forked from External/mage
Texts update: to target creature or player => to any target
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64 changed files with 1236 additions and 1236 deletions
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@ -48,7 +48,7 @@ import mage.target.common.TargetAnyTarget;
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* @author spjspj
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*/
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public class ArlinnEmbracedByTheMoonEmblem extends Emblem {
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// "Creatures you control have haste and '{T}: This creature deals damage equal to its power to target creature or player.'"
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// "Creatures you control have haste and '{T}: This creature deals damage equal to its power to any target.'"
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public ArlinnEmbracedByTheMoonEmblem() {
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this.setName("Emblem Arlinn");
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@ -57,11 +57,11 @@ public class ArlinnEmbracedByTheMoonEmblem extends Emblem {
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effect.setText("Creatures you control have haste");
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Ability ability = new SimpleStaticAbility(Zone.COMMAND, effect);
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Effect effect2 = new DamageTargetEffect(new SourcePermanentPowerCount());
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effect2.setText("This creature deals damage equal to its power to target creature or player");
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effect2.setText("This creature deals damage equal to its power to any target");
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Ability ability2 = new SimpleActivatedAbility(Zone.BATTLEFIELD, effect2, new TapSourceCost());
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ability2.addTarget(new TargetAnyTarget());
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effect = new GainAbilityControlledEffect(ability2, Duration.EndOfGame, filter);
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effect.setText("and '{T}: This creature deals damage equal to its power to target creature or player");
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effect.setText("and '{T}: This creature deals damage equal to its power to any target");
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ability.addEffect(effect);
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this.getAbilities().add(ability);
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}
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