forked from External/mage
[refactoring][minor] Replaced all tabs with four spaces.
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e646e4768d
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239a4fb100
2891 changed files with 79411 additions and 79411 deletions
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@ -42,79 +42,79 @@ import mage.game.permanent.Permanent;
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*/
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public class PlayerQueryEventSource implements EventSource<PlayerQueryEvent>, Serializable {
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protected final EventDispatcher<PlayerQueryEvent> dispatcher = new EventDispatcher<PlayerQueryEvent>() {};
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protected final EventDispatcher<PlayerQueryEvent> dispatcher = new EventDispatcher<PlayerQueryEvent>() {};
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@Override
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public void addListener(Listener<PlayerQueryEvent> listener) {
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dispatcher.addListener(listener);
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}
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@Override
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public void addListener(Listener<PlayerQueryEvent> listener) {
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dispatcher.addListener(listener);
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}
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public void ask(UUID playerId, String message) {
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dispatcher.fireEvent(PlayerQueryEvent.askEvent(playerId, message));
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}
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public void ask(UUID playerId, String message) {
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dispatcher.fireEvent(PlayerQueryEvent.askEvent(playerId, message));
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}
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public void select(UUID playerId, String message) {
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dispatcher.fireEvent(PlayerQueryEvent.selectEvent(playerId, message));
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}
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public void select(UUID playerId, String message) {
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dispatcher.fireEvent(PlayerQueryEvent.selectEvent(playerId, message));
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}
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public void chooseAbility(UUID playerId, String message, Collection<? extends ActivatedAbility> choices) {
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dispatcher.fireEvent(PlayerQueryEvent.chooseAbilityEvent(playerId, message, choices));
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}
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public void chooseAbility(UUID playerId, String message, Collection<? extends ActivatedAbility> choices) {
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dispatcher.fireEvent(PlayerQueryEvent.chooseAbilityEvent(playerId, message, choices));
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}
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public void choosePile(UUID playerId, String message, List<? extends Card> pile1, List<? extends Card> pile2) {
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dispatcher.fireEvent(PlayerQueryEvent.choosePileEvent(playerId, message, pile1, pile2));
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}
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public void chooseMode(UUID playerId, String message, Map<UUID, String> modes) {
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dispatcher.fireEvent(PlayerQueryEvent.chooseModeEvent(playerId, message, modes));
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}
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public void choosePile(UUID playerId, String message, List<? extends Card> pile1, List<? extends Card> pile2) {
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dispatcher.fireEvent(PlayerQueryEvent.choosePileEvent(playerId, message, pile1, pile2));
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}
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public void target(UUID playerId, String message, Set<UUID> targets, boolean required) {
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dispatcher.fireEvent(PlayerQueryEvent.targetEvent(playerId, message, targets, required));
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}
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public void chooseMode(UUID playerId, String message, Map<UUID, String> modes) {
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dispatcher.fireEvent(PlayerQueryEvent.chooseModeEvent(playerId, message, modes));
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}
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public void target(UUID playerId, String message, Set<UUID> targets, boolean required, Map<String, Serializable> options) {
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dispatcher.fireEvent(PlayerQueryEvent.targetEvent(playerId, message, targets, required, options));
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}
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public void target(UUID playerId, String message, Set<UUID> targets, boolean required) {
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dispatcher.fireEvent(PlayerQueryEvent.targetEvent(playerId, message, targets, required));
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}
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public void target(UUID playerId, String message, Cards cards, boolean required, Map<String, Serializable> options) {
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dispatcher.fireEvent(PlayerQueryEvent.targetEvent(playerId, message, cards, required, options));
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}
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public void target(UUID playerId, String message, Set<UUID> targets, boolean required, Map<String, Serializable> options) {
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dispatcher.fireEvent(PlayerQueryEvent.targetEvent(playerId, message, targets, required, options));
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}
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public void target(UUID playerId, String message, Cards cards) {
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dispatcher.fireEvent(PlayerQueryEvent.lookEvent(playerId, message, cards));
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}
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public void target(UUID playerId, String message, Cards cards, boolean required, Map<String, Serializable> options) {
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dispatcher.fireEvent(PlayerQueryEvent.targetEvent(playerId, message, cards, required, options));
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}
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public void target(UUID playerId, String message, List<TriggeredAbility> abilities) {
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dispatcher.fireEvent(PlayerQueryEvent.targetEvent(playerId, message, abilities));
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}
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public void target(UUID playerId, String message, Cards cards) {
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dispatcher.fireEvent(PlayerQueryEvent.lookEvent(playerId, message, cards));
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}
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public void target(UUID playerId, String message, List<Permanent> perms, boolean required) {
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dispatcher.fireEvent(PlayerQueryEvent.targetEvent(playerId, message, perms, required));
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}
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public void target(UUID playerId, String message, List<TriggeredAbility> abilities) {
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dispatcher.fireEvent(PlayerQueryEvent.targetEvent(playerId, message, abilities));
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}
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public void playMana(UUID playerId, String message) {
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dispatcher.fireEvent(PlayerQueryEvent.playManaEvent(playerId, message));
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}
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public void target(UUID playerId, String message, List<Permanent> perms, boolean required) {
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dispatcher.fireEvent(PlayerQueryEvent.targetEvent(playerId, message, perms, required));
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}
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public void amount(UUID playerId, String message, int min, int max) {
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dispatcher.fireEvent(PlayerQueryEvent.amountEvent(playerId, message, min, max));
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}
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public void playMana(UUID playerId, String message) {
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dispatcher.fireEvent(PlayerQueryEvent.playManaEvent(playerId, message));
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}
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public void choose(UUID playerId, String message, Set<String> choices) {
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dispatcher.fireEvent(PlayerQueryEvent.chooseEvent(playerId, message, choices));
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}
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public void amount(UUID playerId, String message, int min, int max) {
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dispatcher.fireEvent(PlayerQueryEvent.amountEvent(playerId, message, min, max));
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}
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public void playXMana(UUID playerId, String message) {
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dispatcher.fireEvent(PlayerQueryEvent.playXManaEvent(playerId, message));
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}
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public void choose(UUID playerId, String message, Set<String> choices) {
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dispatcher.fireEvent(PlayerQueryEvent.chooseEvent(playerId, message, choices));
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}
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public void pickCard(UUID playerId, String message, List<Card> booster, int time) {
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dispatcher.fireEvent(PlayerQueryEvent.pickCard(playerId, message, booster, time));
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}
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public void playXMana(UUID playerId, String message) {
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dispatcher.fireEvent(PlayerQueryEvent.playXManaEvent(playerId, message));
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}
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public void construct(UUID playerId, String message, int time) {
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dispatcher.fireEvent(PlayerQueryEvent.construct(playerId, message, time));
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}
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public void pickCard(UUID playerId, String message, List<Card> booster, int time) {
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dispatcher.fireEvent(PlayerQueryEvent.pickCard(playerId, message, booster, time));
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}
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public void construct(UUID playerId, String message, int time) {
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dispatcher.fireEvent(PlayerQueryEvent.construct(playerId, message, time));
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}
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}
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