Implemented Carnival // Carnage

This commit is contained in:
Evan Kranzler 2019-01-04 12:28:14 -05:00
parent 958503cff2
commit 1f24af8716
6 changed files with 105 additions and 6 deletions

View file

@ -1,9 +1,6 @@
package mage.game.permanent;
import java.util.List;
import java.util.Set;
import java.util.UUID;
import mage.MageObject;
import mage.MageObjectReference;
import mage.abilities.Ability;
@ -14,6 +11,10 @@ import mage.game.Controllable;
import mage.game.Game;
import mage.game.GameState;
import java.util.List;
import java.util.Set;
import java.util.UUID;
public interface Permanent extends Card, Controllable {
void setControllerId(UUID controllerId);
@ -106,6 +107,8 @@ public interface Permanent extends Card, Controllable {
int getDamage();
int damage(int damage, UUID sourceId, Game game);
int damage(int damage, UUID sourceId, Game game, boolean combat, boolean preventable);
int damage(int damage, UUID sourceId, Game game, boolean combat, boolean preventable, List<UUID> appliedEffects);