forked from External/mage
GUI, preferences: reworked size settings:
- added size settings for player's panel size (closes #12455, closes #12451, closes #5605); - size settings can be edit by slider or by text edit; - size settings for fonts has preview button with real text sample; - improved some tabs and hints for better UX; - improved GUI rendering performance;
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parent
921e656e3c
commit
1f3fad6594
15 changed files with 3224 additions and 5913 deletions
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@ -248,12 +248,14 @@ public final class GamePanel extends javax.swing.JPanel {
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resizeTimer = new Timer(1000, evt -> SwingUtilities.invokeLater(() -> {
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resizeTimer.stop();
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setGUISize();
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setGUISize(false);
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feedbackPanel.changeGUISize();
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}));
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pnlHelperHandButtonsStackArea.addComponentListener(componentAdapterPlayField);
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initComponents = false;
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setGUISize(true);
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}
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private Map<String, JComponent> getUIComponents(JLayeredPane jLayeredPane) {
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@ -377,7 +379,7 @@ public final class GamePanel extends javax.swing.JPanel {
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public void changeGUISize() {
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initComponents = true;
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setGUISize();
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setGUISize(true);
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stackObjects.changeGUISize();
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feedbackPanel.changeGUISize();
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handContainer.changeGUISize();
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@ -418,7 +420,7 @@ public final class GamePanel extends javax.swing.JPanel {
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initComponents = false;
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}
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private void setGUISize() {
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private void setGUISize(boolean themeReload) {
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jSplitPane0.setDividerSize(GUISizeHelper.dividerBarSize);
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jSplitPane1.setDividerSize(GUISizeHelper.dividerBarSize);
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jSplitPane2.setDividerSize(GUISizeHelper.dividerBarSize);
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@ -453,7 +455,9 @@ public final class GamePanel extends javax.swing.JPanel {
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pnlShortCuts.setMinimumSize(newDimension);
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pnlShortCuts.setMaximumSize(newDimension);
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reloadThemeRelatedGraphic();
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if (themeReload) {
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reloadThemeRelatedGraphic();
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}
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}
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private void reloadThemeRelatedGraphic() {
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@ -485,6 +489,20 @@ public final class GamePanel extends javax.swing.JPanel {
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phaseButtons.forEach((phaseName, phaseButton) -> {
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phaseButton.update(phaseButton.getText(), ImageManagerImpl.instance.getPhaseImage(phaseName));
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});
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// player panels
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if (lastGameData.game != null) {
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lastGameData.game.getPlayers().forEach(player -> {
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PlayAreaPanel playPanel = this.players.getOrDefault(player.getPlayerId(), null);
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if (playPanel != null) {
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// see test render dialog for refresh commands order
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playPanel.getPlayerPanel().fullRefresh(GUISizeHelper.playerPanelGuiScale);
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playPanel.init(player, bigCard, gameId, player.getPriorityTimeLeftSecs());
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playPanel.update(lastGameData.game, player, lastGameData.targets);
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playPanel.getPlayerPanel().sizePlayerPanel(isSmallMode());
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}
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});
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}
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}
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private void saveDividerLocations() {
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@ -521,7 +539,13 @@ public final class GamePanel extends javax.swing.JPanel {
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}
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}
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private boolean isSmallMode() {
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// TODO: no needs on gui scale?
