forked from External/mage
Fixes a few rule texts
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993fa36a9d
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6 changed files with 8 additions and 6 deletions
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@ -51,7 +51,8 @@ class CactusPreserveEffect extends OneShotEffect {
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CactusPreserveEffect() {
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super(Outcome.BecomeCreature);
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this.staticText = "{this} becomes an X/X green Plant creature with reach, where X is the greatest mana value among your commanders. It's still a land.";
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this.staticText = "Until end of turn, {this} becomes an X/X green Plant creature with reach, "
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+ "where X is the greatest mana value among your commanders. It's still a land.";
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}
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private CactusPreserveEffect(final CactusPreserveEffect effect) {
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@ -41,7 +41,8 @@ public final class CataclysmicProspecting extends CardImpl {
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// Cataclysmic Prospecting deals X damage to each creature. For each mana from a Desert spent to cast this spell, create a tapped Treasure token.
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this.getSpellAbility().addEffect(new DamageAllEffect(ManacostVariableValue.REGULAR, StaticFilters.FILTER_PERMANENT_CREATURE));
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this.getSpellAbility().addEffect(new CreateTokenEffect(new TreasureToken(), CataclysmicProspectingValue.instance, true, false));
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this.getSpellAbility().addEffect(new CreateTokenEffect(new TreasureToken(), CataclysmicProspectingValue.instance, true, false)
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.setText("For each mana from a Desert spent to cast this spell, create a tapped Treasure token."));
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this.getSpellAbility().addWatcher(new CataclysmicProspectingWatcher());
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this.getSpellAbility().addHint(hint);
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}
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@ -42,7 +42,7 @@ public final class EmergentHaunting extends CardImpl {
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null, Duration.WhileOnBattlefield
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),
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TargetController.YOU, condition, false
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).addHint(HaventCastSpellFromHandThisTurnCondition.hint));
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).withRuleTextReplacement(true).addHint(HaventCastSpellFromHandThisTurnCondition.hint));
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// {2}{U}: Surveil 1.
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this.addAbility(new SimpleActivatedAbility(new SurveilEffect(1), new ManaCostsImpl<>("{2}{U}")));
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@ -51,7 +51,7 @@ public final class SandScout extends CardImpl {
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// Whenever one or more land cards are put into your graveyard from anywhere, create a 1/1 red, green, and white Sand Warrior creature token. This ability triggers only once each turn.
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this.addAbility(new PutCardIntoGraveFromAnywhereAllTriggeredAbility(
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new CreateTokenEffect(new HazezonTamarSandWarriorToken()), false, StaticFilters.FILTER_CARD_LAND, TargetController.YOU
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).setTriggersOnceEachTurn(true));
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).setTriggerPhrase("Whenever one or more land cards are put into your graveyard from anywhere, ").setTriggersOnceEachTurn(true));
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}
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private SandScout(final SandScout card) {
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@ -64,7 +64,7 @@ class TerritoryForgeStaticEffect extends ContinuousEffectImpl {
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TerritoryForgeStaticEffect() {
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super(Duration.WhileOnBattlefield, Layer.AbilityAddingRemovingEffects_6, SubLayer.NA, Outcome.Benefit);
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staticText = "{this} has all activated ability of the exiled card";
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staticText = "{this} has all activated abilities of the exiled card";
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}
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private TerritoryForgeStaticEffect(final TerritoryForgeStaticEffect effect) {
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@ -70,7 +70,7 @@ public class VerifyCardDataTest {
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private static final Logger logger = Logger.getLogger(VerifyCardDataTest.class);
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private static final String FULL_ABILITIES_CHECK_SET_CODES = "OTJ;BIG"; // check ability text due mtgjson, can use multiple sets like MAT;CMD or * for all
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private static final String FULL_ABILITIES_CHECK_SET_CODES = "OTJ;BIG;OTC"; // check ability text due mtgjson, can use multiple sets like MAT;CMD or * for all
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private static final boolean CHECK_ONLY_ABILITIES_TEXT = false; // use when checking text locally, suppresses unnecessary checks and output messages
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private static final boolean AUTO_FIX_SAMPLE_DECKS = false; // debug only: auto-fix sample decks by test_checkSampleDecks test run
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