forked from External/mage
[OTJ] update spoiler and reprints
This commit is contained in:
parent
08119fa575
commit
2596fb49c3
2 changed files with 39 additions and 3 deletions
|
|
@ -65,6 +65,7 @@ public final class OutlawsOfThunderJunction extends ExpansionSet {
|
|||
cards.add(new SetCardInfo("Colossal Rattlewurm", 159, Rarity.RARE, mage.cards.c.ColossalRattlewurm.class));
|
||||
cards.add(new SetCardInfo("Concealed Courtyard", 268, Rarity.RARE, mage.cards.c.ConcealedCourtyard.class));
|
||||
cards.add(new SetCardInfo("Congregation Gryff", 200, Rarity.UNCOMMON, mage.cards.c.CongregationGryff.class));
|
||||
cards.add(new SetCardInfo("Corrupted Conviction", 84, Rarity.COMMON, mage.cards.c.CorruptedConviction.class));
|
||||
cards.add(new SetCardInfo("Creosote Heath", 255, Rarity.COMMON, mage.cards.c.CreosoteHeath.class));
|
||||
cards.add(new SetCardInfo("Cunning Coyote", 118, Rarity.UNCOMMON, mage.cards.c.CunningCoyote.class));
|
||||
cards.add(new SetCardInfo("Dance of the Tumbleweeds", 160, Rarity.COMMON, mage.cards.d.DanceOfTheTumbleweeds.class));
|
||||
|
|
@ -205,10 +206,12 @@ public final class OutlawsOfThunderJunction extends ExpansionSet {
|
|||
cards.add(new SetCardInfo("Sheriff of Safe Passage", 29, Rarity.UNCOMMON, mage.cards.s.SheriffOfSafePassage.class));
|
||||
cards.add(new SetCardInfo("Shifting Grift", 66, Rarity.UNCOMMON, mage.cards.s.ShiftingGrift.class));
|
||||
cards.add(new SetCardInfo("Shoot the Sheriff", 106, Rarity.UNCOMMON, mage.cards.s.ShootTheSheriff.class));
|
||||
cards.add(new SetCardInfo("Skulduggery", 107, Rarity.COMMON, mage.cards.s.Skulduggery.class));
|
||||
cards.add(new SetCardInfo("Slick Sequence", 233, Rarity.UNCOMMON, mage.cards.s.SlickSequence.class));
|
||||
cards.add(new SetCardInfo("Slickshot Lockpicker", 67, Rarity.UNCOMMON, mage.cards.s.SlickshotLockpicker.class));
|
||||
cards.add(new SetCardInfo("Slickshot Show-Off", 146, Rarity.RARE, mage.cards.s.SlickshotShowOff.class));
|
||||
cards.add(new SetCardInfo("Slickshot Vault-Buster", 68, Rarity.COMMON, mage.cards.s.SlickshotVaultBuster.class));
|
||||
cards.add(new SetCardInfo("Snakeskin Veil", 181, Rarity.COMMON, mage.cards.s.SnakeskinVeil.class));
|
||||
cards.add(new SetCardInfo("Soured Springs", 264, Rarity.COMMON, mage.cards.s.SouredSprings.class));
|
||||
cards.add(new SetCardInfo("Spinewoods Armadillo", 182, Rarity.UNCOMMON, mage.cards.s.SpinewoodsArmadillo.class));
|
||||
cards.add(new SetCardInfo("Spirebluff Canal", 270, Rarity.RARE, mage.cards.s.SpirebluffCanal.class));
|
||||
|
|
@ -222,6 +225,7 @@ public final class OutlawsOfThunderJunction extends ExpansionSet {
|
|||
cards.add(new SetCardInfo("Stoic Sphinx", 71, Rarity.RARE, mage.cards.s.StoicSphinx.class));
|
||||
cards.add(new SetCardInfo("Stubborn Burrowfiend", 184, Rarity.UNCOMMON, mage.cards.s.StubbornBurrowfiend.class));
|
||||
cards.add(new SetCardInfo("Swamp", 274, Rarity.LAND, mage.cards.basiclands.Swamp.class, FULL_ART_BFZ_VARIOUS));
|
||||
cards.add(new SetCardInfo("Take Up the Shield", 34, Rarity.COMMON, mage.cards.t.TakeUpTheShield.class));
|
||||
cards.add(new SetCardInfo("Take for a Ride", 148, Rarity.UNCOMMON, mage.cards.t.TakeForARide.class));
|
||||
cards.add(new SetCardInfo("Terror of the Peaks", 149, Rarity.MYTHIC, mage.cards.t.TerrorOfThePeaks.class));
|
||||
cards.add(new SetCardInfo("The Key to the Vault", 54, Rarity.RARE, mage.cards.t.TheKeyToTheVault.class));
|
||||
|
|
|
|||
|
|
@ -52392,7 +52392,7 @@ Knowledge Is Power|Murders at Karlov Manor Commander|42|R|{3}{W}{U}|Enchantment|
|
|||
Take the Bait|Murders at Karlov Manor Commander|43|R|{2}{R}{W}|Instant|||Cast this spell only during an opponent's turn and only during combat.$Prevent all combat damage that would be dealt to you and planeswalkers you control this turn. Untap all attacking creatures and goad them. After this phase, there is an additional combat phase.|
|
||||
Panoptic Projektor|Murders at Karlov Manor Commander|44|R|{4}|Artifact|||{T}: The next face-down creature spell you cast this turn costs {3} less to cast.$If turning a face-down permanent face up causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.|
|
||||
Ransom Note|Murders at Karlov Manor Commander|45|R|{1}|Artifact - Clue|||When Ransom Note enters the battlefield, surveil 1.${2}, Sacrifice Ransom Note: Choose one --$* Cloak the top card of your library.$* Goad target creature.$* Draw a card.|
|
||||
Another Round|Outlaws of Thunder Junction|1|R|{X}{X}{2}{W}|Sorcery|||Exile any number of creatures you control, then return them to the battlefield under their owner's control. Then repeat this process X times.|
|
||||
Another Round|Outlaws of Thunder Junction|1|R|{X}{X}{2}{W}|Sorcery|||Exile any number of creatures you control, then return them to the battlefield under their owner's control. Then repeat this process X more times.|
|
||||
Archangel of Tithes|Outlaws of Thunder Junction|2|M|{1}{W}{W}{W}|Creature - Angel|3|5|Flying$As long as Archangel of Tithes is untapped, creatures can't attack you or planeswalkers you control unless their controller pays {1} for each of those creatures.$As long as Archangel of Tithes is attacking, creatures can't block unless their controller pays {1} for each of those creatures.|
