* Until your next turn effects - fixed that continuous effects of lost/leaved players can be discarded by combat or some cards before next turn starts;

This commit is contained in:
Oleg Agafonov 2019-12-26 07:28:37 +04:00
parent a2e4e55811
commit 2460408da8
14 changed files with 147 additions and 93 deletions

View file

@ -487,10 +487,10 @@ public abstract class PlayerImpl implements Player, Serializable {
inRange.add(playerId);
PlayerList players = game.getState().getPlayerList(playerId);
for (int i = 0; i < range.getRange(); i++) {
Player player = players.getNext(game);
Player player = players.getNext(game, false);
if (player != null) {
while (player.hasLeft()) {
player = players.getNext(game);
player = players.getNext(game, false);
}
inRange.add(player.getId());
}