forked from External/mage
Fix Saga first chapter ZCC
I've given JayDi enough opportunity to find his own fix, I'm merging this with a TODO to consider fixing it another way that JayDi's happy with.
This commit is contained in:
commit
2092f3857e
13 changed files with 85 additions and 71 deletions
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@ -2,8 +2,7 @@ package mage.cards.g;
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import mage.abilities.Ability;
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import mage.abilities.Ability;
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import mage.abilities.common.SagaAbility;
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import mage.abilities.common.SagaAbility;
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import mage.abilities.dynamicvalue.DynamicValue;
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import mage.abilities.dynamicvalue.common.CountersSourceCount;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.CreateTokenEffect;
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import mage.abilities.effects.common.CreateTokenEffect;
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import mage.abilities.effects.common.DestroyAllEffect;
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import mage.abilities.effects.common.DestroyAllEffect;
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@ -19,7 +18,6 @@ import mage.filter.predicate.Predicates;
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import mage.game.Game;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.events.GameEvent;
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import mage.game.events.ZoneChangeEvent;
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import mage.game.events.ZoneChangeEvent;
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import mage.game.permanent.Permanent;
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import mage.game.permanent.token.DalekToken;
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import mage.game.permanent.token.DalekToken;
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import mage.players.Player;
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import mage.players.Player;
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import mage.target.common.TargetOpponent;
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import mage.target.common.TargetOpponent;
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@ -44,7 +42,7 @@ public final class GenesisOfTheDaleks extends CardImpl {
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// I, II, III -- Create a 3/3 black Dalek artifact creature token with menace for each lore counter on Genesis of the Daleks.
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// I, II, III -- Create a 3/3 black Dalek artifact creature token with menace for each lore counter on Genesis of the Daleks.
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sagaAbility.addChapterEffect(
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sagaAbility.addChapterEffect(
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this, SagaChapter.CHAPTER_I, SagaChapter.CHAPTER_III,
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this, SagaChapter.CHAPTER_I, SagaChapter.CHAPTER_III,
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new CreateTokenEffect(new DalekToken(), GenesisOfTheDaleksValue.instance)
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new CreateTokenEffect(new DalekToken(), new CountersSourceCount(CounterType.LORE))
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);
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);
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// IV -- Target opponent faces a villainous choice -- Destroy all Dalek creatures and each of your opponents loses life equal to the total power of Daleks that died this turn, or destroy all non-Dalek creatures.
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// IV -- Target opponent faces a villainous choice -- Destroy all Dalek creatures and each of your opponents loses life equal to the total power of Daleks that died this turn, or destroy all non-Dalek creatures.
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@ -65,41 +63,6 @@ public final class GenesisOfTheDaleks extends CardImpl {
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}
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}
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}
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}
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enum GenesisOfTheDaleksValue implements DynamicValue {
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instance;
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@Override
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public int calculate(Game game, Ability sourceAbility, Effect effect) {
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Permanent permanent = sourceAbility.getSourcePermanentOrLKI(game);
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if (permanent != null) {
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return permanent
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.getCounters(game)
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.getCount(CounterType.LORE);
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}
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return Optional
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.ofNullable(sourceAbility)
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.map(Ability::getSourceId)
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.map(game::getPermanentOrLKIBattlefield)
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.map(p -> p.getCounters(game).getCount(CounterType.LORE))
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.orElse(0);
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}
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@Override
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public GenesisOfTheDaleksValue copy() {
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return this;
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}
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@Override
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public String getMessage() {
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return "lore counter on {this}";
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}
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@Override
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public String toString() {
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return "1";
