[TLA] Implement Hei Bai, Spirit of Balance

This commit is contained in:
theelk801 2025-08-15 10:55:00 -04:00
parent f3447ffc87
commit 2202bd4453
2 changed files with 57 additions and 0 deletions

View file

@ -0,0 +1,56 @@
package mage.cards.h;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldOrAttacksSourceTriggeredAbility;
import mage.abilities.common.LeavesBattlefieldTriggeredAbility;
import mage.abilities.costs.common.SacrificeTargetCost;
import mage.abilities.effects.common.DoIfCostPaid;
import mage.abilities.effects.common.PutSourceCountersOnTargetEffect;
import mage.abilities.effects.common.counter.AddCountersSourceEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.SubType;
import mage.constants.SuperType;
import mage.counters.CounterType;
import mage.filter.StaticFilters;
import mage.target.common.TargetControlledCreaturePermanent;
import java.util.UUID;
/**
* @author TheElk801
*/
public final class HeiBaiSpiritOfBalance extends CardImpl {
public HeiBaiSpiritOfBalance(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{2}{W/B}{W/B}");
this.supertype.add(SuperType.LEGENDARY);
this.subtype.add(SubType.BEAR);
this.subtype.add(SubType.SPIRIT);
this.power = new MageInt(3);
this.toughness = new MageInt(3);
// Whenever Hei Bai enters or attacks, you may sacrifice another creature or artifact. If you do, put two +1/+1 counters on Hei Bai.
this.addAbility(new EntersBattlefieldOrAttacksSourceTriggeredAbility(new DoIfCostPaid(
new AddCountersSourceEffect(CounterType.P1P1.createInstance(2)),
new SacrificeTargetCost(StaticFilters.FILTER_CONTROLLED_ANOTHER_CREATURE_OR_ARTIFACT)
)));
// When Hei Bai leaves the battlefield, put its counters on target creature you control.
Ability ability = new LeavesBattlefieldTriggeredAbility(new PutSourceCountersOnTargetEffect());
ability.addTarget(new TargetControlledCreaturePermanent());
this.addAbility(ability);
}
private HeiBaiSpiritOfBalance(final HeiBaiSpiritOfBalance card) {
super(card);
}
@Override
public HeiBaiSpiritOfBalance copy() {
return new HeiBaiSpiritOfBalance(this);
}
}

View file

@ -67,6 +67,7 @@ public final class AvatarTheLastAirbender extends ExpansionSet {
cards.add(new SetCardInfo("Glider Kids", 21, Rarity.COMMON, mage.cards.g.GliderKids.class));
cards.add(new SetCardInfo("Haru, Hidden Talent", 182, Rarity.UNCOMMON, mage.cards.h.HaruHiddenTalent.class));
cards.add(new SetCardInfo("Heartless Act", 103, Rarity.UNCOMMON, mage.cards.h.HeartlessAct.class));
cards.add(new SetCardInfo("Hei Bai, Spirit of Balance", 225, Rarity.UNCOMMON, mage.cards.h.HeiBaiSpiritOfBalance.class));
cards.add(new SetCardInfo("Hog-Monkey", 104, Rarity.COMMON, mage.cards.h.HogMonkey.class));
cards.add(new SetCardInfo("Iguana Parrot", 56, Rarity.COMMON, mage.cards.i.IguanaParrot.class));
cards.add(new SetCardInfo("Island", 288, Rarity.LAND, mage.cards.basiclands.Island.class, FULL_ART_BFZ_VARIOUS));