Merge pull request #14078 from xenohedron/damagemulti

Rework effects that deal damage to multiple specific objects
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xenohedron 2025-11-13 00:35:06 -05:00 committed by GitHub
commit 1cb72d0efb
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GPG key ID: B5690EEEBB952194
86 changed files with 1200 additions and 844 deletions

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@ -29,8 +29,7 @@ public class DealsDamageAttachedTriggeredAbility extends TriggeredAbilityImpl {
@Override
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == GameEvent.EventType.DAMAGED_PERMANENT
|| event.getType() == GameEvent.EventType.DAMAGED_PLAYER;
return event.getType() == GameEvent.EventType.DAMAGED_BATCH_BY_SOURCE;
}
@Override

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@ -0,0 +1,83 @@
package mage.abilities.effects.common;
import mage.abilities.Ability;
import mage.abilities.Mode;
import mage.abilities.effects.OneShotEffect;
import mage.constants.Outcome;
import mage.filter.FilterPermanent;
import mage.filter.StaticFilters;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
/**
* @author xenohedron
*/
public class DamageTargetAndAllControlledEffect extends OneShotEffect {
private final int firstAmount;
private final int secondAmount;
private final FilterPermanent filter;
/**
* Deals simultaneous damage to the target and to each creature the target controls
*/
public DamageTargetAndAllControlledEffect(int amount) {
this(amount, amount, StaticFilters.FILTER_PERMANENT_CREATURE);
}
/**
* Deals simultaneous damage to the target and to each creature the target controls
*/
public DamageTargetAndAllControlledEffect(int firstAmount, int secondAmount, FilterPermanent filter) {
super(Outcome.Damage);
this.firstAmount = firstAmount;
this.secondAmount = secondAmount;
this.filter = filter;
}
protected DamageTargetAndAllControlledEffect(final DamageTargetAndAllControlledEffect effect) {
super(effect);
this.firstAmount = effect.firstAmount;
this.secondAmount = effect.secondAmount;
this.filter = effect.filter.copy();
}
@Override
public DamageTargetAndAllControlledEffect copy() {
return new DamageTargetAndAllControlledEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Permanent permanent = game.getPermanent(getTargetPointer().getFirst(game, source));
if (permanent != null) {
permanent.damage(firstAmount, source.getSourceId(), source, game);
} else {
Player player = game.getPlayer(getTargetPointer().getFirst(game, source));
if (player != null) {
player.damage(firstAmount, source.getSourceId(), source, game);
}
}
Player controller = game.getPlayerOrPlaneswalkerController(getTargetPointer().getFirst(game, source));
if (controller != null) {
for (Permanent perm : game.getBattlefield().getAllActivePermanents(filter, controller.getId(), game)) {
perm.damage(secondAmount, source.getSourceId(), source, game);
}
}
return true;
}
@Override
public String getText(Mode mode) {
if (staticText != null && !staticText.isEmpty()) {
return staticText;
}
String description = getTargetPointer().describeTargets(mode.getTargets(), "that player");
return "{this} deals " + firstAmount + "damage to " + description +
" and " + secondAmount + " damage to each " + filter.getMessage() +
" that player" +
(description.contains("planeswalker") ? " or that planeswalker's controller" : "") +
" controls";
}
}