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}
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}
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class GenesisOfTheDaleksEffect extends OneShotEffect {
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class GenesisOfTheDaleksEffect extends OneShotEffect {
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private static final FaceVillainousChoice choice = new FaceVillainousChoice(
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private static final FaceVillainousChoice choice = new FaceVillainousChoice(
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@ -53,8 +53,8 @@ public final class LongListOfTheEnts extends CardImpl {
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return new LongListOfTheEnts(this);
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return new LongListOfTheEnts(this);
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}
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}
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static String getKey(Game game, Ability source, int offset) {
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static String getKey(Game game, Ability source) {
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return "EntList_" + source.getSourceId() + "_" + (offset + CardUtil.getActualSourceObjectZoneChangeCounter(game, source));
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return "EntList_" + source.getSourceId() + "_" + CardUtil.getActualSourceObjectZoneChangeCounter(game, source);
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}
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}
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}
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}
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@ -67,7 +67,7 @@ enum LongListOfTheEntsHint implements Hint {
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if (ability.getSourcePermanentIfItStillExists(game) == null) {
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if (ability.getSourcePermanentIfItStillExists(game) == null) {
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return null;
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return null;
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}
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}
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Set<SubType> subTypes = (Set<SubType>) game.getState().getValue(LongListOfTheEnts.getKey(game, ability, 0));
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Set<SubType> subTypes = (Set<SubType>) game.getState().getValue(LongListOfTheEnts.getKey(game, ability));
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if (subTypes == null || subTypes.isEmpty()) {
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if (subTypes == null || subTypes.isEmpty()) {
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return "No creature types have been noted yet.";
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return "No creature types have been noted yet.";
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}
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}
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@ -109,14 +109,11 @@ class LongListOfTheEntsEffect extends OneShotEffect {
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return false;
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return false;
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}
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}
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Object existingEntList = game.getState().getValue(LongListOfTheEnts.getKey(game, source, 0));
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Object existingEntList = game.getState().getValue(LongListOfTheEnts.getKey(game, source));
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int offset;
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Set<SubType> newEntList;
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Set<SubType> newEntList;
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if (existingEntList == null) {
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if (existingEntList == null) {
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offset = 1; // zcc is off-by-one due to still entering battlefield
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newEntList = new LinkedHashSet<>();
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newEntList = new LinkedHashSet<>();
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} else {
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} else {
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offset = 0;
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newEntList = new LinkedHashSet<>((Set<SubType>) existingEntList);
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newEntList = new LinkedHashSet<>((Set<SubType>) existingEntList);
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}
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}
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Set<String> chosenTypes = newEntList
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Set<String> chosenTypes = newEntList
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@ -132,7 +129,7 @@ class LongListOfTheEntsEffect extends OneShotEffect {
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SubType subType = SubType.byDescription(choice.getChoiceKey());
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SubType subType = SubType.byDescription(choice.getChoiceKey());
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game.informPlayers(player.getLogName() + " notes the creature type " + subType);
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game.informPlayers(player.getLogName() + " notes the creature type " + subType);
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newEntList.add(subType);
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newEntList.add(subType);
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game.getState().setValue(LongListOfTheEnts.getKey(game, source, offset), newEntList);
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game.getState().setValue(LongListOfTheEnts.getKey(game, source), newEntList);
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FilterSpell filter = new FilterCreatureSpell("a creature spell of that type");
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FilterSpell filter = new FilterCreatureSpell("a creature spell of that type");
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filter.add(subType.getPredicate());
