Implemented Fully Grown

This commit is contained in:
Evan Kranzler 2020-04-02 15:04:28 -04:00
parent 75414cef2e
commit 2483fd9c8d
7 changed files with 119 additions and 20 deletions

View file

@ -944,6 +944,8 @@ public class ContinuousEffects implements Serializable {
boolean done = false;
Map<ContinuousEffect, Set<UUID>> waitingEffects = new LinkedHashMap<>();
Set<UUID> appliedEffects = new HashSet<>();
applyCounters.apply(Layer.AbilityAddingRemovingEffects_6, SubLayer.NA, null, game);
while (!done) { // loop needed if a added effect adds again an effect (e.g. Level 5- of Joraga Treespeaker)
done = true;
layer = filterLayeredEffects(activeLayerEffects, Layer.AbilityAddingRemovingEffects_6);