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return this.getBounds().height < 770;
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}
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private void sizeToScreen() {
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// on resize frame
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Rectangle rect = this.getBounds();
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if (rect.height < 770) {
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@ -534,7 +558,7 @@ public final class GamePanel extends javax.swing.JPanel {
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pnlShortCuts.revalidate();
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pnlShortCuts.repaint();
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for (PlayAreaPanel p : players.values()) {
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p.setSizeMode(smallMode);
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p.getPlayerPanel().sizePlayerPanel(smallMode);
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}
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}
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} else if (smallMode) {
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@ -546,7 +570,7 @@ public final class GamePanel extends javax.swing.JPanel {
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pnlShortCuts.revalidate();
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pnlShortCuts.repaint();
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for (PlayAreaPanel p : players.values()) {
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p.setSizeMode(smallMode);
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p.getPlayerPanel().sizePlayerPanel(smallMode);
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}
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}
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@ -667,6 +691,7 @@ public final class GamePanel extends javax.swing.JPanel {
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public synchronized void init(int messageId, GameView game, boolean callGameUpdateAfterInit) {
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addPlayers(game);
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// default menu states
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setMenuStates(
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PreferencesDialog.getCachedValue(KEY_GAME_MANA_AUTOPAYMENT, "true").equals("true"),
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@ -772,8 +797,10 @@ public final class GamePanel extends javax.swing.JPanel {
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break;
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}
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}
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// set init sizes
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for (PlayAreaPanel p : players.values()) {
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p.setSizeMode(smallMode);
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p.getPlayerPanel().sizePlayerPanel(isSmallMode());
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}
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GridBagConstraints panelC = new GridBagConstraints();
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@ -785,21 +812,6 @@ public final class GamePanel extends javax.swing.JPanel {
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this.pnlBattlefield.add(topPanel, panelC);
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panelC.gridy = 1;
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this.pnlBattlefield.add(bottomPanel, panelC);
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// TODO: combat arrows aren't visible on re-connect, must click on avatar to update correctrly
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// reason: panels aren't visible/located here, so battlefieldpanel see wrong sizes
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// recalc all component sizes and update permanents/arrows positions
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// if you don't do it here then will catch wrong arrows drawing on re-connect (no sortLayout calls)
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/*
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this.validate();
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for (Map.Entry<UUID, PlayAreaPanel> p : players.entrySet()) {
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PlayerView playerView = game.getPlayers().stream().filter(view -> view.getPlayerId().equals(p.getKey())).findFirst().orElse(null);
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if (playerView != null) {
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p.getValue().getBattlefieldPanel().updateSize();
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p.getValue().update(null, playerView, null);
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}
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}
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*/
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}
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public synchronized void updateGame(int messageId, GameView game) {
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@ -2423,8 +2435,6 @@ public final class GamePanel extends javax.swing.JPanel {
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initPopupMenuTriggerOrder();
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setGUISize();
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// Replay panel to control replay of games
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javax.swing.GroupLayout gl_pnlReplay = new javax.swing.GroupLayout(pnlReplay);
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pnlReplay.setLayout(gl_pnlReplay);
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@ -25,7 +25,7 @@ import static mage.client.dialog.PreferencesDialog.*;
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/**
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* GUI: play area panel (player with avatar/mana panel + battlefield panel)
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*
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* @author BetaSteward_at_googlemail.com
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* @author BetaSteward_at_googlemail.com, JayDi85
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*/
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public class PlayAreaPanel extends javax.swing.JPanel {
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@ -49,16 +49,6 @@ public class PlayAreaPanel extends javax.swing.JPanel {
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public static final int PANEL_HEIGHT_SMALL = 220;
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private static final int PANEL_HEIGHT_EXTRA_FOR_ME = 25;
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/**
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* Creates new form PlayAreaPanel
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*
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* @param player
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* @param bigCard
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* @param gameId
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* @param priorityTime
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* @param gamePanel
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* @param options
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*/
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public PlayAreaPanel(PlayerView player, BigCard bigCard, UUID gameId, int priorityTime, GamePanel gamePanel,
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PlayAreaPanelOptions options) {
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this.gamePanel = gamePanel;
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@ -70,6 +60,7 @@ public class PlayAreaPanel extends javax.swing.JPanel {
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// data init
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init(player, bigCard, gameId, priorityTime);
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update(null, player, null);
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playerPanel.sizePlayerPanel(isSmallMode());
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// init popup menu (must run after data init)
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popupMenu = new JPopupMenu();
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@ -78,7 +69,6 @@ public class PlayAreaPanel extends javax.swing.JPanel {
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} else {
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addPopupMenuWatcher();
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}
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this.add(popupMenu);
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setGUISize();
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}
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@ -545,52 +535,18 @@ public class PlayAreaPanel extends javax.swing.JPanel {
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private void initComponents() {
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setBorder(BorderFactory.createLineBorder(new Color(0, 0, 0, 0)));
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playerPanel = new PlayerPanelExt();
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btnCheat = new javax.swing.JButton();
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playerPanel = new PlayerPanelExt(GUISizeHelper.playerPanelGuiScale);
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btnCheat = new javax.swing.JButton(); // TODO: not used? Delete
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battlefieldPanel = new mage.client.game.BattlefieldPanel();
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battlefieldPanel.setTopPanelBattlefield(options.topRow);
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battlefieldPanel.setPreferredSize(new Dimension(Short.MAX_VALUE, Short.MAX_VALUE));
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btnCheat.setText("Cheat");
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btnCheat.addActionListener(evt -> btnCheatActionPerformed(evt));
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javax.swing.GroupLayout layout = new javax.swing.GroupLayout(this);
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layout.setHorizontalGroup(
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layout.createSequentialGroup()
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.addComponent(playerPanel, GroupLayout.PREFERRED_SIZE, GroupLayout.DEFAULT_SIZE, GroupLayout.PREFERRED_SIZE)
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.addPreferredGap(ComponentPlacement.RELATED)
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.addComponent(battlefieldPanel, 0, GroupLayout.DEFAULT_SIZE, Short.MAX_VALUE)
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);
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layout.setVerticalGroup(
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layout.createParallelGroup(Alignment.LEADING)
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.addComponent(playerPanel, GroupLayout.PREFERRED_SIZE, GroupLayout.DEFAULT_SIZE, GroupLayout.PREFERRED_SIZE)
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.addComponent(battlefieldPanel, GroupLayout.DEFAULT_SIZE, 160, Short.MAX_VALUE)
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);
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this.setLayout(layout);
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}
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public void setSizeMode(boolean smallMode) {
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this.smallMode = smallMode;
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sizePlayerPanel(this.playerPanel, this.isMe, this.smallMode);
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sizeBattlefieldPanel(this.battlefieldPanel, this.isMe, this.smallMode);
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}
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public static void sizePlayerPanel(PlayerPanelExt playerPanel, boolean isMe, boolean smallMode) {
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playerPanel.sizePlayerPanel(smallMode);
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int extraForMe = isMe ? PANEL_HEIGHT_EXTRA_FOR_ME : 0;
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if (smallMode) {
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playerPanel.setPreferredSize(new Dimension(92, PANEL_HEIGHT_SMALL + extraForMe));
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} else {
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playerPanel.setPreferredSize(new Dimension(92, PANEL_HEIGHT + extraForMe));
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}
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}
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public static void sizeBattlefieldPanel(BattlefieldPanel battlefieldPanel, boolean isMe, boolean smallMode) {
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int extraForMe = isMe ? PANEL_HEIGHT_EXTRA_FOR_ME : 0;
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if (smallMode) {
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battlefieldPanel.setPreferredSize(new Dimension(160, PANEL_HEIGHT_SMALL + extraForMe));
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} else {
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battlefieldPanel.setPreferredSize(new Dimension(160, PANEL_HEIGHT + extraForMe));
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}
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this.setLayout(new BorderLayout());
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this.add(playerPanel, BorderLayout.WEST);
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this.add(battlefieldPanel, BorderLayout.CENTER);
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}
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private void btnCheatActionPerformed(java.awt.event.ActionEvent evt) {
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@ -64,35 +64,49 @@ public class PlayerPanelExt extends javax.swing.JPanel {
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private static final int PANEL_HEIGHT_SMALL = 218; // small mode (with avatar button) // TODO: no need in small mode after GUI scale added
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private static final int PANEL_HEIGHT_EXTRA_FOR_ME = 25; // hints button
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private final Border GREEN_BORDER;
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private final Border RED_BORDER;
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private final Border YELLOW_BORDER;
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private final Border EMPTY_BORDER;
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private Border GREEN_BORDER;
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private Border RED_BORDER;
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private Border YELLOW_BORDER;
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private Border EMPTY_BORDER;
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float guiScaleMod = 1.0f;