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filter.add(subType.getPredicate());
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game.addDelayedTriggeredAbility(new AddCounterNextSpellDelayedTriggeredAbility(filter), source);
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game.addDelayedTriggeredAbility(new AddCounterNextSpellDelayedTriggeredAbility(filter), source);
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@ -107,7 +107,7 @@ class SummonEsperValigarmandaExileEffect extends OneShotEffect {
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return !cards.isEmpty()
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return !cards.isEmpty()
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&& controller.moveCardsToExile(
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&& controller.moveCardsToExile(
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cards.getCards(game), source, game, true,
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cards.getCards(game), source, game, true,
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CardUtil.getExileZoneId(game, source, 1),
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CardUtil.getExileZoneId(game, source),
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CardUtil.getSourceName(game, source)
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CardUtil.getSourceName(game, source)
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);
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);
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}
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}
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@ -83,7 +83,7 @@ class TheAesirEscapeValhallaOneEffect extends OneShotEffect {
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controller.choose(outcome, target, source, game);
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controller.choose(outcome, target, source, game);
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Card card = game.getCard(target.getFirstTarget());
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Card card = game.getCard(target.getFirstTarget());
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if (card != null) {
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if (card != null) {
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UUID exileId = CardUtil.getExileZoneId(game, source, 1);
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UUID exileId = CardUtil.getExileZoneId(game, source);
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MageObject sourceObject = source.getSourceObject(game);
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MageObject sourceObject = source.getSourceObject(game);
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String exileName = sourceObject != null ? sourceObject.getName() : "";
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String exileName = sourceObject != null ? sourceObject.getName() : "";
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controller.moveCardsToExile(card, source, game, false, exileId, exileName);
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controller.moveCardsToExile(card, source, game, false, exileId, exileName);
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@ -81,7 +81,7 @@ class TheCreationOfAvacynOneEffect extends OneShotEffect {
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if (card != null) {
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if (card != null) {
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// exile it face down
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// exile it face down
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card.setFaceDown(true, game);
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card.setFaceDown(true, game);
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UUID exileId = CardUtil.getExileZoneId(game, source, 1);
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UUID exileId = CardUtil.getExileZoneId(game, source);
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MageObject sourceObject = source.getSourceObject(game);
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MageObject sourceObject = source.getSourceObject(game);
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String exileName = sourceObject != null ? sourceObject.getName() : "";
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String exileName = sourceObject != null ? sourceObject.getName() : "";
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controller.moveCardsToExile(card, source, game, false, exileId, exileName);
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controller.moveCardsToExile(card, source, game, false, exileId, exileName);
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@ -2,7 +2,6 @@ package org.mage.test.cards.single.cmm;
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import mage.constants.PhaseStep;
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import mage.constants.PhaseStep;
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import mage.constants.Zone;
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import mage.constants.Zone;
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import org.junit.Ignore;
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import org.junit.Test;
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import org.junit.Test;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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@ -19,7 +18,6 @@ public class BattleAtTheHelvaultTest extends CardTestPlayerBase {
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*/
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*/
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private static final String battle = "Battle at the Helvault";
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private static final String battle = "Battle at the Helvault";
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@Ignore // TODO: goal of #11619 is to fix this nicely
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@Test
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@Test
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public void test_SimplePlay() {
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public void test_SimplePlay() {
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addCard(Zone.HAND, playerA, battle, 1);
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addCard(Zone.HAND, playerA, battle, 1);
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@ -3,7 +3,6 @@ package org.mage.test.cards.single.fic;
