forked from External/mage
* Some rework of handling of mana effects.
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254 changed files with 1449 additions and 1399 deletions
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.abilities.effects.common;
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import java.util.ArrayList;
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import java.util.Arrays;
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import mage.Mana;
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import mage.abilities.Ability;
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import mage.abilities.dynamicvalue.DynamicValue;
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import mage.abilities.dynamicvalue.common.StaticValue;
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import mage.constants.ColoredManaSymbol;
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import mage.game.Game;
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import mage.players.Player;
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import mage.util.CardUtil;
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/**
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*
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* @author LevelX2
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*/
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public class AddManaInAnyCombinationEffect extends ManaEffect {
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private ArrayList<ColoredManaSymbol> manaSymbols = new ArrayList<>();
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private final DynamicValue amount;
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public AddManaInAnyCombinationEffect(int amount) {
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this(new StaticValue(amount), ColoredManaSymbol.B, ColoredManaSymbol.U, ColoredManaSymbol.R, ColoredManaSymbol.W, ColoredManaSymbol.G);
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}
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public AddManaInAnyCombinationEffect(int amount, ColoredManaSymbol... coloredManaSymbols) {
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this(new StaticValue(amount), coloredManaSymbols);
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}
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public AddManaInAnyCombinationEffect(DynamicValue amount, ColoredManaSymbol... coloredManaSymbols) {
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super();
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this.manaSymbols.addAll(Arrays.asList(coloredManaSymbols));
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this.amount = amount;
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this.staticText = setText();
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}
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public AddManaInAnyCombinationEffect(int amount, String text) {
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this(amount);
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this.staticText = text;
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}
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public AddManaInAnyCombinationEffect(int amount, String text, ColoredManaSymbol... coloredManaSymbols) {
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this(amount, coloredManaSymbols);
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this.staticText = text;
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}
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public AddManaInAnyCombinationEffect(DynamicValue amount, String text, ColoredManaSymbol... coloredManaSymbols) {
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this(amount, coloredManaSymbols);
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this.staticText = text;
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}
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public AddManaInAnyCombinationEffect(final AddManaInAnyCombinationEffect effect) {
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super(effect);
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this.manaSymbols = effect.manaSymbols;
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this.amount = effect.amount;
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}
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@Override
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public AddManaInAnyCombinationEffect copy() {
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return new AddManaInAnyCombinationEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player player = game.getPlayer(source.getControllerId());
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if (player != null) {
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Mana mana = new Mana();
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int amountOfManaLeft = amount.calculate(game, source, this);
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int maxAmount = amountOfManaLeft;
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while (amountOfManaLeft > 0 && player.canRespond()) {
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for (ColoredManaSymbol coloredManaSymbol : manaSymbols) {
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int number = player.getAmount(0, amountOfManaLeft, "Distribute mana by color (done " + mana.count()
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+ " of " + maxAmount + "). How many mana add to <b>" + coloredManaSymbol.getColorHtmlName() + "</b> (enter 0 for pass to next color)?", game);
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if (number > 0) {
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for (int i = 0; i < number; i++) {
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mana.add(new Mana(coloredManaSymbol));
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}
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amountOfManaLeft -= number;
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}
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if (amountOfManaLeft == 0) {
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break;
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}
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}
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}
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checkToFirePossibleEvents(mana, game, source);
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player.getManaPool().addMana(mana, game, source);
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return true;
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}
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return false;
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}
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@Override
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public Mana getMana(Game game, Ability source) {
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return null;
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}
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private String setText() {
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StringBuilder sb = new StringBuilder("Add ");
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sb.append(CardUtil.numberToText(amount.toString()));
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sb.append(" mana in any combination of ");
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if (manaSymbols.size() == 5) {
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sb.append("colors");
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} else {
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int i = 0;
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for (ColoredManaSymbol coloredManaSymbol : manaSymbols) {
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i++;
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if (i > 1) {
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sb.append(" and/or ");
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}
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sb.append('{').append(coloredManaSymbol.toString()).append('}');
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}
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}
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sb.append("");
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return sb.toString();
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}
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}
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