* Panopticon Plane - Fixed draw card abilities.

This commit is contained in:
LevelX2 2020-01-11 01:25:26 +01:00
parent b8c459a6b9
commit 1f7a7a10b0
5 changed files with 47 additions and 27 deletions

View file

@ -1,4 +1,3 @@
package mage.game.command.planes;
import java.util.ArrayList;
@ -22,6 +21,7 @@ import mage.game.events.GameEvent;
import mage.game.events.GameEvent.EventType;
import mage.players.Player;
import mage.target.Target;
import mage.target.targetpointer.FixedTarget;
import mage.watchers.common.PlanarRollWatcher;
/**
@ -36,12 +36,14 @@ public class PanopticonPlane extends Plane {
this.setName("Plane - Panopticon");
this.setExpansionSetCodeForImage("PCA");
// At the beginning of your draw step, draw an additional card.
Ability ability = new BeginningOfDrawTriggeredAbility(new DrawCardTargetEffect(1), TargetController.ANY, false);
this.getAbilities().add(ability);
// When you planeswalk to Panopticon, draw a card
Ability pwability = new PanopticonTriggeredAbility(new DrawCardTargetEffect(1));
this.getAbilities().add(pwability);
// At the beginning of your draw step, draw an additional card.
Ability ability = new BeginningOfDrawTriggeredAbility(Zone.COMMAND, new DrawCardTargetEffect(1), TargetController.ACTIVE, false);
this.getAbilities().add(ability);
// Active player can roll the planar die: Whenever you roll {CHAOS}, draw a card
Effect chaosEffect = new DrawCardSourceControllerEffect(1);
Target chaosTarget = null;
@ -84,7 +86,7 @@ class PanopticonTriggeredAbility extends TriggeredAbilityImpl {
Player activePlayer = game.getPlayer(game.getActivePlayerId());
if (activePlayer != null) {
activePlayer.drawCards(1, game);
getEffects().setTargetPointer(new FixedTarget(activePlayer.getId()));
return true;
}
return false;