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import mage.constants.PhaseStep;
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import mage.constants.PhaseStep;
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import mage.constants.Zone;
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import mage.constants.Zone;
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import mage.counters.CounterType;
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import mage.counters.CounterType;
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import org.junit.Ignore;
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import org.junit.Test;
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import org.junit.Test;
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import org.mage.test.player.TestPlayer;
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import org.mage.test.player.TestPlayer;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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@ -23,7 +22,6 @@ public class SummonIxionTest extends CardTestPlayerBase {
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*/
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*/
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private static final String ixion = "Summon: Ixion";
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private static final String ixion = "Summon: Ixion";
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@Ignore // TODO: goal of #11619 is to fix this nicely
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@Test
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@Test
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public void test_SimplePlay() {
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public void test_SimplePlay() {
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addCard(Zone.HAND, playerA, ixion, 1);
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addCard(Zone.HAND, playerA, ixion, 1);
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@ -2,7 +2,6 @@ package org.mage.test.cards.single.pip;
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import mage.constants.PhaseStep;
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import mage.constants.PhaseStep;
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import mage.constants.Zone;
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import mage.constants.Zone;
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import org.junit.Ignore;
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import org.junit.Test;
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import org.junit.Test;
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import org.mage.test.player.TestPlayer;
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import org.mage.test.player.TestPlayer;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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@ -21,7 +20,6 @@ public class Vault13DwellersJourneyTest extends CardTestPlayerBase {
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*/
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*/
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private static final String vault = "Vault 13: Dweller's Journey";
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private static final String vault = "Vault 13: Dweller's Journey";
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@Ignore // TODO: goal of #11619 is to fix this nicely
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@Test
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@Test
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public void test_SimplePlay_ReturnOne() {
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public void test_SimplePlay_ReturnOne() {
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addCard(Zone.HAND, playerA, vault, 1);
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addCard(Zone.HAND, playerA, vault, 1);
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@ -49,7 +47,6 @@ public class Vault13DwellersJourneyTest extends CardTestPlayerBase {
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assertPermanentCount(playerA, "Memnite", 1);
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assertPermanentCount(playerA, "Memnite", 1);
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assertLife(playerA, 20 + 2);
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assertLife(playerA, 20 + 2);
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}
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}
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@Ignore // TODO: goal of #11619 is to fix this nicely
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@Test
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@Test
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public void test_SimplePlay_Return() {
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public void test_SimplePlay_Return() {
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addCard(Zone.HAND, playerA, vault, 1);
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addCard(Zone.HAND, playerA, vault, 1);
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@ -81,7 +78,6 @@ public class Vault13DwellersJourneyTest extends CardTestPlayerBase {
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assertLife(playerA, 20 + 2);
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assertLife(playerA, 20 + 2);
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}
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}
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@Ignore // TODO: goal of #11619 is to fix this nicely
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@Test
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@Test
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public void test_SimplePlay_NoReturn() {
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public void test_SimplePlay_NoReturn() {
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addCard(Zone.HAND, playerA, vault, 1);
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addCard(Zone.HAND, playerA, vault, 1);
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@ -2,7 +2,6 @@ package org.mage.test.cards.single.who;
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import mage.constants.PhaseStep;
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import mage.constants.PhaseStep;
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import mage.constants.Zone;
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import mage.constants.Zone;
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import org.junit.Ignore;
