game engine, tests and other fixes:

tests: fixed wrong permanent structure for battlefield cards (addCard command);
tests: added docs and additional runtime checks;
game: Modal double-faced cards - improved support, no more other side effects on battlefield;
game: Copy abilities - improved stability and cards support;
game: Player under control - improved stability and related cards support (possible NPE errors, additional runtime checks);
server: fixed bloated logs with game timer;
AI: fixed wrong timer in computer games;
This commit is contained in:
Oleg Agafonov 2024-02-17 19:35:44 +04:00
parent 824e4c6b7a
commit 229e8d3075
35 changed files with 303 additions and 151 deletions

View file

@ -0,0 +1,27 @@
package mage.game;
import mage.cards.Card;
/**
* For tests only: put to battlefield with additional settings like tapped
*
* @author JayDi85
*/
public class PutToBattlefieldInfo {
private final Card card;
private final boolean tapped;
public PutToBattlefieldInfo(Card card, boolean tapped) {
this.card = card;
this.tapped = tapped;
}
public Card getCard() {
return card;
}
public boolean isTapped() {
return tapped;
}
}