Sizable GUI - game dialog area elements resize now.

This commit is contained in:
LevelX2 2016-02-20 02:31:47 +01:00
parent e15807b9ed
commit 249d709cc7
4 changed files with 40 additions and 28 deletions

View file

@ -57,6 +57,8 @@ public class GUISizeHelper {
public static int gameDialogAreaFontSizeSmall = 11;
public static int gameDialogAreaButtonHigh = 16;
public static Font gameDialogAreaFont = new java.awt.Font("Arial", 0, 12);
public static int gameDialogButtonHeight;
public static int gameDialogButtonWidth;
public static Dimension handCardDimension;
public static int stackWidth;
@ -111,7 +113,9 @@ public class GUISizeHelper {
gameDialogAreaFontSizeTooltip = feedbackFontSize - 2;
gameDialogAreaFontSizeSmall = (feedbackFontSize / 2) + 2;
gameDialogAreaButtonHigh = feedbackFontSize;
gameDialogAreaFont = new Font("Arial", 0, dialogFontSize);
gameDialogAreaFont = new Font("Arial", 0, feedbackFontSize);
gameDialogButtonHeight = feedbackFontSize + 6;
gameDialogButtonWidth = feedbackFontSize * 2 + 40;
int chatFontSize = PreferencesDialog.getCachedValue(PreferencesDialog.KEY_GUI_CHAT_FONT_SIZE, 14);
chatFont = new java.awt.Font("Arial", 0, chatFontSize);