diff --git a/Mage.Sets/src/mage/cards/v/VeteranBodyguard.java b/Mage.Sets/src/mage/cards/v/VeteranBodyguard.java index 46b8c4d4e21..9da8ee64ec7 100644 --- a/Mage.Sets/src/mage/cards/v/VeteranBodyguard.java +++ b/Mage.Sets/src/mage/cards/v/VeteranBodyguard.java @@ -57,7 +57,7 @@ public class VeteranBodyguard extends CardImpl { public VeteranBodyguard(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{3}{W}{W}"); - + this.subtype.add("Human"); this.power = new MageInt(2); this.toughness = new MageInt(5); @@ -79,14 +79,14 @@ public class VeteranBodyguard extends CardImpl { class VeteranBodyguardEffect extends ReplacementEffectImpl { private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("unblocked creatures"); - + static { filter.add(new UnblockedPredicate()); } - + VeteranBodyguardEffect() { - super(Duration.EndOfTurn, Outcome.RedirectDamage); - staticText = "all combat damage that would be dealt to you by unblocked creatures is dealt to {source} instead."; + super(Duration.WhileOnBattlefield, Outcome.RedirectDamage); + staticText = "all combat damage that would be dealt to you by unblocked creatures is dealt to {source} instead"; } VeteranBodyguardEffect(final VeteranBodyguardEffect effect) { @@ -96,23 +96,23 @@ class VeteranBodyguardEffect extends ReplacementEffectImpl { @Override public boolean replaceEvent(GameEvent event, Ability source, Game game) { DamagePlayerEvent damageEvent = (DamagePlayerEvent) event; - Permanent p = game.getPermanent(source.getSourceId()); - if (p != null) { - p.damage(damageEvent.getAmount(), event.getSourceId(), game, damageEvent.isCombatDamage(), damageEvent.isPreventable()); + Permanent permanent = game.getPermanent(source.getSourceId()); + if (permanent != null) { + permanent.damage(damageEvent.getAmount(), event.getSourceId(), game, damageEvent.isCombatDamage(), damageEvent.isPreventable()); return true; } return true; } - + @Override public boolean checksEventType(GameEvent event, Game game) { return event.getType() == GameEvent.EventType.DAMAGE_PLAYER; } - + @Override public boolean applies(GameEvent event, Ability source, Game game) { if (event.getPlayerId().equals(source.getControllerId()) - && ((DamageEvent)event).isCombatDamage()) { + && ((DamageEvent) event).isCombatDamage()) { Permanent p = game.getPermanent(source.getSourceId()); if (p != null) { for (Permanent permanent : game.getBattlefield().getActivePermanents(filter, source.getControllerId(), source.getSourceId(), game)) {