|
||||
Armored Armadillo|Outlaws of Thunder Junction|3|C|{W}|Creature - Armadillo|0|4|Ward {1}${3}{W}: Armored Armadillo gets +X/+0 until end of turn, where X is its toughness.|
|
||||
Aven Interrupter|Outlaws of Thunder Junction|4|R|{1}{W}{W}|Creature - Bird Rogue|2|2|Flash$Flying$When Aven Interrupter enters the battlefield, exile target spell. It becomes plotted.$Spells your opponents cast from graveyards or from exile cost {2} more to cast.|
|
||||
|
|
@ -52443,6 +52443,7 @@ Fleeting Reflection|Outlaws of Thunder Junction|49|U|{1}{U}|Instant|||Target cre
|
|||
Geralf, the Fleshwright|Outlaws of Thunder Junction|50|M|{2}{U}|Legendary Creature - Human Warlock|2|3|Whenever you cast a spell during your turn other than your first spell that turn, create a 2/2 blue and black Zombie Rogue creature token.$Whenever a Zombie enters the battlefield under your control, put a +1/+1 counter on it for each other Zombie that entered the battlefield under your control this turn.|
|
||||
Geyser Drake|Outlaws of Thunder Junction|51|C|{2}{U}|Creature - Drake|2|3|Flying$As long as it's not your turn, spells you cast cost {1} less to cast.|
|
||||
Harrier Strix|Outlaws of Thunder Junction|52|C|{U}|Creature - Bird|1|1|Flying$When Harrier Strix enters the battlefield, tap target permanent.${2}{U}: Draw a card, then discard a card.|
|
||||
Jailbreak Scheme|Outlaws of Thunder Junction|53|C|{U}|Sorcery|||Spree$+ {3} -- Put a +1/+1 counter on target creature. It can't be blocked this turn. - + {2} -- Target artifact or creature's owner puts it on the top or bottom of their library.|
|
||||
The Key to the Vault|Outlaws of Thunder Junction|54|R|{1}{U}|Legendary Artifact - Equipment|||Whenever equipped creature deals combat damage to a player, look at that many cards from the top of your library. You may exile a nonland card from among them. Put the rest on the bottom of your library in a random order. You may cast the exiled card without paying its mana cost.$Equip {2}{U}|
|
||||
Loan Shark|Outlaws of Thunder Junction|55|C|{3}{U}|Creature - Shark Rogue|3|4|When Loan Shark enters the battlefield, if you've cast two or more spells this turn, draw a card.$Plot {3}{U}|
|
||||
Marauding Sphinx|Outlaws of Thunder Junction|56|U|{3}{U}{U}|Creature - Sphinx Rogue|3|5|Flying, vigilance, ward {2}$Whenever you commit a crime, surveil 2. This ability triggers only once each turn.|
|
||||
|
|
@ -52450,8 +52451,10 @@ Metamorphic Blast|Outlaws of Thunder Junction|57|U|{U}|Instant|||Spree$+ {1} --
|
|||
Nimble Brigand|Outlaws of Thunder Junction|58|U|{2}{U}|Creature - Human Rogue|1|3|Nimble Brigand can't be blocked if you've committed a crime this turn.$Whenever Nimble Brigand deals combat damage to a player, draw a card.|
|
||||
Outlaw Stitcher|Outlaws of Thunder Junction|59|U|{3}{U}|Creature - Human Warlock|1|4|When Outlaw Stitcher enters the battlefield, create a 2/2 blue and black Zombie Rogue creature token, then put two +1/+1 counters on that token for each spell you've cast this turn other than the first.$Plot {4}{U}|
|
||||
Peerless Ropemaster|Outlaws of Thunder Junction|60|C|{4}{U}|Creature - Human Rogue|4|4|When Peerless Ropemaster enters the battlefield, return up to one target tapped creature to its owner's hand.|
|
||||
Phantom Interference|Outlaws of Thunder Junction|61|C|{U}|Instant|||Spree$+ {2} -- Create a 2/2 white Spirit creature token with flying.$+ {1} -- Counter target spell unless its controller pays 2.|
|
||||
Plan the Heist|Outlaws of Thunder Junction|62|U|{2}{U}{U}|Sorcery|||Surveil 3 if you have no cards in hand. Then draw three cards.$Plot {3}{U}|
|
||||
Razzle-Dazzler|Outlaws of Thunder Junction|63|C|{1}{U}|Creature - Human Wizard|1|2|Whenever you cast your second spell each turn, put a +1/+1 counter on Razzle-Dazzler. It can't be blocked this turn.|
|
||||
Seize the Secrets|Outlaws of Thunder Junction|64|C|{2}{U}|Sorcery|||This spell costs {1} less to cast if you've committed a crime this turn.$Draw two cards.|
|
||||
Shackle Slinger|Outlaws of Thunder Junction|65|U|{2}{U}|Creature - Human Soldier|3|2|Whenever you cast your second spell each turn, choose target creature an opponent controls. If it's tapped, put a stun counter on it. Otherwise, tap it.|
|
||||
Shifting Grift|Outlaws of Thunder Junction|66|U|{U}{U}|Sorcery|||Spree$+ {2} -- Exchange control of two target creatures.$+ {1} -- Exchange control of two target artifacts.$+ {1} -- Exchange control of two target enchantments.|
|
||||
Slickshot Lockpicker|Outlaws of Thunder Junction|67|U|{2}{U}|Creature - Human Rogue|2|3|When Slickshot Lockpicker enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost.$Plot {2}{U}|
|
||||
|
|
@ -52459,14 +52462,20 @@ Slickshot Vault-Buster|Outlaws of Thunder Junction|68|C|{2}{U}|Creature - Human
|
|||
Spring Splasher|Outlaws of Thunder Junction|69|C|{1}{U}|Creature - Frog Beast|2|1|Whenever Spring Splasher attacks, target creature defending player controls gets -3/-0 until end of turn.|
|
||||
Step Between Worlds|Outlaws of Thunder Junction|70|R|{3}{U}{U}|Sorcery|||Each player may shuffle their hand and graveyard into their library. Each player who does draws seven cards. Exile Step Between Worlds.$Plot {4}{U}{U}|