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import org.junit.Test;
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import org.junit.Test;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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@ -18,7 +17,6 @@ public class DayOfTheMoonTest extends CardTestPlayerBase {
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*/
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*/
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private static final String day = "Day of the Moon";
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private static final String day = "Day of the Moon";
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@Ignore // TODO: goal of #11619 is to fix this nicely
|
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@Test
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@Test
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public void test_SimplePlay() {
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public void test_SimplePlay() {
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addCard(Zone.HAND, playerA, day, 1);
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addCard(Zone.HAND, playerA, day, 1);
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@ -2,7 +2,6 @@ package org.mage.test.cards.single.who;
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import mage.constants.PhaseStep;
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import mage.constants.PhaseStep;
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import mage.constants.Zone;
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import mage.constants.Zone;
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import org.junit.Ignore;
|
|
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import org.junit.Test;
|
import org.junit.Test;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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|
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@ -20,7 +19,6 @@ public class TheWarGamesTest extends CardTestPlayerBase {
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*/
|
*/
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private static final String war = "The War Games";
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private static final String war = "The War Games";
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@Ignore // TODO: goal of #11619 is to fix this nicely
|
|
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@Test
|
@Test
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public void test_SimplePlay_NoExile() {
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public void test_SimplePlay_NoExile() {
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addCard(Zone.HAND, playerA, war, 1);
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addCard(Zone.HAND, playerA, war, 1);
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@ -63,7 +61,6 @@ public class TheWarGamesTest extends CardTestPlayerBase {
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assertLife(playerB, 20 - 6 - 9);
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assertLife(playerB, 20 - 6 - 9);
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}
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}
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|
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@Ignore // TODO: goal of #11619 is to fix this nicely
|
|
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@Test
|
@Test
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public void test_SimplePlay_Exile() {
|
public void test_SimplePlay_Exile() {
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addCard(Zone.HAND, playerA, war, 1);
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addCard(Zone.HAND, playerA, war, 1);
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@ -2,7 +2,6 @@ package org.mage.test.cards.single.who;
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import mage.constants.PhaseStep;
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import mage.constants.PhaseStep;
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import mage.constants.Zone;
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import mage.constants.Zone;
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import org.junit.Ignore;
|
|
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import org.junit.Test;
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import org.junit.Test;
|
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import org.mage.test.serverside.base.CardTestPlayerBase;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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||||||
|
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@ -20,7 +19,6 @@ public class TrialOfATimeLordTest extends CardTestPlayerBase {
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*/
|
*/
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private static final String trial = "Trial of a Time Lord";
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private static final String trial = "Trial of a Time Lord";
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|
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@Ignore // TODO: goal of #11619 is to fix this nicely
|
|
||||||
@Test
|
@Test
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||||||
public void test_SimplePlay() {
|
public void test_SimplePlay() {
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addCard(Zone.HAND, playerA, trial, 1);
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addCard(Zone.HAND, playerA, trial, 1);
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@ -3,7 +3,6 @@ package org.mage.test.cards.single.woe;
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import mage.abilities.keyword.FlyingAbility;
|
import mage.abilities.keyword.FlyingAbility;
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||||||
import mage.constants.PhaseStep;
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import mage.constants.PhaseStep;
|
||||||
import mage.constants.Zone;
|
import mage.constants.Zone;
|
||||||
import org.junit.Ignore;
|
|
||||||
import org.junit.Test;
|
import org.junit.Test;
|
||||||
import org.mage.test.serverside.base.CardTestPlayerBase;
|
import org.mage.test.serverside.base.CardTestPlayerBase;
|
||||||
|
|
||||||
|
|
@ -21,7 +20,6 @@ public class ThePrincessTakesFlightTest extends CardTestPlayerBase {
|
||||||
*/
|
*/
|
||||||
private static final String flight = "The Princess Takes Flight";
|
private static final String flight = "The Princess Takes Flight";
|
||||||
|
|
||||||
