From 2708916cd67f9f6635ce07588c2a94190fe5bd80 Mon Sep 17 00:00:00 2001 From: LevelX2 Date: Tue, 31 Dec 2013 12:59:07 +0100 Subject: [PATCH] * Logging - Changed logging of gameStateEvaluator2. --- .../mage/player/ai/GameStateEvaluator2.java | 20 +++++++++---------- 1 file changed, 10 insertions(+), 10 deletions(-) diff --git a/Mage.Server.Plugins/Mage.Player.AI.MA/src/mage/player/ai/GameStateEvaluator2.java b/Mage.Server.Plugins/Mage.Player.AI.MA/src/mage/player/ai/GameStateEvaluator2.java index 4422b7a1451..cc801166fd3 100644 --- a/Mage.Server.Plugins/Mage.Player.AI.MA/src/mage/player/ai/GameStateEvaluator2.java +++ b/Mage.Server.Plugins/Mage.Player.AI.MA/src/mage/player/ai/GameStateEvaluator2.java @@ -24,11 +24,11 @@ import java.util.logging.Logger; */ public class GameStateEvaluator2 { - private static final transient Logger logger = Logging.getLogger(GameStateEvaluator2.class.getName()); - - static { - logger.setLevel(Level.ALL); - } + private static final transient org.apache.log4j.Logger logger = org.apache.log4j.Logger.getLogger(GameStateEvaluator2.class); +// private static final transient Logger logger = Logging.getLogger(GameStateEvaluator2.class.getName()); +// static { +// logger.setLevel(Level.ALL); +// } public static final int WIN_GAME_SCORE = 100000000; public static final int LOSE_GAME_SCORE = -WIN_GAME_SCORE; @@ -42,10 +42,12 @@ public class GameStateEvaluator2 { Player player = game.getPlayer(playerId); Player opponent = game.getPlayer(game.getOpponents(playerId).iterator().next()); if (game.isGameOver()) { - if (player.hasLost() || opponent.hasWon()) + if (player.hasLost() || opponent.hasWon()) { return LOSE_GAME_SCORE; - if (opponent.hasLost() || player.hasWon()) + } + if (opponent.hasLost() || player.hasWon()) { return WIN_GAME_SCORE; + } } //int lifeScore = (player.getLife() - opponent.getLife()) * LIFE_FACTOR; @@ -68,7 +70,6 @@ public class GameStateEvaluator2 { permanentScore -= evaluatePermanent(permanent, game); } } catch (Throwable t) { - t.printStackTrace(); } //permanentScore *= PERMANENT_FACTOR; @@ -77,8 +78,7 @@ public class GameStateEvaluator2 { handScore *= 5; int score = lifeScore + permanentScore + handScore; - //if (logger.isLoggable(Level.FINE)) - logger.fine("game state evaluated to- lifeScore:" + lifeScore + " permanentScore:" + permanentScore /*+ " handScore:" + handScore*/ + "total:" + score); + logger.debug("game state evaluated to- lifeScore:" + lifeScore + " permanentScore:" + permanentScore + " handScore:" + handScore + " total:" + score); return score; }