* Until your next turn effects - fixed that continuous effects of lost/leaved players can be discarded by combat or some cards before next turn starts;

This commit is contained in:
Oleg Agafonov 2019-12-26 07:28:37 +04:00
parent a2e4e55811
commit 2460408da8
14 changed files with 147 additions and 93 deletions

View file

@ -217,7 +217,7 @@ public abstract class ContinuousEffectImpl extends EffectImpl implements Continu
boolean canDelete = false;
Player player = game.getPlayer(startingControllerId);
// discard on start of turn for leave player
// discard on start of turn for leaved player
// 800.4i When a player leaves the game, any continuous effects with durations that last until that player's next turn
// or until a specific point in that turn will last until that turn would have begun.
// They neither expire immediately nor last indefinitely.