forked from External/mage
game engine, tests and other fixes:
tests: fixed wrong permanent structure for battlefield cards (addCard command); tests: added docs and additional runtime checks; game: Modal double-faced cards - improved support, no more other side effects on battlefield; game: Copy abilities - improved stability and cards support; game: Player under control - improved stability and related cards support (possible NPE errors, additional runtime checks); server: fixed bloated logs with game timer; AI: fixed wrong timer in computer games;
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35 changed files with 303 additions and 151 deletions
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package mage.server.util;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.UUID;
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import mage.game.Game;
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import mage.players.Player;
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/**
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* @author nantuko
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*/
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public final class Splitter {
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private Splitter(){}
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public static List<UUID> split(Game game, UUID playerId) {
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List<UUID> players = new ArrayList<>();
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//players.add(playerId); // add original player
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Player player = game.getPlayer(playerId);
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if (player != null && player.getTurnControlledBy() != null) {
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players.add(player.getTurnControlledBy());
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}
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return players;
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}
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}
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