GUI, preferences: reworked size settings:

- added size settings for player's panel size (closes #12455, closes #12451, closes #5605);
- size settings can be edit by slider or by text edit;
- size settings for fonts has preview button with real text sample;
- improved some tabs and hints for better UX;
- improved GUI rendering performance;
This commit is contained in:
Oleg Agafonov 2024-07-21 23:35:44 +04:00
parent 921e656e3c
commit 1f3fad6594
15 changed files with 3224 additions and 5913 deletions

View file

@ -25,7 +25,7 @@ import static mage.client.dialog.PreferencesDialog.*;
/**
* GUI: play area panel (player with avatar/mana panel + battlefield panel)
*
* @author BetaSteward_at_googlemail.com
* @author BetaSteward_at_googlemail.com, JayDi85
*/
public class PlayAreaPanel extends javax.swing.JPanel {
@ -49,16 +49,6 @@ public class PlayAreaPanel extends javax.swing.JPanel {
public static final int PANEL_HEIGHT_SMALL = 220;
private static final int PANEL_HEIGHT_EXTRA_FOR_ME = 25;
/**
* Creates new form PlayAreaPanel
*
* @param player
* @param bigCard
* @param gameId
* @param priorityTime
* @param gamePanel
* @param options
*/
public PlayAreaPanel(PlayerView player, BigCard bigCard, UUID gameId, int priorityTime, GamePanel gamePanel,
PlayAreaPanelOptions options) {
this.gamePanel = gamePanel;
@ -70,6 +60,7 @@ public class PlayAreaPanel extends javax.swing.JPanel {
// data init
init(player, bigCard, gameId, priorityTime);
update(null, player, null);
playerPanel.sizePlayerPanel(isSmallMode());
// init popup menu (must run after data init)
popupMenu = new JPopupMenu();
@ -78,7 +69,6 @@ public class PlayAreaPanel extends javax.swing.JPanel {
} else {
addPopupMenuWatcher();
}
this.add(popupMenu);
setGUISize();
}
@ -545,52 +535,18 @@ public class PlayAreaPanel extends javax.swing.JPanel {
private void initComponents() {
setBorder(BorderFactory.createLineBorder(new Color(0, 0, 0, 0)));
playerPanel = new PlayerPanelExt();
btnCheat = new javax.swing.JButton();
playerPanel = new PlayerPanelExt(GUISizeHelper.playerPanelGuiScale);
btnCheat = new javax.swing.JButton(); // TODO: not used? Delete
battlefieldPanel = new mage.client.game.BattlefieldPanel();
battlefieldPanel.setTopPanelBattlefield(options.topRow);
battlefieldPanel.setPreferredSize(new Dimension(Short.MAX_VALUE, Short.MAX_VALUE));
btnCheat.setText("Cheat");
btnCheat.addActionListener(evt -> btnCheatActionPerformed(evt));
javax.swing.GroupLayout layout = new javax.swing.GroupLayout(this);
layout.setHorizontalGroup(
layout.createSequentialGroup()
.addComponent(playerPanel, GroupLayout.PREFERRED_SIZE, GroupLayout.DEFAULT_SIZE, GroupLayout.PREFERRED_SIZE)
.addPreferredGap(ComponentPlacement.RELATED)
.addComponent(battlefieldPanel, 0, GroupLayout.DEFAULT_SIZE, Short.MAX_VALUE)
);
layout.setVerticalGroup(
layout.createParallelGroup(Alignment.LEADING)
.addComponent(playerPanel, GroupLayout.PREFERRED_SIZE, GroupLayout.DEFAULT_SIZE, GroupLayout.PREFERRED_SIZE)
.addComponent(battlefieldPanel, GroupLayout.DEFAULT_SIZE, 160, Short.MAX_VALUE)
);
this.setLayout(layout);
}
public void setSizeMode(boolean smallMode) {
this.smallMode = smallMode;
sizePlayerPanel(this.playerPanel, this.isMe, this.smallMode);
sizeBattlefieldPanel(this.battlefieldPanel, this.isMe, this.smallMode);
}
public static void sizePlayerPanel(PlayerPanelExt playerPanel, boolean isMe, boolean smallMode) {
playerPanel.sizePlayerPanel(smallMode);
int extraForMe = isMe ? PANEL_HEIGHT_EXTRA_FOR_ME : 0;
if (smallMode) {
playerPanel.setPreferredSize(new Dimension(92, PANEL_HEIGHT_SMALL + extraForMe));
} else {
playerPanel.setPreferredSize(new Dimension(92, PANEL_HEIGHT + extraForMe));
}
}
public static void sizeBattlefieldPanel(BattlefieldPanel battlefieldPanel, boolean isMe, boolean smallMode) {
int extraForMe = isMe ? PANEL_HEIGHT_EXTRA_FOR_ME : 0;
if (smallMode) {
battlefieldPanel.setPreferredSize(new Dimension(160, PANEL_HEIGHT_SMALL + extraForMe));
} else {
battlefieldPanel.setPreferredSize(new Dimension(160, PANEL_HEIGHT + extraForMe));
}
this.setLayout(new BorderLayout());
this.add(playerPanel, BorderLayout.WEST);
this.add(battlefieldPanel, BorderLayout.CENTER);
}
private void btnCheatActionPerformed(java.awt.event.ActionEvent evt) {