|
||||
Stoic Sphinx|Outlaws of Thunder Junction|71|R|{2}{U}{U}|Creature - Sphinx|5|3|Flash$Flying$Stoic Sphinx has hexproof as long as you haven't cast a spell this turn.|
|
||||
Stop Cold|Outlaws of Thunder Junction|72|C|{3}{U}|Enchantment|||Flash$Enchant artifact or creature$When Stop Cold enters the battlefield, tap enchanted permanent.$Enchanted permanent loses all abilities and doesn't untap during its controller's untap step.|
|
||||
Take the Fall|Outlaws of Thunder Junction|73|C|{U}|Instant|||Target creature gets -1/-0 until end of turn. It gets -4/-0 until end of turn instead if you control an outlaw.$Draw a card.|
|
||||
This Town Ain't Big Enough|Outlaws of Thunder Junction|74|U|{4}{U}|Instant|||This spell costs {3} less to cast if it targets a permanent you control.$Return up to two target nonland permanents to their owners' hands.|
|
||||
Three Steps Ahead|Outlaws of Thunder Junction|75|R|{U}|Instant|||Spree$+ {1}{U} -- Counter target spell.$+ {3} -- Create a token that's a copy of target artifact or creature you control.$+ {2} -- Draw two cards, then discard a card.|
|
||||
Visage Bandit|Outlaws of Thunder Junction|76|U|{3}{U}|Creature - Shapeshifter Rogue|2|2|You may have Visage Bandit enter the battlefield as a copy of a creature you control, except it's a Shapeshifter Rogue in addition to its other types.$Plot {2}{U}|
|
||||
Ambush Gigapede|Outlaws of Thunder Junction|77|C|{4}{B}{B}|Creature - Insect|6|2|Flash$When Ambush Gigapede enters the battlefield, target creature an opponent controls gets -2/-2 until end of turn.|
|
||||
Binding Negotiation|Outlaws of Thunder Junction|78|U|{1}{B}|Sorcery|||Target opponent reveals their hand. You may choose a nonland card from it. If you do, they discard it. Otherwise, you may put a face-up exiled card they own into their graveyard.|
|
||||
Blacksnag Buzzard|Outlaws of Thunder Junction|79|C|{2}{B}|Creature - Bird|2|1|Flying$Blacksnag Buzzard enters the battlefield with a +1/+1 counter on it if a creature died this turn.$Plot {1}{B}|
|
||||
Blood Hustler|Outlaws of Thunder Junction|80|U|{1}{B}|Creature - Vampire Rogue|1|1|Whenever you commit a crime, put a +1/+1 counter on Blood Hustler. This ability triggers only once each turn.${3}{B}: Target opponent loses 1 life and you gain 1 life.|
|
||||
Boneyard Desecrator|Outlaws of Thunder Junction|81|C|{3}{B}|Creature - Zombie Mercenary|3|4|Menace${1}{B}, Sacrifice another creature: Put a +1/+1 counter on Boneyard Desecrator. If an outlaw was sacrificed this way, create a Treasure token.|
|
||||
Caustic Bronco|Outlaws of Thunder Junction|82|R|{1}{B}|Creature - Snake Horse Mount|2|2|Whenever Caustic Bronco attacks, reveal the top card of your library and put it into your hand. You lose life equal to that card's mana value if Caustic Bronco isn't saddled. Otherwise, each opponent loses that much life.$Saddle 3|
|
||||
Consuming Ashes|Outlaws of Thunder Junction|83|C|{2}{B}{B}|Instant|||Exile target creature. If it had mana value 3 or less, surveil 2.|
|
||||
Corrupted Conviction|Outlaws of Thunder Junction|84|C|{B}|Instant|||As an additional cost to cast this spell, sacrifice a creature.$Draw two cards.|
|
||||
Desert's Due|Outlaws of Thunder Junction|85|C|{1}{B}|Instant|||Target creature gets -2/-2 until end of turn. It gets an additional -1/-1 until end of turn for each Desert you control.|
|
||||
Desperate Bloodseeker|Outlaws of Thunder Junction|86|C|{1}{B}|Creature - Vampire|2|2|Lifelink$When Desperate Bloodseeker enters the battlefield, target player mills two cards.|
|
||||
Fake Your Own Death|Outlaws of Thunder Junction|87|C|{1}{B}|Instant|||Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control and you create a Treasure token."|
|
||||
Forsaken Miner|Outlaws of Thunder Junction|88|U|{B}|Creature - Skeleton Rogue|2|2|Forsaken Miner can't block.$Whenever you commit a crime, you may pay {B}. If you do, return Forsaken Miner from your graveyard to the battlefield.|
|
||||
|
|
@ -52475,7 +52484,10 @@ Hollow Marauder|Outlaws of Thunder Junction|90|U|{6}{B}|Creature - Specter Rogue
|
|||
Insatiable Avarice|Outlaws of Thunder Junction|91|R|{B}|Sorcery|||Spree$+ {2} -- Search your library for a card, then shuffle and put that card on top.$+ {B}{B} -- Target player draws three cards and loses 3 life.|
|
||||
Kaervek, the Punisher|Outlaws of Thunder Junction|92|R|{1}{B}{B}|Legendary Creature - Human Warlock|3|3|Whenever you commit a crime, exile up to one target black card from your graveyard and copy it. You may cast the copy. If you do, you lose 2 life.|
|
||||
Lively Dirge|Outlaws of Thunder Junction|93|U|{1}{B}|Sorcery|||Spree$+ {1} -- Search your library for a card, put it into your graveyard, then shuffle.$+ {2} -- Return up to two creature cards with total mana value 4 or less from your graveyard to the battlefield.|
|
||||
Mourner's Surprise|Outlaws of Thunder Junction|94|C|{1}{B}|Sorcery|||Return up to one target creature card from your graveyard to your hand. Create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."|
|
||||
Neutralize the Guards|Outlaws of Thunder Junction|95|U|{2}{B}|Instant|||Creatures target opponent controls get -1/-1 until end of turn. Surveil 2.|
