forked from External/mage
game engine, tests and other fixes:
tests: fixed wrong permanent structure for battlefield cards (addCard command); tests: added docs and additional runtime checks; game: Modal double-faced cards - improved support, no more other side effects on battlefield; game: Copy abilities - improved stability and cards support; game: Player under control - improved stability and related cards support (possible NPE errors, additional runtime checks); server: fixed bloated logs with game timer; AI: fixed wrong timer in computer games;
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35 changed files with 303 additions and 151 deletions
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@ -9,6 +9,7 @@ import mage.game.Game;
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import mage.players.Player;
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/**
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* TODO: delete, there are already end turn code with control reset
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* @author nantuko
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*/
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public class LoseControlOnOtherPlayersControllerEffect extends OneShotEffect {
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