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@ -0,0 +1,77 @@
package mage.abilities.effects.common;
import mage.abilities.Ability;
import mage.abilities.Mode;
import mage.abilities.effects.OneShotEffect;
import mage.constants.Outcome;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import java.util.UUID;
/**
* @author xenohedron
*/
public class DamageTargetAndSelfEffect extends OneShotEffect {
private final int firstAmount;
private final int secondAmount;
/**
* Deals simultaneous damage to the target and to itself
*/
public DamageTargetAndSelfEffect(int amount) {
this(amount, amount);
}
/**
* Deals simultaneous damage to the target and to itself
*/
public DamageTargetAndSelfEffect(int firstAmount, int secondAmount) {
super(Outcome.Damage);
this.firstAmount = firstAmount;
this.secondAmount = secondAmount;
}
protected DamageTargetAndSelfEffect(final DamageTargetAndSelfEffect effect) {
super(effect);
this.firstAmount = effect.firstAmount;
this.secondAmount = effect.secondAmount;
}
@Override
public DamageTargetAndSelfEffect copy() {
return new DamageTargetAndSelfEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
for (UUID targetId : this.getTargetPointer().getTargets(game, source)) {
Permanent permanent = game.getPermanent(targetId);
if (permanent != null) {
permanent.damage(firstAmount, source.getSourceId(), source, game);
} else {
Player player = game.getPlayer(targetId);
if (player != null) {
player.damage(firstAmount, source.getSourceId(), source, game);
}
}
}
Permanent itself = source.getSourcePermanentIfItStillExists(game);
if (itself != null) {
itself.damage(secondAmount, source.getSourceId(), source, game);
}
return true;
}
@Override
public String getText(Mode mode) {
if (staticText != null && !staticText.isEmpty()) {
return staticText;
}
return "{this} deals " + firstAmount + "damage to " +
getTargetPointer().describeTargets(mode.getTargets(), "that creature") +
" and " + secondAmount + "damage to itself";
}
}

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@ -0,0 +1,69 @@
package mage.abilities.effects.common;
import mage.abilities.Ability;
import mage.abilities.Mode;
import mage.abilities.effects.OneShotEffect;
import mage.constants.Outcome;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import java.util.UUID;
/**
* @author xenohedron
*/
public class DamageTargetAndTargetControllerEffect extends OneShotEffect {
private final int firstAmount;
private final int secondAmount;
/**
* Deals simultaneous damage to the target and to the controller of the target
*/
public DamageTargetAndTargetControllerEffect(int firstAmount, int secondAmount) {
super(Outcome.Damage);
this.firstAmount = firstAmount;
this.secondAmount = secondAmount;
}
protected DamageTargetAndTargetControllerEffect(final DamageTargetAndTargetControllerEffect effect) {
super(effect);
this.firstAmount = effect.firstAmount;
this.secondAmount = effect.secondAmount;
}
@Override
public DamageTargetAndTargetControllerEffect copy() {
return new DamageTargetAndTargetControllerEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
for (UUID targetId : this.getTargetPointer().getTargets(game, source)) {
Permanent permanent = game.getPermanent(targetId);
if (permanent != null) {
permanent.damage(firstAmount, source.getSourceId(), source, game);
}
Permanent lki = game.getPermanentOrLKIBattlefield(targetId);
if (lki != null) {
Player player = game.getPlayer(lki.getControllerId());
if (player != null) {
player.damage(secondAmount, source.getSourceId(), source, game);
}
}
}
return true;
}
@Override
public String getText(Mode mode) {
if (staticText != null && !staticText.isEmpty()) {
return staticText;
}
String description = getTargetPointer().describeTargets(mode.getTargets(), "that creature");
return "{this} deals " + firstAmount + "damage to " + description +
" and " + secondAmount + "damage to that " +
(description.contains(" or ") ? "permanent's" : "creature's") + " controller";
}
}

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@ -0,0 +1,72 @@
package mage.abilities.effects.common;
import mage.abilities.Ability;
import mage.abilities.Mode;
import mage.abilities.effects.OneShotEffect;
import mage.constants.Outcome;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import java.util.UUID;
/**
* @author xenohedron
*/
public class DamageTargetAndTargetEffect extends OneShotEffect {
private final int firstAmount;
private final int secondAmount;
/**
* Deals simultaneous damage to two targets. Must set target tag 1 and 2
*/
public DamageTargetAndTargetEffect(int firstAmount, int secondAmount) {
super(Outcome.Damage);
this.firstAmount = firstAmount;
this.secondAmount = secondAmount;
}
protected DamageTargetAndTargetEffect(final DamageTargetAndTargetEffect effect) {
super(effect);
this.firstAmount = effect.firstAmount;
this.secondAmount = effect.secondAmount;
}
@Override
public DamageTargetAndTargetEffect copy() {
return new DamageTargetAndTargetEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
source.getTargets().getTargetsByTag(1).forEach(uuid -> damageTarget(uuid, firstAmount, source, game));
source.getTargets().getTargetsByTag(2).forEach(uuid -> damageTarget(uuid, secondAmount, source, game));
return true;
}
private void damageTarget(UUID targetId, int amount, Ability source, Game game) {
Permanent permanent = game.getPermanent(targetId);
if (permanent != null) {
permanent.damage(amount, source.getSourceId(), source, game) ;
} else {
Player player = game.getPlayer(targetId);
if (player != null) {
player.damage(amount, source.getSourceId(), source, game);
}
}
}
@Override
public String getText(Mode mode) {
// verify check that target tags are properly setup
if (mode.getTargets().getByTag(1) == null || mode.getTargets().getByTag(2) == null) {
throw new IllegalArgumentException("Wrong code usage: need to add tags to targets");
}
if (staticText != null && !staticText.isEmpty()) {
return staticText;
}
return "{this} deals " + firstAmount + "damage to " + mode.getTargets().getByTag(1).getDescription() +
" and " + secondAmount + "damage to " + mode.getTargets().getByTag(2).getDescription();
}
}

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@ -0,0 +1,77 @@
package mage.abilities.effects.common;
import mage.abilities.Ability;
import mage.abilities.Mode;
import mage.abilities.effects.OneShotEffect;
import mage.constants.Outcome;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import java.util.UUID;
/**
* @author xenohedron
*/
public class DamageTargetAndYouEffect extends OneShotEffect {
private final int firstAmount;
private final int secondAmount;
/**
* Deals simultaneous damage to the target and the controller of the source
*/
public DamageTargetAndYouEffect(int amount) {
this(amount, amount);
}
/**
* Deals simultaneous damage to the target and the controller of the source
*/
public DamageTargetAndYouEffect(int firstAmount, int secondAmount) {
super(Outcome.Damage);
this.firstAmount = firstAmount;
this.secondAmount = secondAmount;
}
protected DamageTargetAndYouEffect(final DamageTargetAndYouEffect effect) {
super(effect);
this.firstAmount = effect.firstAmount;
this.secondAmount = effect.secondAmount;
}
@Override
public DamageTargetAndYouEffect copy() {
return new DamageTargetAndYouEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
for (UUID targetId : this.getTargetPointer().getTargets(game, source)) {
Permanent permanent = game.getPermanent(targetId);
if (permanent != null) {
permanent.damage(firstAmount, source.getSourceId(), source, game);
} else {
Player player = game.getPlayer(targetId);
if (player != null) {
player.damage(firstAmount, source.getSourceId(), source, game);
}
}
}
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
controller.damage(secondAmount, source.getSourceId(), source, game);
}
return true;
}
@Override
public String getText(Mode mode) {
if (staticText != null && !staticText.isEmpty()) {
return staticText;
}
return "{this} deals " + firstAmount + "damage to " +
getTargetPointer().describeTargets(mode.getTargets(), "that creature") +
" and " + secondAmount + "damage to you";
}
}