@Ignore // TODO: goal of #11619 is to fix this nicely
|
|
||||||
@Test
|
@Test
|
||||||
public void test_SimplePlay() {
|
public void test_SimplePlay() {
|
||||||
addCard(Zone.HAND, playerA, flight, 1);
|
addCard(Zone.HAND, playerA, flight, 1);
|
||||||
|
|
@ -54,7 +52,6 @@ public class ThePrincessTakesFlightTest extends CardTestPlayerBase {
|
||||||
assertExileCount(playerB, "Memnite", 0);
|
assertExileCount(playerB, "Memnite", 0);
|
||||||
assertPermanentCount(playerB, "Memnite", 1);
|
assertPermanentCount(playerB, "Memnite", 1);
|
||||||
}
|
}
|
||||||
@Ignore // TODO: goal of #11619 is to fix this nicely
|
|
||||||
@Test
|
@Test
|
||||||
public void testFlicker() {
|
public void testFlicker() {
|
||||||
addCard(Zone.BATTLEFIELD, playerA, "Plains", 5);
|
addCard(Zone.BATTLEFIELD, playerA, "Plains", 5);
|
||||||
|
|
@ -82,4 +79,73 @@ public class ThePrincessTakesFlightTest extends CardTestPlayerBase {
|
||||||
assertPermanentCount(playerA, "Memnite", 1);
|
assertPermanentCount(playerA, "Memnite", 1);
|
||||||
assertGraveyardCount(playerA, flight, 1);
|
assertGraveyardCount(playerA, flight, 1);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@Test
|
||||||
|
public void test_TokenCopy() {
|
||||||
|
addCard(Zone.HAND, playerA, flight, 1);
|
||||||
|
addCard(Zone.HAND, playerA, "Swords to Plowshares", 1);
|
||||||
|
addCard(Zone.BATTLEFIELD, playerA, "Grizzly Bears", 1);
|
||||||
|
addCard(Zone.BATTLEFIELD, playerA, "Ondu Spiritdancer", 1);
|
||||||
|
addCard(Zone.BATTLEFIELD, playerB, "Memnite", 1);
|
||||||
|
addCard(Zone.BATTLEFIELD, playerA, "Plains", 4);
|
||||||
|
|
||||||
|
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, flight);
|
||||||
|
setChoice(playerA, "I - ");
|
||||||
|
addTarget(playerA, "Memnite");
|
||||||
|
setChoice(playerA, true);
|
||||||
|
addTarget(playerA, "Grizzly Bears");
|
||||||
|
|
||||||
|
checkExileCount("after I, exiled Memnite", 1, PhaseStep.POSTCOMBAT_MAIN, playerB, "Memnite", 1);
|
||||||
|
checkExileCount("after I, exiled Grizzly Bears", 1, PhaseStep.POSTCOMBAT_MAIN, playerB, "Grizzly Bears", 1);
|
||||||
|
|
||||||
|
castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerA, "Swords to Plowshares", "Ondu Spiritdancer");
|
||||||
|
|
||||||
|
// turn 3
|
||||||
|
setChoice(playerA, "II - ");
|
||||||
|
// No targets available
|
||||||
|
|
||||||
|
// turn 5
|
||||||
|
setChoice(playerA, "III - ");
|
||||||
|
setStrictChooseMode(true);
|
||||||
|
setStopAt(5, PhaseStep.POSTCOMBAT_MAIN);
|
||||||
|
execute();
|
||||||
|
|
||||||
|
assertExileCount(playerA, "Grizzly Bears", 0);
|
||||||
|
assertExileCount(playerB, "Memnite", 0);
|
||||||
|
assertPermanentCount(playerA, "Grizzly Bears", 1);
|
||||||
|
assertPermanentCount(playerB, "Memnite", 1);
|
||||||
|
}
|
||||||
|
@Test
|
||||||
|
public void test_SpellCopy() {
|
||||||
|
addCard(Zone.HAND, playerA, flight, 1);
|
||||||
|
addCard(Zone.HAND, playerA, "Swords to Plowshares", 1);
|
||||||
|
addCard(Zone.BATTLEFIELD, playerA, "Grizzly Bears", 1);
|
||||||
|
addCard(Zone.BATTLEFIELD, playerA, "The Sixth Doctor", 1);
|
||||||
|
addCard(Zone.BATTLEFIELD, playerB, "Memnite", 1);
|
||||||
|
addCard(Zone.BATTLEFIELD, playerA, "Plains", 4);
|
||||||
|
|
||||||
|
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, flight);
|
||||||
|
addTarget(playerA, "Memnite");
|
||||||
|
addTarget(playerA, "Grizzly Bears");
|
||||||
|
|
||||||
|
checkExileCount("after I, exiled Memnite", 1, PhaseStep.POSTCOMBAT_MAIN, playerB, "Memnite", 1);
|
||||||
|
checkExileCount("after I, exiled Grizzly Bears", 1, PhaseStep.POSTCOMBAT_MAIN, playerB, "Grizzly Bears", 1);
|
||||||
|
|
||||||
|
castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerA, "Swords to Plowshares", "The Sixth Doctor");
|
||||||
|
|
||||||
|
// turn 3
|
||||||
|
setChoice(playerA, "II - ");
|
||||||
|
// No targets available
|
||||||
|
|
||||||
|
// turn 5
|
||||||
|
setChoice(playerA, "III - ");
|
||||||
|
setStrictChooseMode(true);
|
||||||
|
setStopAt(5, PhaseStep.POSTCOMBAT_MAIN);
|
||||||
|
execute();
|
||||||
|
|
||||||
|
assertExileCount(playerA, "Grizzly Bears", 0);
|
||||||
|
assertExileCount(playerB, "Memnite", 0);
|
||||||
|
assertPermanentCount(playerA, "Grizzly Bears", 1);
|
||||||
|
assertPermanentCount(playerB, "Memnite", 1);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -33,6 +33,7 @@ import mage.game.events.BatchEvent;
|
||||||
import mage.game.events.GameEvent;
|
import mage.game.events.GameEvent;
|
||||||
import mage.game.events.ZoneChangeEvent;
|
import mage.game.events.ZoneChangeEvent;
|
||||||
import mage.game.permanent.Permanent;
|
import mage.game.permanent.Permanent;
|
||||||
|
import mage.game.permanent.PermanentToken;
|
||||||
import mage.game.stack.Spell;
|
import mage.game.stack.Spell;
|
||||||
import mage.game.stack.StackAbility;
|
import mage.game.stack.StackAbility;
|
||||||
import mage.players.Player;
|
import mage.players.Player;
|
||||||
|
|
@ -1707,15 +1708,17 @@ public abstract class AbilityImpl implements Ability {
|
||||||
|
|
||||||
private int getCurrentSourceObjectZoneChangeCounter(Game game){
|
private int getCurrentSourceObjectZoneChangeCounter(Game game){
|
||||||
int zcc = game.getState().getZoneChangeCounter(getSourceId());
|
int zcc = game.getState().getZoneChangeCounter(getSourceId());
|
||||||
// TODO: Enable this, #13710
|
Permanent p = game.getPermanentEntering(getSourceId());
|
||||||
/*if (game.getPermanentEntering(getSourceId()) != null){
|
if (p != null && !(p instanceof PermanentToken)){
|
||||||
// If the triggered ability triggered while the permanent is entering the battlefield
|
// If the triggered ability triggered while the permanent is entering the battlefield
|
||||||
// then add 1 zcc so that it triggers as if the permanent was already on the battlefield
|
// then add 1 zcc so that it triggers as if the permanent was already on the battlefield
|
||||||
// So "Enters with counters" causes "Whenever counters are placed" to trigger with battlefield zcc
|
// So "Enters with counters" causes "Whenever counters are placed" to trigger with battlefield zcc
|
||||||
// Particularly relevant for Sagas, which always involve both
|
// Particularly relevant for Sagas, which always involve both
|
||||||
// Note that this does NOT apply to "As ~ ETB" effects, those still use the stack zcc
|
// Note that this does NOT apply to "As ~ ETB" effects, those still use the stack zcc
|
||||||
|
// TODO: JayDi doesn't like this solution, consider finding another one.
|
||||||
zcc += 1;
|
zcc += 1;
|
||||||
}*/
|
// However, tokens don't change their zcc upon entering the battlefield, so don't add for them
|
||||||
|
}
|
||||||
return zcc;
|
return zcc;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue