GUI, game: added card popup support in choose target amount dialogs (example: damage distribution, related to #9827)

This commit is contained in:
Oleg Agafonov 2024-10-24 16:15:03 +04:00
parent 0fbd9bb60f
commit 1ec277631f
6 changed files with 43 additions and 24 deletions

View file

@ -75,7 +75,7 @@ public class GameState implements Serializable, Copyable<GameState> {
private Watchers watchers;
private Turn turn;
private TurnMods turnMods; // one time turn modifications (turn, phase or step)
private UUID activePlayerId; // playerId which turn it is
private UUID activePlayerId; // player which turn it is
private UUID priorityPlayerId; // player that has currently priority (setup before any choose)
private UUID playerByOrderId; // player that has currently priority
private UUID monarchId; // player that is the monarch