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@ -4,7 +4,6 @@ import mage.abilities.Ability;
import mage.abilities.Mode;
import mage.abilities.dynamicvalue.DynamicValue;
import mage.abilities.dynamicvalue.common.StaticValue;
import mage.abilities.effects.Effect;
import mage.abilities.effects.OneShotEffect;
import mage.constants.Outcome;
import mage.game.Game;
@ -24,7 +23,6 @@ public class DamageTargetEffect extends OneShotEffect {
protected DynamicValue amount;
protected boolean preventable;
protected String targetDescription;
protected boolean useOnlyTargetPointer; // TODO: investigate why do we ignore targetPointer by default??
protected String sourceName = "{this}";
public DamageTargetEffect(int amount) {
@ -44,10 +42,6 @@ public class DamageTargetEffect extends OneShotEffect {
this(StaticValue.get(amount), preventable, targetDescription);
}
public DamageTargetEffect(int amount, boolean preventable, String targetDescription, boolean useOnlyTargetPointer) {
this(StaticValue.get(amount), preventable, targetDescription, useOnlyTargetPointer);
}
public DamageTargetEffect(int amount, boolean preventable, String targetDescription, String whoDealDamageName) {
this(StaticValue.get(amount), preventable, targetDescription);
this.sourceName = whoDealDamageName;
@ -67,15 +61,10 @@ public class DamageTargetEffect extends OneShotEffect {
}
public DamageTargetEffect(DynamicValue amount, boolean preventable, String targetDescription) {
this(amount, preventable, targetDescription, false);
}
public DamageTargetEffect(DynamicValue amount, boolean preventable, String targetDescription, boolean useOnlyTargetPointer) {
super(Outcome.Damage);
this.amount = amount;
this.preventable = preventable;
this.targetDescription = targetDescription;
this.useOnlyTargetPointer = useOnlyTargetPointer;
}
public int getAmount() {
@ -95,21 +84,15 @@ public class DamageTargetEffect extends OneShotEffect {
this.amount = effect.amount.copy();
this.preventable = effect.preventable;
this.targetDescription = effect.targetDescription;
this.useOnlyTargetPointer = effect.useOnlyTargetPointer;
this.sourceName = effect.sourceName;
}
@Override
public DamageTargetEffect withTargetDescription(String targetDescription) {
this.targetDescription = targetDescription;
return this;
}
// TODO: this should most likely be refactored to not be needed and always use target pointer.
public Effect setUseOnlyTargetPointer(boolean useOnlyTargetPointer) {
this.useOnlyTargetPointer = useOnlyTargetPointer;
return this;
}
@Override
public DamageTargetEffect copy() {
return new DamageTargetEffect(this);
@ -117,21 +100,6 @@ public class DamageTargetEffect extends OneShotEffect {
@Override
public boolean apply(Game game, Ability source) {
if (!useOnlyTargetPointer && source.getTargets().size() > 1) {
for (Target target : source.getTargets()) {
for (UUID targetId : target.getTargets()) {
Permanent permanent = game.getPermanent(targetId);
if (permanent != null) {
permanent.damage(amount.calculate(game, source, this), source.getSourceId(), source, game, false, preventable);
}
Player player = game.getPlayer(targetId);
if (player != null) {
player.damage(amount.calculate(game, source, this), source.getSourceId(), source, game, false, preventable);
}
}
}
return true;
}
for (UUID targetId : this.getTargetPointer().getTargets(game, source)) {
Permanent permanent = game.getPermanent(targetId);
if (permanent != null) {
@ -154,7 +122,7 @@ public class DamageTargetEffect extends OneShotEffect {
StringBuilder sb = new StringBuilder();
String message = amount.getMessage();
sb.append(this.sourceName).append(" deals ");
if (message.isEmpty() || !message.equals("1")) {
if (!message.equals("1")) {
sb.append(amount);
}
if (!sb.toString().endsWith(" ")) {

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@ -6,7 +6,6 @@ import mage.abilities.effects.OneShotEffect;
import mage.constants.Outcome;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.target.Target;
import java.util.ArrayList;
import java.util.List;
@ -42,37 +41,26 @@ public class TargetsDamageTargetsEffect extends OneShotEffect {
@Override
public boolean apply(Game game, Ability source) {
if (source.getTargets().size() < 2) {
return false;
}
Target damageTarget = source.getTargets().getByTag(1);
Target additionalDamageTarget = source.getTargets().getByTag(2);
Target destTarget = source.getTargets().getByTag(3);
List<Permanent> damagingPermanents = new ArrayList<>();
List<Permanent> receivingPermanents = new ArrayList<>();
for (UUID id : damageTarget.getTargets()) {
for (UUID id : source.getTargets().getTargetsByTag(1)) { // dealing damage
Permanent permanent = game.getPermanent(id);
if (permanent != null) {
damagingPermanents.add(permanent);
}
}
if (additionalDamageTarget != null) {
for (UUID id : additionalDamageTarget.getTargets()) {
Permanent permanent = game.getPermanent(id);
if (permanent != null) {
damagingPermanents.add(permanent);
}
for (UUID id : source.getTargets().getTargetsByTag(2)) { // additional dealing damage, if applicable
Permanent permanent = game.getPermanent(id);
if (permanent != null) {
damagingPermanents.add(permanent);
}
}
for (UUID id : destTarget.getTargets()) {
for (UUID id : source.getTargets().getTargetsByTag(3)) { // receiving damage
Permanent permanent = game.getPermanent(id);
if (permanent != null) {
receivingPermanents.add(permanent);
}
}
if (receivingPermanents.isEmpty() || damagingPermanents.isEmpty()) {
return false;
}
@ -86,6 +74,10 @@ public class TargetsDamageTargetsEffect extends OneShotEffect {
@Override
public String getText(Mode mode) {
// verify check that target tags are properly setup
if (mode.getTargets().getByTag(1) == null || mode.getTargets().getByTag(3) == null) {
throw new IllegalArgumentException("Wrong code usage: need to add tags to targets");
}
if (staticText != null && !staticText.isEmpty()) {
return staticText;
}
@ -102,4 +94,4 @@ public class TargetsDamageTargetsEffect extends OneShotEffect {
sb.append(mode.getTargets().getByTag(3).getDescription());
return sb.toString();
}
}
}

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@ -1,13 +1,10 @@
package mage.game.permanent.token;
import mage.MageInt;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.common.DealsCombatDamageTriggeredAbility;
import mage.abilities.effects.common.SacrificeSourceEffect;
import mage.constants.CardType;
import mage.constants.SubType;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.events.GameEvent;
public final class VrondissRageOfAncientsToken extends TokenImpl {
@ -21,7 +18,7 @@ public final class VrondissRageOfAncientsToken extends TokenImpl {
power = new MageInt(5);
toughness = new MageInt(4);
this.addAbility(new VrondissRageOfAncientsTokenTriggeredAbility());
this.addAbility(new DealsCombatDamageTriggeredAbility(new SacrificeSourceEffect(), false));
}
private VrondissRageOfAncientsToken(final VrondissRageOfAncientsToken token) {
@ -32,35 +29,3 @@ public final class VrondissRageOfAncientsToken extends TokenImpl {
return new VrondissRageOfAncientsToken(this);
}
}
class VrondissRageOfAncientsTokenTriggeredAbility extends TriggeredAbilityImpl {
public VrondissRageOfAncientsTokenTriggeredAbility() {
super(Zone.BATTLEFIELD, new SacrificeSourceEffect(), false);
}
protected VrondissRageOfAncientsTokenTriggeredAbility(final VrondissRageOfAncientsTokenTriggeredAbility ability) {
super(ability);
}
@Override
public VrondissRageOfAncientsTokenTriggeredAbility copy() {
return new VrondissRageOfAncientsTokenTriggeredAbility(this);
}
@Override
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == GameEvent.EventType.DAMAGED_PLAYER
|| event.getType() == GameEvent.EventType.DAMAGED_PERMANENT;
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
return event.getSourceId().equals(this.getSourceId());
}
@Override
public String getRule() {
return "When this creature deals damage, sacrifice it.";
}
}