Implemented Carnival // Carnage

This commit is contained in:
Evan Kranzler 2019-01-04 12:28:14 -05:00
parent 958503cff2
commit 1f24af8716
6 changed files with 105 additions and 6 deletions

View file

@ -1919,6 +1919,11 @@ public abstract class PlayerImpl implements Player, Serializable {
return 0;
}
@Override
public int damage(int damage, UUID sourceId, Game game) {
return doDamage(damage, sourceId, game, true, false, null);
}
@Override
public int damage(int damage, UUID sourceId, Game game, boolean combatDamage, boolean preventable) {
return doDamage(damage, sourceId, game, combatDamage, preventable, null);
@ -2491,7 +2496,7 @@ public abstract class PlayerImpl implements Player, Serializable {
@Override
public void lookAtAllLibraries(Ability source, Game game) {
for(UUID playerId : game.getState().getPlayersInRange(this.getId(), game)){
for (UUID playerId : game.getState().getPlayersInRange(this.getId(), game)) {
Player player = game.getPlayer(playerId);
String playerName = this.getName().equals(player.getName()) ? "Your " : player.getName() + "'s ";
playerName += "library";