[refactoring][minor] Replaced all tabs with four spaces.

This commit is contained in:
North 2012-06-19 23:50:20 +03:00
parent e646e4768d
commit 239a4fb100
2891 changed files with 79411 additions and 79411 deletions

View file

@ -45,47 +45,47 @@ import mage.players.Player;
*/
public class PutLibraryIntoGraveTargetEffect extends OneShotEffect<PutLibraryIntoGraveTargetEffect> {
private DynamicValue amount;
private DynamicValue amount;
public PutLibraryIntoGraveTargetEffect(int amount) {
this(new StaticValue(amount));
}
public PutLibraryIntoGraveTargetEffect(DynamicValue amount) {
super(Outcome.Detriment);
this.amount = amount;
}
public PutLibraryIntoGraveTargetEffect(DynamicValue amount) {
super(Outcome.Detriment);
this.amount = amount;
}
public PutLibraryIntoGraveTargetEffect(final PutLibraryIntoGraveTargetEffect effect) {
super(effect);
this.amount = effect.amount.clone();
}
public PutLibraryIntoGraveTargetEffect(final PutLibraryIntoGraveTargetEffect effect) {
super(effect);
this.amount = effect.amount.clone();
}
public void setAmount(DynamicValue value) {
this.amount = value;
}
public void setAmount(DynamicValue value) {
this.amount = value;
}
@Override
public PutLibraryIntoGraveTargetEffect copy() {
return new PutLibraryIntoGraveTargetEffect(this);
}
@Override
public PutLibraryIntoGraveTargetEffect copy() {
return new PutLibraryIntoGraveTargetEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(targetPointer.getFirst(game, source));
if (player != null) {
// putting cards to grave shouldn't end the game, so getting minimun available
int cardsCount = Math.min(amount.calculate(game, source), player.getLibrary().size());
for (int i = 0; i < cardsCount; i++) {
Card card = player.getLibrary().removeFromTop(game);
if (card != null)
card.moveToZone(Zone.GRAVEYARD, source.getId(), game, false);
else
break;
}
}
return true;
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(targetPointer.getFirst(game, source));
if (player != null) {
// putting cards to grave shouldn't end the game, so getting minimun available
int cardsCount = Math.min(amount.calculate(game, source), player.getLibrary().size());
for (int i = 0; i < cardsCount; i++) {
Card card = player.getLibrary().removeFromTop(game);
if (card != null)
card.moveToZone(Zone.GRAVEYARD, source.getId(), game, false);
else
break;
}
}
return true;
}
@Override
public String getText(Mode mode) {