From 1fb58f61bc0ea4897b43c3e0c12a8cdeb90958e7 Mon Sep 17 00:00:00 2001 From: theelk801 Date: Thu, 4 Apr 2024 13:02:58 -0400 Subject: [PATCH] [BIG] update spoiler --- Utils/mtg-cards-data.txt | 3 +++ 1 file changed, 3 insertions(+) diff --git a/Utils/mtg-cards-data.txt b/Utils/mtg-cards-data.txt index 10a91ffb990..ef469bdd5d2 100644 --- a/Utils/mtg-cards-data.txt +++ b/Utils/mtg-cards-data.txt @@ -52695,6 +52695,7 @@ Rest in Peace|The Big Score|4|M|{1}{W}|Enchantment|||When Rest in Peace enters t Esoteric Duplicator|The Big Score|5|M|{2}{U}|Artifact - Clue|||Whenever you sacrifice Esoteric Duplicator or another artifact, you may pay {2}. If you do, at the beginning of the next end step, create a token that's a copy of that artifact.${2}, Sacrifice Esoteric Duplicator: Draw a card.| Simulacrum Synthesizer|The Big Score|6|M|{2}{U}|Artifact|||When Simulacrum Synthesizer enters the battlefield, scry 2.$Whenever another artifact with mana value 3 or greater enters the battlefield under your control, create a 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control."| Worldwalker Helm|The Big Score|7|M|{2}{U}|Artifact|||If you would create one or more artifact tokens, instead create those tokens plus an additional Map token.${1}{U}, {T}: Create a token that's a copy of target artifact token you control.| +Greed's Gambit|The Big Score|8|M|{3}{B}|Enchantment|||When Greed's Gambit enters the battlefield, you draw three cards, gain 6 life, and create three 2/1 black Bat creature tokens with flying.$At the beginning of your end step, you discard a card, lose 2 life, and sacrifice a creature.$When Greed's Gambit leaves the battlefield, you discard three cards, lose 6 life and sacrifice three creatures.| Harvester of Misery|The Big Score|9|M|{3}{B}{B}|Creature - Spirit|5|4|Menace$When Harvester of Misery enters the battlefield, other creatures get -2/-2 until end of turn.${1}{B}, Discard Harvester of Misery: Target creature gets -2/-2 until end of turn.| Hostile Investigator|The Big Score|10|M|{3}{B}|Creature - Ogre Rogue Detective|4|3|When Hostile Investigator enters the battlefield, target opponent discards a card.$Whenever one or more players discard one or more cards, investigate. This ability triggers only once each turn.| Generous Plunderer|The Big Score|11|M|{1}{R}|Creature - Human Rogue|2|2|Menace$At the beginning of your upkeep, you may create a Treasure token. When you do, target opponent creates a tapped Treasure token.$Whenever Generous Plunderer attacks, it deals damage to defending player equal to the number of artifacts they control.| @@ -52704,6 +52705,7 @@ Molten Duplication|The Big Score|14|M|{1}{R}|Sorcery|||Create a token that's a c Ancient Cornucopia|The Big Score|16|M|{2}{G}|Artifact|||Whenever you cast a spell that's one or more colors, you may gain 1 life for each of that spell's colors. Do this only once each turn.${T}: Add one mana of any color.| Bristlebud Farmer|The Big Score|17|M|{2}{G}{G}|Creature - Plant Druid|5|5|Trample$When Bristlebud Farmer enters the battlefield, create two Food tokens.$Whenever Bristlebud Farmer attacks, you may sacrifice a Food. If you do, mill three cards. You may put a permanent card from among them into your hand.| Omenpath Journey|The Big Score|18|M|{3}{G}|Enchantment|||When Omenpath Journey enters the battlefield, search your library for up to five land cards that have different names, exile them, then shuffle.$At the beginning of your end step, choose a card at random exiled with Omenpath Journey and put it onto the battlefield tapped.| +Sandstorm Salvager|The Big Score|19|M|{2}{G}|Creature - Human Artificer|1|1|When Sandstorm Salvager enters the battlefield, create a 3/3 colorless Golem artifact creature token.${2}, {T}: Put a +1/+1 counter on each creature token you control. They gain trample until end of turn| Vaultborn Tyrant|The Big Score|20|M|{5}{G}{G}|Creature - Dinosaur|6|6|Trample$Whenever Vaultborn Tyrant or another creature with power 4 or greater enters the battlefield under your control, you gain 3 life and draw a card.$When Vaultborn Tyrant dies, if it's not a token, create a token that's a copy of it, except it's an artifact in addition to its other types.| Loot, the Key to Everything|The Big Score|21|M|{G}{U}{R}|Legendary Creature - Beast Noble|1|2|Ward {1}$At the beginning of your upkeep, exile the top X cards of your library, where X is the number of card types among other nonland permanents you control. You may play those cards this turn.| Pest Control|The Big Score|22|M|{W}{B}|Sorcery|||Destroy all nonland permanents with mana value 1 or less.$Cycling {2}| @@ -52712,6 +52714,7 @@ Nexus of Becoming|The Big Score|25|M|{6}|Artifact|||At the beginning of combat o Sword of Wealth and Power|The Big Score|26|M|{3}|Artifact - Equipment|||Equipped creature gets +2/+2 and has protection from instants and from sorceries.$Whenever equipped creature deals combat damage to a player, create a Treasure token. When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.$Equip {2}| Torpor Orb|The Big Score|27|M|{2}|Artifact|||Creatures entering the battlefield don't cause abilities to trigger.| Transmutation Font|The Big Score|28|M|{5}|Artifact|||{T}: Create your choice of a Blood token, a Clue token, or a Food token.${3}, {T}, Sacrifice three artifact tokens with different names: Search your library for an artifact card, put it onto the battlefield, then shuffle. Activate only as a sorcery.| +Fomori Vault|The Big Score|29|M||Land|||{T}: Add {1}.${3}, {T}, Discard a card: Look at the top X cards of your library, where X is the number of artifacts you control. Put one of those cards into your hand and the rest on the bottom of your library in random order.| Tarnation Vista|The Big Score|30|M||Land|||Tarnation Vista enters the battlefield tapped. As it enters, choose a color.${T}: Add one mana of the chosen color.${1}, {T}: For each color among monocolored permanents you control, add one mana of that color.| Lost Jitte|The Big Score|53|M|{1}|Legendary Artifact - Equipment|||Whenever equipped creature deals combat damage, put a charge counter on Lost Jitte.$Remove a charge counter from Lost Jitte: Choose one --$* Untap target land.$* Target creature can't block this turn.$* Put a +1/+1 counter on equipped creature.$Equip {1}| Lumra, Bellow of the Woods|Bloomburrow|183|M|{4}{G}{G}|Legendary Creature - Elemental Bear|*|*|Vigilance, reach$Lumra, Bellow of the Woods's power and toughness are each equal to the number of lands you control.$When Lumra enters, mill four cards. Then return all land cards from your graveyard to the battlefield tapped.|