|
||||
Nezumi Linkbreaker|Outlaws of Thunder Junction|96|C|{B}|Creature - Rat Warlock|1|1|When Nezumi Linkbreaker dies, create a 1/1 red Mercenary creature token with "e: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."|
|
||||
Overzealous Muscle|Outlaws of Thunder Junction|97|C|{4}{B}|Creature - Ogre Mercenary|5|4|Whenever you commit a crime during your turn, Overzealous Muscle gains indestructible until end of turn.|
|
||||
Pitiless Carnage|Outlaws of Thunder Junction|98|R|{3}{B}|Sorcery|||Sacrifice any number of permanents you control. Draw that many cards.$Plot {1}{B}{B}|
|
||||
Rakish Crew|Outlaws of Thunder Junction|99|U|{2}{B}|Enchantment|||When Rakish Crew enters the battlefield, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."$Whenever an outlaw you control dies, each opponent loses 1 life and you gain 1 life.|
|
||||
Rattleback Apothecary|Outlaws of Thunder Junction|100|U|{2}{B}|Creature - Gorgon Warlock|3|2|Deathtouch$Whenever you commit a crime, target creature you control gains your choice of menace or lifelink until end of turn.|
|
||||
|
|
@ -52485,16 +52497,19 @@ Rooftop Assassin|Outlaws of Thunder Junction|103|C|{3}{B}|Creature - Vampire Ass
|
|||
Rush of Dread|Outlaws of Thunder Junction|104|R|{1}{B}{B}|Sorcery|||Spree$+ {1} -- Target opponent sacrifices half the creatures they control, rounded up.$+ {2} -- Target opponent discards half the cards in their hand, rounded up.$+ {2} -- Target opponent loses half their life, rounded up.|
|
||||
Servant of the Stinger|Outlaws of Thunder Junction|105|U|{1}{B}|Creature - Human Warlock|1|3|Deathtouch$Whenever Servant of the Stinger deals combat damage to a player, if you've committed a crime this turn, you may sacrifice Servant of the Stinger. If you do, search your library for a card, put it into your hand, then shuffle.|
|
||||
Shoot the Sheriff|Outlaws of Thunder Junction|106|U|{1}{B}|Instant|||Destroy target non-outlaw creature.|
|
||||
Skulduggery|Outlaws of Thunder Junction|107|C|{B}|Instant|||Until end of turn, target creature you control gets +1/+1 and target creature an opponent controls gets -1/-1.|
|
||||
Tinybones Joins Up|Outlaws of Thunder Junction|108|R|{B}|Legendary Enchantment|||When Tinybones Joins Up enters the battlefield, any number of target players each discard a card.$Whenever a legendary creature enters the battlefield under your control, any number of target players each mill a card and lose 1 life.|
|
||||
Tinybones, the Pickpocket|Outlaws of Thunder Junction|109|M|{B}|Legendary Creature - Skeleton Rogue|1|1|Deathtouch$Whenever Tinybones, the Pickpocket deals combat damage to a player, you may cast target nonland permanent card from that player's graveyard, and mana of any type can be spent to cast that spell.|
|
||||
Treasure Dredger|Outlaws of Thunder Junction|110|U|{1}{B}|Creature - Human Rogue|2|2|{1}, {T}, Pay 1 life: Create a Treasure token.|
|
||||
Unfortunate Accident|Outlaws of Thunder Junction|111|U|{B}|Instant|||Spree$+ {2}{B} -- Destroy target creature.$+ {1} -- Create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."|
|
||||
Unscrupulous Contractor|Outlaws of Thunder Junction|112|U|{2}{B}|Creature - Human Assassin|3|2|When Unscrupulous Contractor enters the battlefield, you may sacrifice a creature. When you do, target player draws two cards and loses 2 life.$Plot {2}{B}|
|
||||
Vadmir, New Blood|Outlaws of Thunder Junction|113|R|{1}{B}|Legendary Creature - Vampire Rogue|2|2|Whenever you commit a crime, put a +1/+1 counter on Vadmir, New Blood. This ability triggers only once each turn.$As long as Vadmir has four or more +1/+1 counters on it, it has menace and lifelink.|
|
||||
Vault Plunderer|Outlaws of Thunder Junction|114|C|{2}{B}|Creature - Human Rogue|3|1||
|
||||
Brimstone Roundup|Outlaws of Thunder Junction|115|U|{1}{R}|Enchantment|||Whenever you cast your second spell each turn, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."$Plot {2}{R}|
|
||||
Calamity, Galloping Inferno|Outlaws of Thunder Junction|116|R|{4}{R}{R}|Legendary Creature - Horse Mount|4|6|Haste$Whenever Calamity, Galloping Inferno attacks while saddled, choose a nonlegendary creature that saddled it this turn and create a tapped and attacking token that's a copy of it. Sacrifice that token at the beginning of the next end step. Repeat this process once.$Saddle 1|
|
||||
Caught in the Crossfire|Outlaws of Thunder Junction|117|U|{R}{R}|Instant|||Spree$+ {1} -- Caught in the Crossfire deals 2 damage to each outlaw creature.$+ {1} -- Caught in the Crossfire deals 2 damage to each non-outlaw creature.|
|
||||
Cunning Coyote|Outlaws of Thunder Junction|118|U|{1}{R}|Creature - Coyote|2|2|Haste$When Cunning Coyote enters the battlefield, another target creature you control gets +1/+1 and gains haste until end of turn.$Plot {1}{R}|
|
||||
Deadeye Duelist|Outlaws of Thunder Junction|119|C|{1}{R}|Creature - Human Assassin|1|3|Reach${1}, {T}: Deadeye Duelist deals 1 damage to target opponent.|
|
||||
Demonic Ruckus|Outlaws of Thunder Junction|120|U|{1}{R}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +1/+1 and has menace and trample.$When Demonic Ruckus is put into a graveyard from the battlefield, draw a card.$Plot {R}|
|
||||
Discerning Peddler|Outlaws of Thunder Junction|121|C|{1}{R}|Creature - Human Rogue|2|2|When Discerning Peddler enters the battlefield, you may discard a card. If you do, draw a card.|
|
||||
Explosive Derailment|Outlaws of Thunder Junction|122|C|{R}|Instant|||Spree$+ {2} -- Explosive Derailment deals 4 damage to target creature.$+ {2} -- Destroy target artifact.|
|
||||
|
|
@ -52504,12 +52519,16 @@ Great Train Heist|Outlaws of Thunder Junction|125|R|{R}|Instant|||Spree$+ {2}{R}
|
|||
Hell to Pay|Outlaws of Thunder Junction|126|R|{X}{R}|Sorcery|||Hell to Pay deals X damage to target creature. Create a number of tapped Treasure tokens equal to the amount of excess damage dealt to that creature this way.|
|
||||
Hellspur Brute|Outlaws of Thunder Junction|127|U|{4}{R}|Creature - Minotaur Mercenary|5|4|Affinity for outlaws$Trample|
|
||||
Hellspur Posse Boss|Outlaws of Thunder Junction|128|R|{2}{R}{R}|Creature - Lizard Rogue|2|4|Other outlaws you control have haste.$When Hellspur Posse Boss enters the battlefield, create two 1/1 red Mercenary creature tokens with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."|
|
||||
Highway Robbery|Outlaws of Thunder Junction|129|C|{1}{R}|Sorcery|||You may discard a card or sacrifice a land. If you do, draw two cards.$Plot {1}{R}|
|
||||
Irascible Wolverine|Outlaws of Thunder Junction|130|C|{2}{R}|Creature - Wolverine|3|2|When Irascible Wolverine enters the battlefield, exile the top card of your library. Until end of turn, you may play that card.$Plot {2}{R}|
|
||||
Iron-Fist Pulverizer|Outlaws of Thunder Junction|131|C|{4}{R}|Creature - Giant Warrior|4|5|Reach$Whenever you cast your second spell each turn, Iron-Fist Pulverizer deals 2 damage to target opponent. Scry 1.|
|
||||
Longhorn Sharpshooter|Outlaws of Thunder Junction|132|U|{2}{R}|Creature - Minotaur Rogue|3|3|Reach$When Longhorn Sharpshooter becomes plotted, it deals 2 damage to any target.$Plot {3}{R}|
|
||||
Magda, the Hoardmaster|Outlaws of Thunder Junction|133|R|{1}{R}|Legendary Creature - Dwarf Berserker|2|2|Whenever you commit a crime, create a tapped Treasure token. This ability triggers only once each turn.$Sacrifice three Treasures: Create a 4/4 red Scorpion Dragon creature token with flying and haste. Activate only as a sorcery.|
|
||||
Magebane Lizard|Outlaws of Thunder Junction|134|U|{1}{R}|Creature - Lizard|1|4|Whenever a player casts a noncreature spell, Magebane Lizard deals damage to that player equal to the number of noncreature spells they've cast this turn.|
|
||||
Mine Raider|Outlaws of Thunder Junction|135|C|{2}{R}|Creature - Human Rogue|3|2|Trample$When Mine Raider enters the battlefield, if you control another outlaw, create a Treasure token.|
|
||||
Outlaws' Fury|Outlaws of Thunder Junction|136|C|{2}{R}|Instant|||Creatures you control get +2/+0 until end of turn. If you control an outlaw, exile the top card of your library. Until the end of your next turn, you may play that card.|
|
||||
Prickly Pair|Outlaws of Thunder Junction|137|C|{2}{R}|Creature - Plant Mercenary|2|2|When Prickly Pair enters the battlefield, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."|
|
||||
Quick Draw|Outlaws of Thunder Junction|138|C|{R}|Instant|||Target creature you control gets +1/+1 and gains first strike until end of turn. Creatures target opponent controls lose first strike and double strike until end of turn.|
|
||||
Quilled Charger|Outlaws of Thunder Junction|139|C|{3}{R}|Creature - Porcupine Mount|4|3|Whenever Quilled Charger attacks while saddled, it gets +1/+2 and gains menace until end of turn.$Saddle 2|
|
||||
Reckless Lackey|Outlaws of Thunder Junction|140|C|{R}|Creature - Goblin Pirate|1|2|First strike, haste${2}{R}, Sacrifice Reckless Lackey: Draw a card and create a Treasure token.|
|
||||
Resilient Roadrunner|Outlaws of Thunder Junction|141|U|{1}{R}|Creature - Bird|2|2|Haste, protection from Coyotes${3}: Resilient Roadrunner can't be blocked this turn except by creatures with haste.|
|
||||
|
|
@ -52521,7 +52540,10 @@ Slickshot Show-Off|Outlaws of Thunder Junction|146|R|{1}{R}|Creature - Bird Wiza
|
|||
Stingerback Terror|Outlaws of Thunder Junction|147|R|{2}{R}{R}|Creature - Scorpion Dragon|7|7|Flying, trample$Stingerback Terror gets -1/-1 for each card in your hand.$Plot {2}{R}|
|
||||
Take for a Ride|Outlaws of Thunder Junction|148|U|{2}{R}|Sorcery|||Take for a Ride has flash as long as you've committed a crime this turn.$Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.|
|
||||
Terror of the Peaks|Outlaws of Thunder Junction|149|M|{3}{R}{R}|Creature - Dragon|5|4|Flying$Spells your opponents cast that target Terror of the Peaks cost an additional 3 life to cast.$Whenever another creature enters the battlefield under your control, Terror of the Peaks deals damage equal to that creature's power to any target.|
|
||||
Thunder Salvo|Outlaws of Thunder Junction|150|C|{1}{R}|Instant|||Thunder Salvo deals X damage to target creature, where X is 2 plus the number of other spells you've cast this turn.|
|
||||
Trick Shot|Outlaws of Thunder Junction|151|C|{4}{R}|Instant|||Trick Shot deals 6 damage to target creature and 2 damage to up to one other target creature token.|
|
||||
Aloe Alchemist|Outlaws of Thunder Junction|152|U|{1}{G}|Creature - Plant Warlock|3|2|Trample$When Aloe Alchemist becomes plotted, target creature gets +3/+2 and gains trample until end of turn.$Plot {1}{G}|
|
||||
Ankle Biter|Outlaws of Thunder Junction|153|C|{G}|Creature - Snake|1|1|Deathtouch|
|
||||
Beastbond Outcaster|Outlaws of Thunder Junction|154|U|{2}{G}|Creature - Human Druid|3|3|When Beastbond Outcaster enters the battlefield, if you control a creature with power 4 or greater, draw a card.$Plot {1}{G}|
|
||||
Betrayal at the Vault|Outlaws of Thunder Junction|155|U|{4}{G}{G}|Instant|||Target creature you control deals damage equal to its power to each of two other target creatures.|
|
||||
Bristlepack Sentry|Outlaws of Thunder Junction|156|C|{1}{G}|Creature - Plant Wolf|3|3|Defender$As long as you control a creature with power 4 or greater, Bristlepack Sentry can attack as though it didn't have defender.|
|
||||
|
|
@ -52529,8 +52551,11 @@ Bristly Bill, Spine Sower|Outlaws of Thunder Junction|157|M|{1}{G}|Legendary Cre
|
|||
Cactarantula|Outlaws of Thunder Junction|158|C|{4}{G}{G}|Creature - Plant Spider|6|5|This spell costs {1} less to cast if you control a Desert.$Reach$Whenever Cactarantula becomes the target of a spell or ability an opponent controls, you may draw a card.|
|
||||
Colossal Rattlewurm|Outlaws of Thunder Junction|159|R|{2}{G}{G}|Creature - Wurm|6|5|Colossal Rattlewurm has flash as long as you control a Desert.$Trample${1}{G}, Exile Colossal Rattlewurm from your graveyard: Search your library for a Desert card, put it onto the battlefield tapped, then shuffle.|
|
||||
Dance of the Tumbleweeds|Outlaws of Thunder Junction|160|C|{1}{G}|Sorcery|||Spree$+ {1} -- Search your library for a basic land card or a Desert card, put it onto the battlefield, then shuffle.$+ {3} -- Create an X/X green Elemental creature token, where X is the number of lands you control.|
|
||||
Drover Grizzly|Outlaws of Thunder Junction|161|C|{2}{G}|Creature - Bear Mount|4|2|Whenever Drover Grizzly attacks while saddled, creatures you control gain trample until end of turn.$Saddle 1|
|
||||
Freestrider Commando|Outlaws of Thunder Junction|162|C|{2}{G}|Creature - Centaur Mercenary|3|3|Freestrider Commando enters the battlefield with two +1/+1 counters on it if it wasn't cast or no mana was spent to cast it.$Plot {3}{G}|
|
||||
Freestrider Lookout|Outlaws of Thunder Junction|163|R|{2}{G}|Creature - Human Rogue|3|3|Reach$Whenever you commit a crime, look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order. This ability triggers only once each turn.|
|
||||
Full Steam Ahead|Outlaws of Thunder Junction|164|U|{3}{G}{G}|Sorcery|||Until end of turn, each creature you control gets +2/+2 and gains trample and "This creature can't be blocked by more than one creature."|
|
||||
Giant Beaver|Outlaws of Thunder Junction|165|C|{3}{G}|Creature - Beaver Mount|4|4|Vigilance$Whenever Giant Beaver attacks while saddled, put a +1/+1 counter on target creature that saddled it this turn.$Saddle 3|
|
||||
Gold Rush|Outlaws of Thunder Junction|166|U|{1}{G}|Instant|||Create a Treasure token. Until end of turn, up to one target creature gets +2/+2 for each Treasure you control.|
|
||||
Goldvein Hydra|Outlaws of Thunder Junction|167|M|{X}{G}|Creature - Hydra|0|0|Vigilance, trample, haste$Goldvein Hydra enters the battlefield with X +1/+1 counters on it.$When Goldvein Hydra dies, create a number of tapped Treasure tokens equal to its power.|
|
||||
Hardbristle Bandit|Outlaws of Thunder Junction|168|C|{1}{G}|Creature - Plant Rogue|1|1|{T}: Add one mana of any color.$Whenever you commit a crime, untap Hardbristle Bandit. This ability triggers only once each turn.|
|
||||
|
|
@ -52541,13 +52566,16 @@ Outcaster Greenblade|Outlaws of Thunder Junction|172|U|{2}{G}|Creature - Human M
|
|||
Outcaster Trailblazer|Outlaws of Thunder Junction|173|R|{2}{G}|Creature - Human Druid|4|2|When Outcaster Trailblazer enters the battlefield, add one mana of any color.$Whenever another creature with power 4 or greater enters the battlefield under your control, draw a card.$Plot {2}{G}|
|
||||
Patient Naturalist|Outlaws of Thunder Junction|174|C|{2}{G}|Creature - Human Scout|2|3|When Patient Naturalist enters the battlefield, mill three cards. Put a land card from among the milled cards into your hand. If you can't, create a Treasure token.|
|
||||
Railway Brawler|Outlaws of Thunder Junction|175|M|{3}{G}{G}|Creature - Rhino Warrior|5|5|Reach, trample$Whenever another creature enters the battlefield under your control, put X +1/+1 counters on it, where X is its power.$Plot {3}{G}|
|
||||
Rambling Possum|Outlaws of Thunder Junction|176|U|{2}{G}|Creature - Possum Mount|3|3|Whenever Rambling Possum attacks while saddled, it gains +1/+2 until end of turn. Then you may return any number of creatures that saddled it to their owner's hand.$Saddle 1|
|
||||
Rambling Possum|Outlaws of Thunder Junction|176|U|{2}{G}|Creature - Possum Mount|3|3|Whenever Rambling Possum attacks while saddled, it gains +1/+2 until end of turn. Then you may return any number of creatures that saddled it this turn to their owner's hand.$Saddle 1|
|
||||
Raucous Entertainer|Outlaws of Thunder Junction|177|U|{1}{G}|Creature - Plant Bard|2|2|{1}, {T}: Put a +1/+1 counter on each creature you control that entered the battlefield this turn.|
|
||||
Reach for the Sky|Outlaws of Thunder Junction|178|C|{3}{G}|Enchantment - Aura|||Flash$Enchant creature$Enchanted creature gets +3/+2 and has reach.$When Reach for the Sky is put into a graveyard from the battlefield, draw a card.|
|
||||
Rise of the Varmints|Outlaws of Thunder Junction|179|U|{3}{G}|Sorcery|||Create X 2/1 green Varmint creature tokens, where X is the number of creature cards in your graveyard.$Plot {2}{G}|
|
||||
Smuggler's Surprise|Outlaws of Thunder Junction|180|R|{G}|Instant|||Spree$+ {2} -- Mill four cards. You may put up to two creature and/or land cards from among the milled cards into your hand.$+ {4}{G} -- You may put up to two creature cards from your hand onto the battlefield.$+ {1} -- Creatures you control with power 4 or greater gain hexproof and indestructible until end of turn.|
|
||||
Snakeskin Veil|Outlaws of Thunder Junction|181|C|{G}|Instant|||Put a +1/+1 counter on target creature you control. It gains hexproof until end of turn.|
|
||||
Spinewoods Armadillo|Outlaws of Thunder Junction|182|U|{4}{G}{G}|Creature - Armadillo|7|7|Reach$Ward {3}${1}{G}, Discard Spinewoods Armadillo: Search your library for a basic land card or a Desert card, reveal it, put it into your hand, then shuffle. You gain 3 life.|
|
||||
Spinewoods Paladin|Outlaws of Thunder Junction|183|C|{4}{G}|Creature - Human Knight|5|4|Trample$When Spinewoods Paladin enters the battlefield, you gain 3 life.$Plot {3}{G}|
|
||||
Stubborn Burrowfiend|Outlaws of Thunder Junction|184|U|{1}{G}|Creature - Badger Beast Mount|2|2|Whenever Stubborn Burrowfiend becomes saddled for the first time each turn, mill two cards, then Stubborn Burrowfiend gets +X/+X until end of turn, where X is the number of creature cards in your graveyard.$Saddle 2|
|
||||
Throw from the Saddle|Outlaws of Thunder Junction|185|C|{1}{G}|Sorcery|||Target creature you control gets +1/+1 until end of turn. Put a +1/+1 counter on it instead if it's a Mount. Then it deals damage equal to its power to target creature you don't control.|
|
||||
Trash the Town|Outlaws of Thunder Junction|186|U|{G}|Instant|||Spree$+ {2} -- Put two +1/+1 counters on target creature.$+ {1} -- Target creature gains trample until end of turn.$+ {1} -- Until end of turn, target creature gains "Whenever this creature deals combat damage to a player, draw two cards."|
|
||||
Tumbleweed Rising|Outlaws of Thunder Junction|187|C|{1}{G}|Sorcery|||Create an X/X green Elemental creature token, where X is the greatest power among creatures you control.$Plot {2}{G}|
|
||||
Voracious Varmint|Outlaws of Thunder Junction|188|C|{1}{G}|Creature - Varmint|2|2|Vigilance${1}, Sacrifice Voracious Varmint: Destroy target artifact or enchantment.|
|
||||
|
|
@ -52572,7 +52600,7 @@ Honest Rutstein|Outlaws of Thunder Junction|207|U|{1}{B}{G}|Legendary Creature -
|
|||
Intimidation Campaign|Outlaws of Thunder Junction|208|U|{1}{U}{B}|Enchantment|||When Intimidation Campaign enters the battlefield, each opponent loses 1 life, you gain 1 life, and you draw a card.$Whenever you commit a crime, you may return Intimidation Campaign to its owner's hand.|
|
||||
Jem Lightfoote, Sky Explorer|Outlaws of Thunder Junction|209|U|{2}{W}{U}|Legendary Creature - Human Scout|3|3|Flying, vigilance$At the beginning of your end step, if you haven't cast a spell from your hand this turn, draw a card.|
|
||||
Jolene, Plundering Pugilist|Outlaws of Thunder Junction|210|U|{1}{R}{G}|Legendary Creature - Human Mercenary|4|2|Whenever you attack with one or more creatures with power 4 or greater, create a Treasure token.${1}{R}, Sacrifice a Treasure: Jolene, Plundering Pugilist deals 1 damage to any target.|
|
||||
Kambal, Profiteering Mayor|Outlaws of Thunder Junction|211|R|{1}{W}{B}|Legendary Creature - Human Advisor|2|4|Whenever one or more tokens enter the battlefield under your opponents' control, for each of them, create a tapped token that's a copy of it. This ability triggers only once each turn.$Whenever one or more tokens enter the battlefield under your control each opponent loses 1 life and you gain 1 life.|
|
||||
Kambal, Profiteering Mayor|Outlaws of Thunder Junction|211|R|{1}{W}{B}|Legendary Creature - Human Advisor|2|4|Whenever one or more tokens enter the battlefield under your opponents' control, for each of them, create a tapped token that's a copy of it. This ability triggers only once each turn.$Whenever one or more tokens enter the battlefield under your control, each opponent loses 1 life and you gain 1 life.|
|
||||
Kellan Joins Up|Outlaws of Thunder Junction|212|R|{G}{W}{U}|Legendary Enchantment|||When Kellan Joins Up enters the battlefield, you may exile a nonland card with mana value 3 or less from your hand. If you do, it becomes plotted.$Whenever a legendary creature enters the battlefield under your control, put a +1/+1 counter on each creature you control.|
|
||||
