[TLA] Implement Invasion Submersible

This commit is contained in:
theelk801 2025-11-03 19:54:16 -05:00
parent 64cde5ec17
commit 269162bf32
2 changed files with 62 additions and 0 deletions

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@ -0,0 +1,61 @@
package mage.cards.i;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.costs.common.WaterbendCost;
import mage.abilities.effects.common.ReturnToHandTargetEffect;
import mage.abilities.effects.common.continuous.AddCardTypeSourceEffect;
import mage.abilities.effects.common.counter.AddCountersSourceEffect;
import mage.abilities.keyword.ExhaustAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.SubType;
import mage.counters.CounterType;
import mage.filter.FilterPermanent;
import mage.filter.common.FilterNonlandPermanent;
import mage.filter.predicate.mageobject.AnotherPredicate;
import mage.target.TargetPermanent;
import java.util.UUID;
/**
* @author TheElk801
*/
public final class InvasionSubmersible extends CardImpl {
private static final FilterPermanent filter = new FilterNonlandPermanent("other target nonland permanent");
static {
filter.add(AnotherPredicate.instance);
}
public InvasionSubmersible(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT}, "{2}{U}");
this.subtype.add(SubType.VEHICLE);
this.power = new MageInt(0);
this.toughness = new MageInt(0);
// When this Vehicle enters, return up to one other target nonland permanent to its owner's hand.
Ability ability = new EntersBattlefieldTriggeredAbility(new ReturnToHandTargetEffect());
ability.addTarget(new TargetPermanent(0, 1, filter));
this.addAbility(ability);
// Exhaust -- Waterbend {3}: This Vehicle becomes an artifact creature. Put three +1/+1 counters on it.
ability = new ExhaustAbility(new AddCardTypeSourceEffect(Duration.Custom, CardType.ARTIFACT, CardType.CREATURE), new WaterbendCost(3));
ability.addEffect(new AddCountersSourceEffect(CounterType.P1P1.createInstance(3)).setText("Put three +1/+1 counters on it"));
this.addAbility(ability);
}
private InvasionSubmersible(final InvasionSubmersible card) {
super(card);
}
@Override
public InvasionSubmersible copy() {
return new InvasionSubmersible(this);
}
}

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@ -118,6 +118,7 @@ public final class AvatarTheLastAirbender extends ExpansionSet {
cards.add(new SetCardInfo("Hog-Monkey", 104, Rarity.COMMON, mage.cards.h.HogMonkey.class)); cards.add(new SetCardInfo("Hog-Monkey", 104, Rarity.COMMON, mage.cards.h.HogMonkey.class));
cards.add(new SetCardInfo("How to Start a Riot", 140, Rarity.COMMON, mage.cards.h.HowToStartARiot.class)); cards.add(new SetCardInfo("How to Start a Riot", 140, Rarity.COMMON, mage.cards.h.HowToStartARiot.class));
cards.add(new SetCardInfo("Iguana Parrot", 56, Rarity.COMMON, mage.cards.i.IguanaParrot.class)); cards.add(new SetCardInfo("Iguana Parrot", 56, Rarity.COMMON, mage.cards.i.IguanaParrot.class));
cards.add(new SetCardInfo("Invasion Submersible", 57, Rarity.UNCOMMON, mage.cards.i.InvasionSubmersible.class));
cards.add(new SetCardInfo("Invasion Tactics", 183, Rarity.UNCOMMON, mage.cards.i.InvasionTactics.class)); cards.add(new SetCardInfo("Invasion Tactics", 183, Rarity.UNCOMMON, mage.cards.i.InvasionTactics.class));
cards.add(new SetCardInfo("Island", 283, Rarity.LAND, mage.cards.basiclands.Island.class, NON_FULL_USE_VARIOUS)); cards.add(new SetCardInfo("Island", 283, Rarity.LAND, mage.cards.basiclands.Island.class, NON_FULL_USE_VARIOUS));
cards.add(new SetCardInfo("Island", 288, Rarity.LAND, mage.cards.basiclands.Island.class, FULL_ART_BFZ_VARIOUS)); cards.add(new SetCardInfo("Island", 288, Rarity.LAND, mage.cards.basiclands.Island.class, FULL_ART_BFZ_VARIOUS));