forked from External/mage
Update effects and abilities which involve tapping permanents for mana (#7679)
Abilities which use trigger from or replace tapping for mana now save the permanent in case it leaves the battlefield. fixes #7671, fixes #7770 * Merge fix and additional comments, Winter's Night fixed Co-authored-by: Oleg Agafonov <jaydi85@gmail.com>
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47 changed files with 884 additions and 1149 deletions
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@ -8,11 +8,12 @@ import mage.constants.Zone;
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import mage.filter.FilterPermanent;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.events.ManaEvent;
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import mage.game.events.TappedForManaEvent;
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import mage.game.permanent.Permanent;
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import mage.target.targetpointer.FixedTarget;
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/**
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* Non mana triggered ability (use case: you must apply non mana effects on mana taps like gain life)
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*
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* @author LevelX2
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*/
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@ -41,26 +42,26 @@ public class TapForManaAllTriggeredAbility extends TriggeredAbilityImpl {
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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if (game.inCheckPlayableState()) { // Ignored - see GameEvent.TAPPED_FOR_MANA
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// it's non mana triggered ability, so ignore it on checking, see TAPPED_FOR_MANA
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if (game.inCheckPlayableState()) {
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return false;
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}
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Permanent permanent = game.getPermanentOrLKIBattlefield(event.getSourceId());
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if (filter.match(permanent, getSourceId(), getControllerId(), game)) {
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ManaEvent mEvent = (ManaEvent) event;
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for(Effect effect:getEffects()) {
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effect.setValue("mana", mEvent.getMana());
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}
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switch(setTargetPointer) {
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case PERMANENT:
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getEffects().get(0).setTargetPointer(new FixedTarget(permanent, game));
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break;
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case PLAYER:
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getEffects().get(0).setTargetPointer(new FixedTarget(permanent.getControllerId()));
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break;
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}
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return true;
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TappedForManaEvent manaEvent = ((TappedForManaEvent) event);
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Permanent permanent = manaEvent.getPermanent();
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if (permanent == null || !filter.match(permanent, getSourceId(), getControllerId(), game)) {
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return false;
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}
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return false;
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getEffects().setValue("mana", manaEvent.getMana());
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getEffects().setValue("tappedPermanent", permanent);
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switch (setTargetPointer) {
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case PERMANENT:
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getEffects().setTargetPointer(new FixedTarget(permanent.getId(), permanent.getZoneChangeCounter(game)));
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break;
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case PLAYER:
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getEffects().setTargetPointer(new FixedTarget(permanent.getControllerId()));
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break;
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}
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return true;
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}
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@Override
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