Kellan, the Kid|Outlaws of Thunder Junction|213|M|{G}{W}{U}|Legendary Creature - Human Faerie Rogue|3|3|Flying, lifelink$Whenever you cast a spell from anywhere other than your hand, you may cast a permanent spell with equal or lesser mana value from your hand without paying its mana cost. If you don't, you may put a land card from your hand onto the battlefield.|
|
||||
Kraum, Violent Cacophony|Outlaws of Thunder Junction|214|U|{2}{U}{R}|Legendary Creature - Zombie Horror|2|3|Flying$Whenever you cast your second spell each turn, put a +1/+1 counter on Kraum, Violent Cacophony and draw a card.|
|
||||
|
|
@ -52609,10 +52637,13 @@ Luxurious Locomotive|Outlaws of Thunder Junction|244|U|{5}|Artifact - Vehicle|6|
|
|||
Mobile Homestead|Outlaws of Thunder Junction|245|U|{2}|Artifact - Vehicle|3|3|Mobile Homestead has haste as long as you control a Mount.$Whenever Mobile Homestead attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped.$Crew 2|
|
||||
Oasis Gardener|Outlaws of Thunder Junction|246|C|{3}|Artifact Creature - Scarecrow|2|2|When Oasis Gardener enters the battlefield, you gain 2 life.${T}: Add one mana of any color.|
|
||||
Redrock Sentinel|Outlaws of Thunder Junction|247|U|{3}|Artifact Creature - Golem|2|4|Defender${2}, {T}, Sacrifice a land: Draw a card and create a Treasure token.|
|
||||
Silver Deputy|Outlaws of Thunder Junction|248|C|{2}|Artifact Creature - Mercenary|1|2|When Silver Deputy enters the battlefield, you may search your library for a basic land card or a Desert card, reveal it, then shuffle and put it on top.${T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery.|
|
||||
Sterling Hound|Outlaws of Thunder Junction|249|C|{3}|Artifact Creature - Dog|3|2|When Sterling Hound enters the battlefield, surveil 2.|
|
||||
Tomb Trawler|Outlaws of Thunder Junction|250|U|{2}|Artifact Creature - Golem|0|4|{2}: Put target card from your graveyard on the bottom of your library.|
|
||||
Abraded Bluffs|Outlaws of Thunder Junction|251|C||Land - Desert|||Abraded Bluffs enters the battlefield tapped.$When Abraded Bluffs enters the battlefield, it deals 1 damage to target opponent.${T}: Add {R} or {W}.|
|
||||
Arid Archway|Outlaws of Thunder Junction|252|U||Land - Desert|||Arid Archway enters the battlefield tapped.$When Arid Archway enters the battlefield, return a land you control to its owner's hand. If another Desert was returned this way, surveil 1.${T}: Add {C}{C}.|
|
||||
Bristling Backwoods|Outlaws of Thunder Junction|253|C||Land - Desert|||Bristling Backwoods enters the battlefield tapped.$When Bristling Backwoods enters the battlefield, it deals 1 damage to target opponent.${T}: Add {R} or {G}.|
|
||||
Conduit Pylons|Outlaws of Thunder Junction|254|C||Land - Desert|||When Conduit Pylons enters the battlefield, surveil 1.${T}: Add {C}.${1}, {T}: Add one mana of any color.|
|
||||
Creosote Heath|Outlaws of Thunder Junction|255|C||Land - Desert|||Creosote Heath enters the battlefield tapped.$When Creosote Heath enters the battlefield, it deals 1 damage to target opponent.${T}: Add {G} or {W}.|
|
||||
Eroded Canyon|Outlaws of Thunder Junction|256|C||Land - Desert|||Eroded Canyon enters the battlefield tapped.$When Eroded Canyon enters the battlefield, it deals 1 damage to target opponent.${T}: Add {U} or {R}.|
|
||||
Festering Gulch|Outlaws of Thunder Junction|257|C||Land - Desert|||Festering Gulch enters the battlefield tapped.$When Festering Gulch enters the battlefield, it deals 1 damage to target opponent.${T}: Add {B} or {G}.|
|
||||
|
|
@ -52620,6 +52651,7 @@ Forlorn Flats|Outlaws of Thunder Junction|258|C||Land - Desert|||Forlorn Flats e
|
|||
Jagged Barrens|Outlaws of Thunder Junction|259|C||Land - Desert|||Jagged Barrens enters the battlefield tapped.$When Jagged Barrens enters the battlefield, it deals 1 damage to target opponent.${T}: Add {B} or {R}.|
|
||||
Lonely Arroyo|Outlaws of Thunder Junction|260|C||Land - Desert|||Lonely Arroyo enters the battlefield tapped.$When Lonely Arroyo enters the battlefield, it deals 1 damage to target opponent.${T}: Add {W} or {U}.|
|
||||
Lush Oasis|Outlaws of Thunder Junction|261|C||Land - Desert|||Lush Oasis enters the battlefield tapped.$When Lush Oasis enters the battlefield, it deals 1 damage to target opponent.${T}: Add {G} or {U}.|
|
||||
Mirage Mesa|Outlaws of Thunder Junction|262|C||Land - Desert|||Mirage Mesa enters the battlefield tapped. As it enters, choose a color.${T}: Add one mana of the chosen color.|
|
||||
Sandstorm Verge|Outlaws of Thunder Junction|263|U||Land - Desert|||{T}: Add {C}.${3}, {T}: Target creature can't block this turn. Activate only as a sorcery.|
|
||||
Soured Springs|Outlaws of Thunder Junction|264|C||Land - Desert|||Soured Springs enters the battlefield tapped.$When Soured Springs enters the battlefield, it deals 1 damage to target opponent.${T}: Add {U} or {B}.|
|
||||
Bucolic Ranch|Outlaws of Thunder Junction|265|U||Land - Desert|||{T}: Add {C}.${T}: Add one mana of any color. Spend this mana only to cast a Mount spell.${3}, {T}: Look at the top card of your library. If it's a Mount card, you may reveal it and put it into your hand. If you don't put it into your hand, you may put it on the bottom of your library.|
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue