40000.java index 845fb4d6ba9..bcb8d73c365 100644 --- a/Mage.Sets/src/mage/sets/Warhammer40000.java +++ b/Mage.Sets/src/mage/sets/Warhammer40000.java @@ -135,6 +135,7 @@ public final class Warhammer40000 extends ExpansionSet { cards.add(new SetCardInfo("Molten Slagheap", 284, Rarity.UNCOMMON, mage.cards.m.MoltenSlagheap.class)); cards.add(new SetCardInfo("Mortify", 225, Rarity.UNCOMMON, mage.cards.m.Mortify.class)); cards.add(new SetCardInfo("Mountain", 315, Rarity.LAND, mage.cards.basiclands.Mountain.class, NON_FULL_USE_VARIOUS)); + cards.add(new SetCardInfo("Mutalith Vortex Beast", 134, Rarity.RARE, mage.cards.m.MutalithVortexBeast.class)); cards.add(new SetCardInfo("Mutilate", 203, Rarity.RARE, mage.cards.m.Mutilate.class)); cards.add(new SetCardInfo("Myriad Landscape", 285, Rarity.UNCOMMON, mage.cards.m.MyriadLandscape.class)); cards.add(new SetCardInfo("Mystic Forge", 246, Rarity.RARE, mage.cards.m.MysticForge.class));