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private final Color activeValueColor = new Color(244, 9, 47);
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private final Font fontValuesZero;
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private final Font fontValuesNonZero;
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private Color activeValueColor = new Color(244, 9, 47);
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private Font fontValuesZero;
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private Font fontValuesNonZero;
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private int avatarId = -1;
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private String flagName;
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private String basicTooltipText;
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private static final Map<UUID, Integer> playerLives = new HashMap<>();
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private Font defaultFont = null;
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private PriorityTimer timer;
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/**
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* Creates new form PlayerPanel
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*/
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public PlayerPanelExt() {
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this(1.0f);
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}
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public PlayerPanelExt(float guiScaleMod) {
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// gui scale
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// save default font cause panel can be recreated manually
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this.defaultFont = this.getFont();
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createAllComponents(guiScaleMod);
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}
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/**
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* Refresh full panel's components due actual GUI settings
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*/
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public void fullRefresh(float guiScaleMod) {
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this.cleanUp();
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this.removeAll();
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this.createAllComponents(guiScaleMod);
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}
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public void createAllComponents(float guiScaleMod) {
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this.guiScaleMod = guiScaleMod;
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this.setFont(this.getFont().deriveFont(sizeMod(this.getFont().getSize2D())));
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this.setFont(this.defaultFont.deriveFont(sizeMod(this.defaultFont.getSize2D())));
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this.fontValuesZero = this.getFont().deriveFont(Font.PLAIN);
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this.fontValuesNonZero = this.getFont().deriveFont(Font.BOLD);
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this.GREEN_BORDER = new LineBorder(Color.green, sizeMod(3));
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@ -123,7 +137,8 @@ public class PlayerPanelExt extends javax.swing.JPanel {
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toolHintsHelper.setVisible(this.isMe);
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toolHintsHelper.setFocusable(false);
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flagName = null;
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if (priorityTime > 0) {
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avatarId = -1;
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if (priorityTime > 0 && priorityTime != Integer.MAX_VALUE) {
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long delay = 1000L;
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timer = new PriorityTimer(priorityTime, delay, () -> {
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@ -360,9 +375,9 @@ public class PlayerPanelExt extends javax.swing.JPanel {
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}
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}
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if (this.timer != null) {
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if (player.getPriorityTimeLeft() != Integer.MAX_VALUE) {
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if (player.getPriorityTimeLeftSecs() != Integer.MAX_VALUE) {
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String priorityTimeValue = getPriorityTimeLeftString(player);
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this.timer.setCount(player.getPriorityTimeLeft());
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this.timer.setCount(player.getPriorityTimeLeftSecs());
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this.timer.setBufferCount(player.getBufferTimeLeft());
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this.avatar.setTopText(priorityTimeValue);
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this.timerLabel.setText(priorityTimeValue);
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@ -372,7 +387,7 @@ public class PlayerPanelExt extends javax.swing.JPanel {
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if (player.getBufferTimeLeft() > 0) {
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textColor = Color.GREEN;
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foregroundColor = Color.GREEN.darker().darker();
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} else if (player.getPriorityTimeLeft() < 300) { // visual indication for under 5 minutes
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} else if (player.getPriorityTimeLeftSecs() < 300) { // visual indication for under 5 minutes
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textColor = Color.RED;
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foregroundColor = Color.RED.darker().darker();
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} else {
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@ -476,7 +491,7 @@ public class PlayerPanelExt extends javax.swing.JPanel {
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}
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private String getPriorityTimeLeftString(PlayerView player) {
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int priorityTimeLeft = player.getPriorityTimeLeft() + player.getBufferTimeLeft();
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int priorityTimeLeft = player.getPriorityTimeLeftSecs() + player.getBufferTimeLeft();
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return getPriorityTimeLeftString(priorityTimeLeft);
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}
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@ -975,7 +990,7 @@ public class PlayerPanelExt extends javax.swing.JPanel {
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}// </editor-fold>//GEN-END:initComponents
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protected void sizePlayerPanel(boolean smallMode) {
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public void sizePlayerPanel(boolean smallMode) {
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int extraForMe = this.isMe ? PANEL_HEIGHT_EXTRA_FOR_ME : 0;
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if (smallMode) {
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avatar.setVisible(false);
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